Capture The Tower
Capture The Tower
Capture The Tower
Capture The Tower is a game that pits two teams agaisnt each other to build a tower of four gold blocks per team with only four gold blocks in the whole game. This plugin was inspired by Achievement Hunter's game Capture the Tower. This version is automated by a plugin instead!
Metrics
Capture the Tower uses Hidendra's plugin metrics system which means it will collect information including but not always limited to a unique identifier, the server's version of Java, offline/online mode, this plugin's version, the server's version, the OS running the server, core count for the CPU, number of players online, and the Metrics version.
This can be easily disabled by editing /plugins/Plugin Metrics/config.yml and setting opt-out to true. Everything that this plugin collects can be viewed here and additional information can be found here.
Update Checks
This plugin has a feature where it will notify those with the permission ctt.update if there is an update to this plugin. It is done asynchronously. To disable, set 'update-check' to false in the plugin's main config location at /plugins/CaptureTheTower/config.yml
Features
- Create as many CTT games as you want
- Can have many games in many worlds
- Sign and/or command can be used to join games
- Built to be compatible with any map, no matter the placement of spawns or the tower
- API included (won't be unchanged until full release)
- MySQL support and SQLite support
- Stat system and leaderboard
- Kit system with many things to customize
- Respawn delay
Game Sign
To create a sign to join a game, create the game first then place down a sign. The first line should read "[game]" and the second line should have the ID number of the game you want the sign for. Example:

Tutorial
Tutorial made by John4064
Todo List
- Switch over to UUIDs
- Add free, good maps for this plugin on another page




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Posted Sep 1, 2014Please add an option to give rewards to the winning team!
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Posted Aug 16, 2014PSSSHHHHHH We made this in Vanilla Minecraft. All vanilla Redstone and completely automated as well. Who needs plugins?
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Posted Jul 7, 2014Anyway of making it so kits can spawn with enchants?
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Posted Jun 27, 2014@mike101102
Thanks, I used to have it on my main server, but it was too buggy. I will be testing this and see if it will. I'll add credit to this plugin ;)
Also, I made a gui with another plugin called /games, and this plugin /games gets overwritten.
So anyways, maybe make it like /cttadmin for creating stuff, and /ctt join, and /ctt games, etc.. Because it has a higher chance to conflict with other plugins this way. You don't have to, but I would love to.
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Posted Jun 25, 2014@mike101102
Thank you for the bug correction.
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Posted Jun 24, 2014@hureimu1235
@TheCoolGuy123_5_Minecraft_
Sorry for the late reply. I fixed the issue with the blocks on the head being able to disrupt the game.
Additionally, some of the items requested, TheCoolGuy, have been added with this new version. It will be uploaded and be pending review within a day.
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Posted Jun 17, 2014The block covered on the head will be able to be installed in a tower. It will become impossible to play a game thereby.
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Posted Jun 17, 2014It is made to want you to be able to attack the player of the same team.
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Posted May 3, 2014@mike101102
I was playing with this plugin. Things I really want:
1. Countdown, doesn't auto-start when you join
2. No Teamkilling
3. When game over, teleport somewhere
4. Amount of wins until game is over.
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Posted Apr 28, 2014@gibbo045
That's a great idea, I'll add an option for it in the next update.
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Posted Apr 28, 2014Hey, once you win a game you get the [colour] team wins then it goes back in to the team spawn area, the blocks reset 2-2 again and the teams go again.
Is there a way so once a team hits 4 blocks they win, finish and get teleported out the game and back to the sign lobby? Or have i set it up a tad wrong.
Thank you
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Posted Apr 28, 2014@Protoxz
There's currently no additional support for bungee features
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Posted Apr 28, 2014have your plugin bungee support ? for multiple instance ?
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Posted Apr 8, 2014@mike101102
No problem, I think that plugin has got a beautiful future, mainly in games servers (like my project) ;)
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Posted Apr 7, 2014@nsDiZ
All very good suggestions! Thanks
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Posted Apr 6, 2014Suggest :
Make permission (and command) to join a specific team, example : /join [id] red
Make the spawning kit customizable (in config) and a possibility to make other(s) kit (with permission like ctt.kit.NameOfKit
Possibility to change the messages in config (or in a other file like messages.yml).
/join when the player is in the world "1" (for example) make him automaticly join the only arena in the world "1".
In config, possibility to choose if the players can destroy and place blocks (with a regen of the world at the end of game).
If theire are all thats suggest on the plugin it will be cool :)
Sorry for my bad english :/ I'm not english '
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Posted Apr 3, 2014@John4064
This will be fixed in .4 which will come out asap.
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Posted Apr 3, 2014I can't get more than 1 arena to work. When i join the 2nd arena and kill someone they go back to regular and spawn and all their stuff drops any help?
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Posted Apr 2, 2014Finished final processing: http://youtu.be/ZRizXiXwJBk
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Posted Mar 31, 2014@John4064
Yeah if you want to