Custom Server Messages
Custom Server Messages
Custom Server Messages | csm
With csm you can redefine the default Bukkit/Minecraft-server messsages.
(For example: whitelist message, join message, block /plugins message, and much more)
Features
- Edit Join & Leave messages
- Edit /say & /me format (csm.say & csm.me to allow it)
- Block /plugins, /version & /seed (csm.plugins, csm.version & csm.seed to allow it)
- Disable messages by typing: Message: ''
- Edit deathmessages!
- If you have an other idea, write it in the Comments =]
Color codes
> CustomServerMessages works with this Color Codes! Click here to show the color codes
Config
> Click here to show the default config.
Permissions
csm.me Acces for the command /me <Message>
csm.say Acces for the command /say <Message>
csm.plugins Acces for the command /plugins
csm.version Acces for the command /version
csm.seed Acces for the command /seed
Disclaimer
CustomServerMessages uses an Auto Updater. This means that new Versions will be downloaded automaticly, by default. You can disable this option in the config.yml!
The plugin sends statistics about the usage to the server http://mcstats.org/. You can disable in the config.yml!
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Posted Jun 21, 2013Please update! My craftbukkit can't load it! P.S. I'm using craftbukkit 1.5.2 RO 1 Recomended build.
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Posted May 30, 2013Can you add prefix and suffix to the join/quit messages? And possible consider adding global/group/permission/user based messages?
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Posted May 26, 2013Yes, Please update ...
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Posted May 21, 2013Update please...
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Posted May 17, 2013How to turn off normal death info ? Cuz i have one normal message about someone death and one from this plugin so i have 2 messages ;/
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Posted May 14, 2013The folder is not there.. Could someone help
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Posted May 12, 2013In the command /csm reload just add reloadConfig(); and send the player a message saying Reload Complete!
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Posted May 5, 2013I got a question. Will -> "Event: join: enable: false" will also block message from new players?
like: "Welcome <player> to the server!"
Thank you :)
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Posted Apr 30, 2013-
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Posted Apr 25, 2013boring :(
14:28:27 [SEVERE] Could not pass event PlayerDeathEvent to CustomServerMessages v3.1.7
org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at org.bukkit.craftbukkit.v1_5_R2.event.CraftEventFactory.callPlayerDeathEvent(CraftEventFactory.java:339) at net.minecraft.server.v1_5_R2.EntityPlayer.die(EntityPlayer.java:282) at net.minecraft.server.v1_5_R2.EntityLiving.damageEntity(EntityLiving.java:750) at net.minecraft.server.v1_5_R2.EntityHuman.damageEntity(EntityHuman.java:684) at net.minecraft.server.v1_5_R2.EntityPlayer.damageEntity(EntityPlayer.java:347) at net.minecraft.server.v1_5_R2.MobEffectList.applyInstantEffect(MobEffectList.java:113) at net.minecraft.server.v1_5_R2.EntityPotion.a(EntityPotion.java:119) at net.minecraft.server.v1_5_R2.EntityProjectile.l_(EntityProjectile.java:156) at net.minecraft.server.v1_5_R2.World.entityJoinedWorld(World.java:1355) at net.minecraft.server.v1_5_R2.WorldServer.entityJoinedWorld(WorldServer.java:614) at net.minecraft.server.v1_5_R2.World.playerJoinedWorld(World.java:1336) at net.minecraft.server.v1_5_R2.World.tickEntities(World.java:1224) at net.minecraft.server.v1_5_R2.WorldServer.tickEntities(WorldServer.java:480) at net.minecraft.server.v1_5_R2.MinecraftServer.r(MinecraftServer.java:562) at net.minecraft.server.v1_5_R2.DedicatedServer.r(DedicatedServer.java:225) at net.minecraft.server.v1_5_R2.MinecraftServer.q(MinecraftServer.java:476) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:409) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573) Caused by: java.lang.NullPointerException at java.util.regex.Matcher.appendReplacement(Matcher.java:758) at java.util.regex.Matcher.replaceAll(Matcher.java:906) at java.lang.String.replaceAll(String.java:2210) at me.michidk.CustomServerMessages.StringReplacer.PConvToKiller(StringReplacer.java:75) at me.michidk.CustomServerMessages.entityListener.onPlayerDeath(entityListener.java:114) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 21 more
14:28:27 [INFO] theking9700 was killed by Witch using magic
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Posted Apr 22, 2013The custom /say message does not affect command blocks.
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Posted Apr 22, 2013same problem here.
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Posted Apr 22, 2013When I reload my server, the config goes back to default, anyone know how to fix this?
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Posted Apr 20, 2013Nice plugin :D
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Posted Apr 17, 2013Hey, I have got an idea to improve this plugin, http://forums.bukkit.org/threads/custom-server-messages-2.138144/
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Posted Apr 14, 2013Hi, can you please add the source code?
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Posted Apr 10, 2013Hi, so far everything in the Event and Command section works, but not all of the ones in Death will. As far as I can tell, only killedByPlayer and drowned seems to work.
Also, my server is hosted and ran through Multicraft, there are some automatic functions that saves and restarts the server. For some reason it adds a <> between the <Administrator> that I have set in CSM and the message. Will look something like "<Administrator> <> Message."
The Log Console used /say: �8World saved. Console used /say: <> Server will restart in 5 minutes.
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Posted Apr 3, 2013@michidk
Nö von Kommando Blöcken geht "/say" nicht ich weis nicht weshalb aber es geht nicht, kommt bald ein Update?
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Posted Apr 1, 2013Can you please add &rank,&prefix or &suffix so we can use for example '&rank &player has joined the Game'? It would be very gratefully!
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Posted Mar 29, 2013May, can you add AutoMessages to this plugin?
Thanks for answer ;)