CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted Jul 23, 2013@FurmigaHumana
Awesome work! thanks (gonna check now... but it will work I guess :D)
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Posted Jul 23, 2013@craftik7
Build #35 is set to use multiverse to check permissions.
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Posted Jul 23, 2013@FurmigaHumana
Thanks, I really need hope it got fixed ;)
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Posted Jul 22, 2013@Lubenica998
MySQL usualy is faster than SQLite, but only if you have a local one (localhost, 127.0.0.1, same ip as the server, or in the same router) because otherwise the internet delay would make the change inviable. But that also depends on how much data do you have stored on the sqlite, if you dont have much things stored on it, there would be any difference.
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Posted Jul 22, 2013@FurmigaHumana
So, I could have better timings using MySQL?
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Posted Jul 22, 2013@CaramLJackson
set OpHasPerm to false at settings.yml or deny this permissions:
-CreativeControl.NoDrop.DontSave and -CreativeControl.OwnBlock.DontSave
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Posted Jul 22, 2013Blocks placed by ops arent logged so they drop when they are destroyed how can i prevent this ?
config: http://pastebin.com/v3EXC1kp
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Posted Jul 22, 2013@cuddyier
Build #34 will fix this problem, sorry about the delay, pretty hard to figure this one out.
@Lubenica998
Unfortunately, the reason why the report of build #27 is better is because it had only 9.370 blocks broken, while on the other builds it had over 42.000, I really think I'm out of things to optimize considering that LWC handles less blocks than CreativeControl and yet they are about the same speed on almost all your reports (mostly slower), I think the only thing you can do is increase the cache size and add useless blocks to the exclude list or try to migrate to MySQL if you have a local one, the average speed of 2Ms is about the SQLite speed.
@craftik7
Multiverse seems to be blocking my permissions somehow, I'll investigate this.
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Posted Jul 22, 2013@FurmigaHumana
Using only MultiVerseCore, Portals and NetherPortals. I use PermissionsEx 1.19.6
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Posted Jul 21, 2013@FurmigaHumana
No problem about delay, I appreciate your hard work and desire to help me. I will try the new build and report back. (This are the timings using build #27 : http://aikar.co/timings.php?url=5898346 , everything seems to be fine). Some players are reporting me that bug with losing their armor, but I haven't checked it, I will check it (I haven't changed option "CreativeArmor" from settings.yml And CreativeControl is not running on the same database as LWC, both of plugins are using SQLite.
Thanks!
EDIT: Lagg has come back: http://aikar.co/timings.php?url=5900314, I will just use build #27..
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Posted Jul 21, 2013Players aren't able to change a repeater when there is a block placed above it, once the block is removed they can change the repeater. Repeaters also seem to randomly emit a signal every now and then. Tripwire hooks disappear when connected to string as well. Buttons also cannot be placed near e.g. vines, redstone when CheckAttached: true.
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Posted Jul 21, 2013@Lubenica998
Sorry about the delay, i had to sleep just a bit :p
I didn't lose my armor while testing :c, have you changed the option "CreativeArmor" at settings.yml?
This tps is really starting to piss me off '-' If you still willing to test just one more build, I cut of a few more things on build #33, if the tps starts to go down again, type /cc status and show me the report, I've added more information that could help figure this out. Does LWC is running on the same database as creativecontrol?
@craftik7
Like the fellow below, do you have Multiverse? Which permission plugin do you have?
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Posted Jul 21, 2013I gave myself these permissions:
But the blocks are still saved. Same for blocks for worldedit.....
Edit:
doubletriple checked that. There must be problem in creativecontrol-
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Posted Jul 20, 2013@FurmigaHumana
damn..what do you suggest of me using?
edit: nevermind, I fixed it. For some odd reason multiverse inventories conflicts with this plugin. The permission doesnt affect the player or the group that has CC data status perm to prevent modes from splitting..
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Posted Jul 20, 2013Erm, sorry for the inconvenience, but when my players change from gm 0 to gm 1, they loose their armor, is this a bug, or my config isn't good configurired?
Thanks!
EDIT: Using build #31 : http://aikar.co/timings.php?url=5896880 :S
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Posted Jul 20, 2013The plugin is working perfectly with build #31 :)
Thank You
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Posted Jul 20, 2013@marvzzz23
no, groupmanager does not work in most cases, unfortunately, there is nothing I can do about it :c
@Lubenica998
haha youre welcome :3
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Posted Jul 20, 2013@FurmigaHumana
Yey, thanks for tagging me at changelog :P Thank you very much for the new build, I will try it!
Regards!
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Posted Jul 20, 2013@FurmigaHumana
I have group manager. Does it conflict with mv inventories?
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Posted Jul 20, 2013@Lubenica998
I hope I got it fixed now with #31, changed a few more things that should improve the performance. Your config is just fine, nothing heavy enabled.
@marvzzz23
Just tested it and CreativeControl.Data.Status is working, which permission plugin do you have?
@javieraizpuru
may have fixed your problem on build #31.