Creepah
- @dinnerbone 's original idea on twitter:
- "Just had the idea of making creepers recognize mob farms, and boom the walls to allow for their fellow mobs to fight back vs their captors"
Features:
- Creepers Recognise Mob Farms and Explode to help out fellow mobs - Give them a brain towards when to blow up, and when Not to blow up in example:
Player Hit's creeper, there's a zombie next to the creeper, he wont blow up his team mate, he will just go closer to the Player to get a clear shot
it's Just a attempt if it works, great. if not, woop-de-do :P
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Posted Jan 30, 2014It looks awesome im really looking forward to it :p
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Posted Mar 17, 2013I know this is rather old, but I had an idea for this. You could do a for loop such as:
List<Entity> around = creeper.getNearbyEntities(CubeRadius, CubeRadius,
CubeRadius);
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Posted Sep 17, 2012If you can get your mobs to recognise certain schematics by looking for Mob Spawners e.t.c within a 10 block radius, then looking for certain mobs in that radius, this should be an awesome plugin.
Hope it gets to Release!
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Posted Jun 17, 2012I could probably help some. If you could figure out some way to recognize some of the basic/most used mob trap designs, I could make the creepers act accordingly and set the target of all the mobs within the design to the closest player. Also, what sort of AI do you need? Please PM me ASAP.