CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted Jul 2, 2013Thanks!
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Posted Jul 2, 2013Build #19 fix some api changes.
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Posted Jul 2, 2013Build #18 on Jenkins should work on v1.6.1.
Changelog:
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Posted Jul 2, 2013@Gonzalineitor
Thats because the item is blocked isn't? That's how the inventory blacklist works.
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Posted Jul 2, 2013@craftik7
Same!
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Posted Jul 2, 2013@craftik7
yeah i agree
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Posted Jul 2, 2013Please update for 1.6.1
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Posted Jul 1, 2013Blacklist Command Don't work please make compatibilty for zombieSurvival!!
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Posted Jul 1, 2013When a user take a item from the creative (that is blocked in the world), when he put the item in the hand, the item disappear... How can I disable it? If is a permission, better.
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Posted Jul 1, 2013thanks for your hard work furmiga, i found out what was using the resources it was destroyed blocks nodrop which is enabled by default.
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Posted Jun 30, 2013@FurmigaHumana
Eu pensei que poderia pelo fato dele guardar num Banco de dados os blocos... kk Mas tranquilo, seria util, porém, vou utilizar algum dos plugins citados...
Obrigado pela lista de Plugins.. kkkk xD
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Posted Jun 29, 2013@FurmigaHumana
Everything is working now :D Thanks soo much FurmigaHumana for your time :) have a nice day
-Mychobbo
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Posted Jun 29, 2013@Mychobbo
To set a creative world with Multiverse: /mv modify set gamemode creative
To set a creative world with CreativeControl: at worldName.yml set GameMode to CREATIVE
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Posted Jun 29, 2013@FurmigaHumana
i didn't get any message from creativecontrol :O if it does happen is there a way to enable creativemode on that certain world?
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Posted Jun 29, 2013@Mychobbo
Do you have the multiverse permissions to keep the gamemode? CreativeControl should always send you the message "<gamemode> not allowed blablabal"
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Posted Jun 29, 2013@FurmigaHumana
yeah i've done that, it still doesn't help keep my creative gamemode.
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Posted Jun 29, 2013@Mychobbo
Did you try CreativeControl.World.Keep.* with the *?
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Posted Jun 29, 2013@FurmigaHumana
Forgot to mention that doesn't work either
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Posted Jun 29, 2013@Mychobbo
Try CreativeControl.Region.Keep
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Posted Jun 29, 2013@FurmigaHumana
Yes Multiverse-Core and Multiverse-Portal