CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted Dec 31, 2012Is there a way to transfer the data from the SQLite file to MySQL?
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Posted Dec 30, 2012@Janosik99
Sorry, what? If you are having any problems with this plugin, you will need to improve your english and explain better, my english is very bad, I can't understand you. (I'm not trying to be rude, I realy did not understand anything you said)
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Posted Dec 29, 2012@FurmigaHumana
There is no problem with the performance of databases, Here is the problem with the plugin. Behaved very much like a long time ago (maybe year) invsql and Worldguard also had a similar problem a long time ago
When increases the number of connections to SQL, specifically for this plugin. Scatter plugin and stupid :) sql begin to write down all of the gm 1.even those with a *. I deleted the logs plugin 68000 separate files error one server has stopped
even a broken plugin does impressions on the system Only this one has excess base
no problem when we use 'flat file' does not record if the player base with the rules * and it works great :)
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Posted Dec 28, 2012@Nickbbeezy
a lot faster.
@alexandrage
There is an option at the worldNam.yaml to prevent that. (if I understood what you mean)
@Kannell
yeah maybe, if you use worldGuard I suggest you to use its gamemode flag instead of mine.
@Darinator101
Read the last line of the screenshot you sent, find that file and send it to me.
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Posted Dec 28, 2012I had an error in the console: http://i46.tinypic.com/huop4m.png
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Posted Dec 28, 2012Hey, you could really use a feature to list regions and a feature to see what the region you're currently in is called (like worldguard's "/region info" command). :)
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Posted Dec 28, 2012Unit delivered in creative moves a piston. Then drop falls.
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Posted Dec 28, 2012Does the MySQL perform better than SQLite?
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Posted Dec 27, 2012@juanreyes19
That would be better if you just take off the permission to change the gamemode, this plugin will just control player who is already in creative mode.
@cuddyier
Maybe, I'll see.
@Janosik99
That is not actually a bug, is just what is left of the data being sent to the database, it was not suposed to be that annoing but it is atm, I'm working on it, you can increase the database speed so it don't leave that many queries to ran when you stop the server.
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Posted Dec 27, 2012Spam konsole when stop serwer http://pastebin.com/XWaZnRNq will be a problem every time,and with no repair sql. after repair sql, after some time again, the excess and the base is falling apart.
This problem has been present for a long time
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Posted Dec 27, 2012Would it be possible for you to add a part to each world's config to allow a command only to be whitelisted while in creative and blacklisted while in survival? I want to allow people in creative to use /i but when in survival I want /i blocked.
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Posted Dec 26, 2012Hey Someone told me that with this plugin i could control the creative For example i need all my moderators to be in aurvival and not on creative, and when they try to change to creative they cant Please tell my if i can and how
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Posted Dec 26, 2012@xskillmc
still fully functional on 1.4.6
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Posted Dec 26, 2012@FurmigaHumana
Pleasu update 1.4.6 :((( Nuf
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Posted Dec 25, 2012@GuildMasterLelo
Same thing as an comments below, I guess bukkit doesn't allow yet enchant that item, but was supposed to allow. I'll see if I can do something to fix.
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Posted Dec 25, 2012@idiotonastic
Broken configuration file: You have a broken node in your settings file at: Preventions.VehicleLimit
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Posted Dec 25, 2012New error when enchanting THORNS or something: http://pastebin.com/QHkcRQkY
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Posted Dec 25, 2012Help:
Desperately need a fixed version!! will donate for a fix.
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Posted Dec 23, 2012@Nickbbeezy
yeah, this is caused by cc, don't know what to do to fix that, but you can always disable it on the configurations.
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Posted Dec 23, 2012Having a problem with sticky pistons not powering off when you get rid of the power source. Not really sure on where it's coming from, but CC is the only plugin I use that affects pistons.
Using CC v5.4.5 with Spigot build #362