Creature Capture

Catch them all on your server
CreatureCapture turns mob hunting into a real progression system. Use the Capture Bow to capture creatures, collect their spawn eggs, complete your personal collection, and compete with other players on the server leaderboard.
Perfect for survival servers, collection-based gameplay, custom progression, and for use alongside SpawnerSilk.
Features
- Capture creatures with a special bow enchanted with Silk Touch
- Collection system: every unique creature you capture is permanently recorded
- Player progression: track your completion with /cc collection and /cc stats
- Competitive leaderboard: compare players with /cc top
- Persistent data storage with SQLite
- Automatic migration from the old captures.yml format
- Configurable mob list: enable or disable capture per creature in config.yml
- Configurable bow durability and capture chance
- Spawner interaction support and special Iron Golem egg handling
- Tab completion for commands
How it works
- Get a Capture Bow with /cc get or through the enchantment table
- Shoot a compatible creature with the bow
- If the capture succeeds, the creature is turned into its spawn egg
- The capture is added to the player’s permanent collection
This makes CreatureCapture more than a utility plugin: it adds a real collection and progression loop to your server.
Commands
| Command | Description |
|---|---|
| /cc get | Get a Capture Bow |
| /cc reload | Reload the plugin configuration |
| /cc collection | Show your captured creatures and progression |
| /cc stats | Show your personal capture stats |
| /cc top | Show the server leaderboard |
Permissions
| Permission | Description |
|---|---|
| creaturecapture.capture | Allows players to capture creatures |
| creaturecapture.cc | Grants access to CreatureCapture commands |
| creaturecapture.get | Allows use of /cc get |
| creaturecapture.reload | Allows use of /cc reload |
| creaturecapture.collection | Allows use of /cc collection |
| creaturecapture.stats | Allows use of /cc stats |
| creaturecapture.top | Allows use of /cc top |
Compatibility
Compatible with Bukkit, Spigot and Paper.
Built for modern Minecraft servers with 1.13+ API support and updated against 1.21.1.
Configuration
You can fully customize the plugin in config.yml:
- Chance to get the Capture Bow in the enchantment table
- Bow durability
- Capture success chance
- Whether spawners can be modified with eggs
- Which creatures can or cannot be captured
Installation
Drop CreatureCapture.jar into your plugins folder and restart your server.
Issues & Support
Found a bug or have a suggestion? Please report it in the issue tracker or join the Discord server.
Other plugins
- SpawnerSilk: Mine spawners with Silk Touch
- DeadChest: Keep your inventory in a chest when you die
- Cryweather: Manage time easily
- RedStoneMe: Activate redstone with your presence
- MendingEnchant: Add Mending to the enchantment table
- MobsManager: Control which mobs can spawn on your server



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Posted Aug 2, 2021can you up to 1.17 pls :<
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Posted Nov 4, 2020Hey!
I saw you liked my SpawnerSilk plugin tutorial So Here's one for this one please comment if you want new one or anything changed! Hope you enjoy it and feel free to add it to post :)
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Posted Apr 12, 2021In reply to Forge_User_30547010:
Added ! :)
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Posted Jul 6, 2020Hey man, I love this project but I'm having a small issue with permissions. I have a few friends that play with me along with my second account, all of which are not oped on the server. None of the non-oped accounts can capture creatures. I've tried to use the creaturecapture.capture command but it doesn't seem to work. only the /cc and /creaturecapture:cc works for the mod account. I'm assuming this is user error, how would you suggest I go about fixing this? Sorry for the bother.
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Posted Jul 9, 2020In reply to Gallant_beast:
Hi,
You need to setup some permission for the plugin. if you want that a non OP player use the plugin you need to give him the permission : creaturecapture.capture to capture a mob and creaturecapture.cc to give the permission to do /cc
I can provide more help on Disocord if you need : https://discord.com/invite/jCsvJxS
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Posted Mar 18, 2020I notice this plugin only allows the enchant to work on Enchanting tables if there are 34 bookshelves.
If I remove that 1 bookshelf on the right, then the enchant won't show on bows, even at 100%.
Maybe double confirm.
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Posted Mar 18, 2020In reply to Forge_User_74434314:
Really ? That's very strange ! Thanks for the report, I will invest on that :)
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Posted Mar 18, 2020In reply to crylonz:
https://www.youtube.com/watch?v=I2QpKqsBsOU&feature=youtu.be
Video for you
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Posted Mar 19, 2020In reply to Forge_User_74434314:
Thanks a lot ! Very usefull
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Posted Mar 22, 2020In reply to Forge_User_74434314:
Hello !
I have some news ! I invest your issue and I found what's going on. I make some test on my dev server and all working fine with 15 bookshelves (15 bookshelves = level 30). To have a chance to drop the capture bow you need enchant level to 30. In your case (on the video and on your screen) the level of your enchantement are less than 30. It's because there are some grass between your bookshelves and the enchant table (Minecraft bug). This grass disable the link and you loose x8 bookshelves. Note that the enchant table only "see" 2 bookshelves height so your 3rd stage is useless. So on your 34 bookshelves , 11 are useless (to high) and 8 are blocked by grass (34 -11 -8 ) = 15 bookshelves.
if you remove this grass, that will work fine for you !
Hope I help you
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Posted Mar 22, 2020In reply to crylonz:
Aha! thank you a ton for explaining :)
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Posted Mar 11, 2020Any way you could add in the config the list of mobs so we can enable/disable each of them individually? I'd love to use this on our server but I don't want some mobs to be possible.
Secondly, could you also add a perm so that they cannot right-click existing spawners with these eggs unless perm is granted? I don't want players to be able to change them.
If you could possibly do both that would make this perfect
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Posted Mar 11, 2020In reply to Forge_User_74434314:
Hello, yes nice idea ! I will push that on the next update ! I can do both :)
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Posted Mar 11, 2020In reply to crylonz:
Amazing, thank you so much!
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Posted Mar 22, 2020In reply to Forge_User_74434314:
I pushed your two suggestion in the last version of the plugin (1.8). Just need to wait for the bukkit staff validation.
Hope you will enjoy this update !
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Posted Mar 22, 2020In reply to crylonz:
Amazing, thank you so much
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Posted Jan 26, 2020Any chance of updating this to work with 1.15.2? - even if I set the droprate to 99 it still doesn't appear in the Enchanting Table :(
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Posted Jan 26, 2020In reply to FreakyLemon:
Hi, yes of course, I will try to figure out what going on and patch that. Thanks for your report !
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Posted Feb 1, 2020In reply to crylonz:
Looks like user-error - initially thought it could be LuckPerms or Op status messing with things, but CC Bow appeared after a few tries as SilkTouch enchantment in the Enchanting Table. Worked fine after a few max-level enchants!
Great plug-in - totally love it.
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Posted Sep 4, 2019Good Job. Is there a way to get enderman as an egg?
You cant hit them with arrows and hitting them with the bow itself, did not help ^^"