CreeperHeal
CreeperHeal
CREEPERHEAL HAS MOVED TO SPIGOT
Protects your server against Creepers, TNT, and griefers!
CreeperHeal is more than a griefing protection plugin : it repairs the damage done by explosions (Creepers, TNT, etc...) and fire, in a natural way! Stay a while after a Creeper made a hole, and you will see the terrain pop back slowly, block per block, exactly as it was before the explosion! That way, your players will still be afraid of Creepers, but your server will continue looking nice!
- Anti-Griefing features
- Natural healing of the terrain after an explosion
- Fully customisable
- Easy installation and configuration
- Now compatible with WG
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Posted Nov 11, 2012I updated creeperheal last night and went to sleep now our spawn was blown up by creepers this morning :o
Back on CreeperHeal 5.2b now.
Dont use version 5.3 atm, i am sure it will be fixed soon.
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Posted Nov 10, 2012@Tomas325
in your <world>.yml apply this setting: replace.restrict-list : '54'
I am aware of the bug with the latest version. Can you send me your config please?
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Posted Nov 10, 2012Where can i add chest in blacklist, can you give for me example please? And i think the new version don't work. I put the CreeperHeal.jar file, and with default settings don't replacing blocks... Thanks! :)
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Posted Nov 10, 2012@BotInPerson
The feature was added in the 5.3 version. @Tomas325
Just add the data value of chest in the replace blacklist, that should do the trick @T4LGoose
I son't do anything on block break, that must be bukkit. However, if you noice that it doesn't happen without CH, but you can reproduce it with CH, then please create a ticket with the details.
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Posted Nov 10, 2012It seems that blocks will sometimes randomly break when you break someone else near them. This is happening with v5.3. I place a torch, break it, and sometimes the block it was attached to will break as well. I'm not sure if this is bukkit or CH, but it seemed to show up after I updated to 5.3.
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Posted Nov 9, 2012Hello, please add function - IGNORE CHEST. If creeper, or TnT explose the chest, then all items in the chest is droping, and chest not regenerate! Thanks, thanks, thanks. Sorry for bad english...
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Posted Nov 9, 2012Hey nitleave :) When is the promised update coming?
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Posted Nov 7, 2012@thealmightypsycho
It is a world-specific setting. Changing the value in the global file will not change anything, as it isn't read (due to changes in how the config is organized).
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Posted Nov 7, 2012Is the 'use-restrict-list' & 'restrict-list' option a global only thing or should it work if I add it to a specific world config?
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Posted Nov 5, 2012@TzuriFr
Update to java 7 instead of 6, it should fix your problem.
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Posted Nov 5, 2012Hi nitnelave,
I love your plugin, but, since the 1.4.2, i meet this bug... I don't know why, could you help me please ?
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Posted Nov 5, 2012@nitnelave
Okay that sounds good! Make it as configurable as possible! :)
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Posted Nov 4, 2012@BotInPerson
What I can do is give obsidian a 20% (or configurable) chance of blowing up when within 5 (or configurable) blocks of an explosion. I can't make it so it takes several TNT to blow it up, just that each TNT has a certain chance of blowing it up.
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Posted Nov 4, 2012@nitnelave
Hey thanks for the reply! :) I would prefer a random durability with a small blast radius. It should at least take 5 TNT's to breach obsidian :D is that possible? And please also fix the bug with gravel and sand getting regenerated in the air I reported couple of days ago :) Greetings BotInPerson
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Posted Nov 3, 2012@eccentricnz
I'm afraid i can't use java 7 on my server, it bugs up the server, it runs way more smooth with java 6 =) i'll try see if i can figure out how to compile to java 6 :P
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Posted Nov 2, 2012@BotInPerson
Comparibility with Obsidia destroyer will be hard, though I could implement a sort of custom durability for obsidian. Either a random chance of obsidian blowing up, or a maximum distance from the explosion under which is blows up. What do you want?
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Posted Nov 2, 2012@Charl101
What limit are you talking about?
Sand and gravel falling is a work in progress right now, I'm trying to improve the performance, but it doesn't work in all cases for now.
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Posted Nov 1, 2012@Ordush
@Quinnatator
Update to Java 7 to get rid of this error, or compile a version yourself with Java 6 (link to source is above...)
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Posted Nov 1, 2012What is everyones problem? im running 5.1b and i have no issues with bukkit 2446... wither damage is even repaired.
EDIT: oh when they spawn it doesnt heal :P
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Posted Nov 1, 2012could you please update to 1.4.2! :)
and PLEASE make it compatible to ObsisianDestroyer!