CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted Oct 1, 2012I'm using the latest bPermissions. The parent nodes don't work. For example, if I grant "CreativeControl.*" or "CreativeControl.Commands.*", I still cannot run "/cc add". I have to grant CreativeControl.Commands.Add. This happens for ALL permissions. I have to grant ALL the Preventions permissions individually, I can't just grant the Parent node or it won't work.
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Posted Oct 1, 2012I set the PlayerData "Inventory: true", however it keeps reverting back to false whenever I restart the server.
EDIT: Figured out why. This plugin has built-in detection for Multiverse-Inventories, it will automatically set the PlayerData Inventory in the config.yml file to FALSE even though my Multiverse-Inventories setting was also false.
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Posted Sep 30, 2012@alexmarkey
If you have WorldGuard, he may do that better, /region flag <region> gamemode survival
@Harry4of4
Thanks, I appreciate that, but I'm not allowed to accept donations :c
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Posted Sep 30, 2012This plugin is sweet! It stops donors from giving out items in creative mode! Is there anywhere I can donate?? :3
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Posted Sep 30, 2012@FurmigaHumana
i set up my 1 region so it is survival in the CTF lobby, Now no players can do /gamemode anywhere else, it says there in creative but doesnt put them in creative! it quickly turns them into creative then turns it off as soon as they move.
I have disabled this for now but i am not entirely sure if it is what i am wanting.
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Posted Sep 29, 2012@alexmarkey
Select the area with a blazerod, and then type:
/cc region define survival <region name>
remember to have 'Events.PlayerMove' set to true at config.yml
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Posted Sep 29, 2012@FurmigaHumana
I am having one last Problem and if fixed, this plugin would have saved my server! I need to make it so when a player enters a set up region, His gamemode gets changed to survival.
What players are doing is entering the CTF arena, whilst they have creative items in their inventory. The CTF arena stores there inventories. When they leave the arena there inventories get resorted back to what they previously where, but the problem is they get resorted and the player is in survival mode, so they get all of their creative items into survival.
I need to be able to set up a region, and when a player enters that region it performs the command /gamemode 0 forcing there gamemode into survival when they enter the region. That way players would only be able to join the CTF arena when they are in survival mode. Would this be possible?
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Posted Sep 29, 2012@alexmarkey
Here: v5.1.4
It have the stuff from 5.1.3 and below.
new node at config.yml:
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Posted Sep 28, 2012@FurmigaHumana
Also is there an option ot have 1 Config for all of the worlds? i make all my worlds use the same config, but have 10 Worlds using Multiverse and it is a pain in the a to change all of these configs everytime i want to do something.
Also V 5.1.3 isnt available at the side
--> Which is why i didnt have it XD but 1 problem, if i upgrade to V 5.1.3 it wont have those few features that you added for me just before :S------------- Maybe you could create me a version which has:-
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Posted Sep 28, 2012@alexmarkey
V 5.1.3, Added the option "inverted: false/true" to the worldName.yml file, if this is set to true, the "exclude list" will work like a "include list", this mean that only the blocks listed there will be protected. Tell me if that's what you meant.
Obs: I made just a superficial test, but this modification was quite of simple so it should not cause any trouble, my production server is offline atm :c
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Posted Sep 28, 2012@FurmigaHumana
That is fine, i understand. There is 1 more feature however that would be greatly helpful. Basically i only want to block Diamond blocks, diamond ore, Iron blocks, iron ore ..... I only want those blocks, to not drop whilst broken in Survival. I want every other block to break. However, with the excluded list, it is almost impossible to write down the ID of Every other block in there.
I was wondering if u could maybe make an option that looks like this:
Included: T/F (True or False) Included List: - 38 - 39 - 40
Something like that, So the Block drops are automatically turned on For every block, Except the blocks stated in the Included list. This was quite hard to explain and idk if it made any sense :/.
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Posted Sep 28, 2012@alexmarkey
Thanks for the offer, is a truly honor, but I can't accept, I don't have enough time to make a good work. All my free time I spend with minecraft, but since I got a new job there is not much time left to it.
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Posted Sep 28, 2012@FurmigaHumana
You seem like a nice guy, Would u like to be a DEV for my server LavaCraft. It is #1 on MinecrafServers.org with over 250 players. I am always in need of a team of Devs to get plugins built for my server. I shall pay $$$ For plugins =)
If you are interested and have the time, Contact me @ Skype
> alex.markey (Australian)-
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Posted Sep 28, 2012@alexmarkey
no problem sir, unofficial 5.1.2 release: DropBox, tell-me if you need something else.
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Posted Sep 28, 2012@FurmigaHumana
also for that message, for the nodrop
@FurmigaHumana
Also for that message for Nodrop "That block was placed in creative, Therefore was not dropped" can you please disable that message if the user trying to destroy the block is in creative mode, because it spams your screen when you try to take down one of your builds XD
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Posted Sep 28, 2012@alexmarkey
You may use the "exclude" list, the blocks that are in this list are ignored by the NoDrop/OwnBlock function.
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Posted Sep 28, 2012@FurmigaHumana
Wow. Was not expecting something being made that quick lol!
Thankyou so much, I show lots of respect to you!
Also a feature that you might want to add in the next version. A whitelist of which blocks placed in creative, Do drop. For example, if dirt is placed in creative, and is destroyed by someone in survival, its not going to really Do much damage. So maybe a whitelist for blocks that Can drop if nodrop is turned on.
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Posted Sep 27, 2012@alexmarkey
unofficial 5.1.1 release: DropBox
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Posted Sep 27, 2012first off id like to say i fking love this plugin, But there is one suggestion that i would like added. I am using this plugin on LavaCraft a 250 Player server and it makes creative so much easier, However i do have nodrop turned on for creative blocks.
Would it be possible to make it send a message to the user that mines the block in creative, saying something such as:
"This Block Was Placed In Creative, Therefore Did Not Drop"
Because alot of my survival users are running around mining and they think the server is real buggy when they only get drops from half of the blocks XD.
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Posted Sep 26, 2012@FurmigaHumana
Ah okay. Great plugin though! :D