CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted Nov 8, 2012Hello again. Found more bugs :) The commands "/cc cleanup player", or "type", or "world" all do not work. I would place a block while in Creative mode. I then type either "/cc cleanup player <myName> "or "/cc cleanup world <myWorld>" or even "/cc cleanup type <ID>". After I run one of those commands, I immediately see "Blocks successfully processed!" immediately. Lastly, I turn off Creative mode then try to break the block down. My Dirt I placed in Creative doesn't drop and I still get the message - [CreativeControl]: That block was placed in creative, There was not dropped.
Also, "/cc del type <typeID>" and "/cc del player <playerName>" don't work either. However, "/cc del all" DOES work.
And just for more information, "/cc tool add" and "/cc tool del" both DO work.
Hope this helps :)
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Posted Nov 8, 20121) http://www.youtube.com/watch?v=T-vuDI9CazI&feature=youtu.be I use Creative mode and I have in Survival 2) http://www.youtube.com/watch?v=mdnRjA6GncU&feature=youtu.be Minecart took from Creative to Survival 3) http://www.youtube.com/watch?v=7NgkXGDunnI&feature=youtu.be raport: 22:01:59 [INFO] Jarek_CBS issued server command: /cc sel expand vert 22:01:59 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'cc' in plugin CreativeControl v5.1.5 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:18 5) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:5 04) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler. java:911) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:824)
at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:806) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:44) at net.minecraft.server.NetworkManager.b(NetworkManager.java:282) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:111) at net.minecraft.server.ServerConnection.b(SourceFile:35) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:578) at net.minecraft.server.DedicatedServer.r(DedicatedServer.java:215) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:495) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:428) at net.minecraft.server.ThreadServerApplication.run(SourceFile:818) Caused by: java.lang.ArrayIndexOutOfBoundsException: 3 at me.FurH.CreativeControl.commands.CreativeCommands.selCmd(CreativeComm ands.java:829) at me.FurH.CreativeControl.commands.CreativeCommands.onCommand(CreativeC ommands.java:63) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ... 15 more
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Posted Nov 8, 2012@kbryantLA24
Select the area with the blazerod and type '/cc add'
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Posted Nov 8, 2012@FurmigaHumana
Perfect, thank you! And while we're in the subject of WorldEdit, are there plans for allowing the protection add/remove tools using "/cc tool add" to be a region select? Instead of selecting each individual block? I have a setup where my players can build in Creative World, and they can ask an admin to move their creation to the Survival World. I want to be able to protect their entire region. Using "/cc tool add" to select every single block is too small for large builds.
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Posted Nov 8, 2012@Jalulek
1) Sorry, I don't get what you mean!
2) You mean when you break the block below the golden tracks it drop the tracks?
3) Did you have the log of this error? The command must be broken somewhere.
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Posted Nov 8, 2012@FurmigaHumana
FurmigaHumana checked three different plugins but yours is the best. Really sincere congratulations. A good job! However, I have three problems in connection with this plugin. 1) When someone uses the region creative "eye of ender" and throw into survival, a person with Survival or he may be to appropriate. 2) Minecart Nudge the golden tracks from creative to survival may be taken by a person of Survival. Can you fix these problems? Please ... I have one problem. When I use the command "/ cc sel expand vert" the same on 1.3 and 1.4 displays the message: "an internal error occurred while Attempting to perform this command." I can manually enter the amount of the file - it's not a problem. But what can cause that I can not use this command?
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Posted Nov 8, 2012@kbryantLA24
the cleanup will remove protections by blockid, world, player or all of then.
I was planning to use worldedit selection if it is present for some time, should be done soon.
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Posted Nov 7, 2012What does "/cc cleanup" do exactly? The database cleanup? I'm afraid to execute it... Does it delete all the protected creative block entries?
Also, a feature request if you don't mind? Could you add a config to hook into the WorldEdit selection tool to use as the selector instead of the BlazeRod? Thanks again for this great plugin! I can't live without this one :)
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Posted Nov 7, 2012@Slaand
The point of this plugin is prevent that from happening.
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Posted Nov 7, 2012Awesome plugin! But i have one question: can player with gamemode permissions change his gm to creative, cheat some resouces, then switch back to survival and use his resouces? (for example: place diamond blocks, put stuff into chest)
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Posted Nov 7, 2012CreativeControl V5.2.0 at github :) if you are a dev and wants to help with code or is just a server owner who wants to help test it the download is available here!
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Posted Nov 7, 2012@Jalulek
at config.yml you have to enable PlayerMove, and to expand the selection is '/cc sel expand vert' before defining the region.
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Posted Nov 7, 2012Thank you very much, but there is a problem. I select the region Blazerod. Defines (/cc region define creative "test") Confirms - "created sucessfull region." When you enter the command (after selecting, before defining) / cc region expand vert does not confirm the introduced. I can change it manually in the config (regions-[name of region) - "y" the beginning and the end), but when I go in this region does not change survival mode to creative mode. What I am doing wrong? Server Version 1.3.2.Plugin version 5.1. I removed all other plugins and the same. I need to assign players to the region to be changed mode? I'm sorry but I'm in the beginner...
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Posted Nov 6, 2012@devman45
I'm very jealous about this plugin, this was my first one when I don't knew anything about java it started just to prevent pvp with creative, BUT v5.2+ will be open source and MIT, GPL or something...
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Posted Nov 6, 2012Why do you don't license it under GPL? It's better for the science. And I link the plugin ever on my server.
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Posted Nov 6, 2012@Jalulek
select the region with the blazerod and then type '/cc region define creative 'regionName'
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Posted Nov 6, 2012What tool to select a region to assign creative? The points is that the region was one creative, the rest of survival. I'm sorry for my English...
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Posted Nov 5, 2012@kbryantLA24
I guess just turning off the "cross-thread" in NoLagg should work, but if a lots of people uses worldedit at same time, your performance may not be that good.
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Posted Nov 5, 2012@FurmigaHumana
So would turning off this "cross-thread" access to "false" in NoLagg allow me to turn the your "worldedit" config back to "true"? Or would I have to completely remove NoLagg?
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Posted Nov 5, 2012@kbryantLA24
NoLagg will try to prevent others plugins from using bukkit methods in a external thread, but this is not required anymore and when nolagg detects it he will try to cancel the modification, that is when everything gets messed up, in your case, the server crashes.