CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted May 24, 2012Hi had to disable this plugin as it was lagging my server down alot :( is there going to be a performance fix soon? i really enjoy this plugin and I'm willing to donate for your hard work towards this plugin as i rely on it alot. thanks
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Posted May 22, 2012@Zacky1
Add the permission "CreativeControl.World.Keep" or be OP
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Posted May 22, 2012Is it possible to have a world with Creative users AND Survival users?? If so how do we do that?
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Posted May 22, 2012@MarcoBoy99
Read the "How To..."
@MrPeters91
unfortunately you need to delete your old database file if you use FlatFile.
@gabesarch
I can't say for sure if that is related with Creative Control, but if that happen when they just fly is kinda weird, because i don't use playermoveevent, but if you wanna try, you can disable the separate inventories of cc, because i guess this is the only thing that can may cause this.
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Posted May 21, 2012My Players are getting "read timed out" when they are flying and break a block and switch items. It varies for different people. Is this a bug you know about and can fix?
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Posted May 21, 2012Can i disable the SQLlite, and so it doesn't spam the console. Or will this affect the protection?
21.05 04:10:20 [Server] INFO [CreativeControl]: Can't read the SQLite database [SQLITE_NOTADB] File opened that is not a database file (file is encrypted or is not a database)
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Posted May 21, 2012How can I allow gamemode on worlds ?
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Posted May 21, 2012@Gyson911
Ok :D
@Enykey
I dont knew about that, my server is restarted automatically after 12 hours so... But i'm already enchanting the SQL to be more lightweight, will fix that too.
@retricide
I had planned to do this in version 4.3. But some problems have appeared as that below and I'm also dedicated to improving the overall performance of the plugin. So probably it will only be possible next week.
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Posted May 21, 2012Would it be possible to integrate with WorldEdit and create "Creative Regions?"
Players would be forced into creative upon entering the area and wouldn't be able to build outside of it. Once they exit, they're gamemode would revert back to survival and all other functions would occur (inventory swapping, etc, as usual).
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Posted May 21, 2012Hi. I found some problem. then server long time none active. CreativeControl lost connection with server. [INFO] [CreativeControl]: Can't write in the MySQL database The last packet successfully received from the server was 45,670,172 milliseconds ago. The last packet sent successfully to the server was 45,670,172 milliseconds ago. is longer than the server configured value of 'wait_timeout'. You should consider either expiring and/or testing connection validity before use in your application, increasing the server configured values for client timeouts, or using the Connector/J connection property 'autoReconnect=true' to avoid this problem.
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Posted May 20, 2012@FurmigaHumana
threw some witchcraft its working today lol i did nothing to fix it. but now how do i get it so i can be creative then switch got survival without it telling me that i have to be survival or creative[Beter Wording] "i dont want a fully creative or fully survival world"[Edit again] found it its the world keep perm lol
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Posted May 19, 2012@Gyson911 check if:
or if you used /reload or plugman to load this plugin, inventories may not work too.
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Posted May 19, 2012@FurmigaHumana Thanks!
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Posted May 19, 2012@FurmigaHumana
so i deleted the old creativecontrole.jar and the creativecontrole file and reloaded the new update again but the same thing is happening still no inventory switch this is my configyml it looks weird. Database: MySQL: false host: localhost port: 3306 user: root pass: 123 database: minecraft PlayerData: Inventory: true SafeStore: true Status: true Messages: quiet: false debug: in-game: false console: true Utily: Add: 269 Del: 273 DONTCHANGE: importer: true
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Posted May 19, 2012If your inventory isn't being changed, check if:
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Posted May 19, 2012@vman411gamer
to ignore the gamemode in the config file, use the permission CreativeControl.World.Keep
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Posted May 19, 2012When people with no bypass commands (but they do have access to /gm) get out of creative and then try to break a block it just switches them back to creative?
Any thoughts?
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Posted May 19, 2012@FurmigaHumana
Works perfect thank you very much.
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Posted May 19, 2012@FurmigaHumana
This is for my moderators to allow them to using creative mode? I thought this permission allows them to keep the same inventory for both creative and survival, but i rather them not have this. They dont have access to /item or /give <item>
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Posted May 19, 2012@Sycogta
Add this permission: CreativeControl.World.Keep