CrazyLogin
Version 7.24
Its recommended to run your server in online mode!
Minecraft is a excellent game. If you want to play it, you should buy it, like every other game you play.
Description
Adds per player passwords to your server. This will increase your server's protection against griefers and account thiefs.
Keep these two things in mind:
- The protection is only as good as your passwords.
- The server is still less secure then a server in online mode.
- My plugin is not limited to offline mode servers,
therefore you can increase security for both server types (offline and online mode servers).
- My plugin is not limited to offline mode servers,
Features
- This plugin supports two modes. Maybe-Password and Password-Only
- Maybe-Password:
The user can create a password, if he wants to
(a password is required for ops/players with permission) - Password-Only:
The user has to create a password and login.
- Maybe-Password:
- Users who aren't logged in, cannot chat, build, fight, drop items, move, teleport.
- (Optional) Ability to hide/change Join/Quit-Messages, hide players who aren't logged in.
- Multiple password Encryption algorithms
- AuthMe, xAuth support
- Integrated Config, Flat, MySQL and SQLite-Database support.
- Integrated Logging support.
- Integrated CrazyPipes support.
- Session support
- Supports single sessions
- saveLogins (teleport to spawn until login).
- If you do not logout and autoLogout is disabled, you can rejoin from the same IP.
- Permission + option to disable ingame registration.
- forceSaveLogin option to hide the players current location until login
- this fixes the issues with AntiCheat being kicked for flying due to anti move protection.
- maxRegistrationsPerIP and maxOnlinesPerIP options
- Command usage is stricktly limited, when not logged in (whitelist).
- Possibility to block guest commands, chat and join.
- Warn players with permission, if some fails to login or execute a command if he isn't allowed to.
- (Optional) Kick players who don't register, don't login, fail to login, execute a command.
- (Optional) TempBan players who don't login or fail to login.
- Adminlogin and Tokenlogin commands available
- Command to logout automatically when leaving the server
- Command to expire passwords (force players to change their passwords)
- Filter- & Sortable Accountlist
- Playerinfo (Name, IP, Connection and more)
- Ability to delete inactive accounts.
- PluginAPI available
- Client AutoLogin Plugin available (can be blocked)
Requirements
- CrazyCore (Version 10.7.7 or later)
Related Plugins
- CrazyLoginAutoLogin (Client-Plugin)
- CrazyCaptcha (Captcha)
- CrazyLoginFilter (IP/Connection Access Filter)
- CrazyLoginRank (Join Ranking)
Configuration & Options
(with description of all available options)
Commands with their Permissions
Issues ?
CommandHelper
Have a look at this CommandHelper Extension
Factions
Factions uses a very special way to execute commands, which bypasses default command protection.
Use this plugin to fix that until Faction fixed that:
CrazyLogin_FactionProtection
Convert database
You can convert your database with /crazylogin mode database <Type>".
Especially on huge flat databases this may take very long.
You can use this tool to convert your flat database to a mysql import script.
CrazyLogin_Flat_2_MySQL
(Notice: This file has NOT been reviewed by any Bukkit staff!)
Just copy this jar to your accounts.db then execute this jar.
This will create an accounts.db.sql file.
Others ?
Create a ticket or post a message!
Metrics

(Generated by MCStats.org)
Languages
- en_GB (English)
- de_DE (German - Deutsch)
- bg_BG (Bulgarian - български, thanks to LocoFreak)
- el_GR (Greek - ελληνικά, thanks to razorrazor)
- es_AR (Spanish (Argentina) - argentino, thanks to LynnJordison)
- es_ES (Spanish - Español, thanks to Sirikon, vicente947)
- fi_FI (Finnish - Suomi, thanks to suomenlippis)
- fr_FR (French - Français, thanks to FireBurst699)
- it_IT (Italian - italiano, thanks to giuditta1974)
- kr_KR (Korean - 한국어, thanks to TABtech)
- lt_LT (Lithuanian - Lietuvos, thanks to donatass162)
- nl_NL (Dutch - Nederlands, thanks to blipman17, jekeke123)
- pl_PL (Polish - polski, thanks to MegaManNT)
- pt_BR (Portuguese (Brazil) - brasileiro, thanks to bchilelli)
- ro_RO (Romanian - Romana, thanks to Cozzmy13)
- ru_RU (Russian - русский, thanks to kilolife, SannyOK)
- zh_CN (Chinese - 简体中文, thanks to cdcp998, mindcat, Liouftgoo)
- zh_TW (Traditional Chinese - 繁體中文, thanks to Chanmo)
(Please post additional translations here, so i can share them to everybody!)
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Posted May 11, 2013Is there a way, when you join a server, that the groups of the Groupmanager also are displayed in the Broadcast join message (example: [Group] Nespeck joined the game. )
(sorry if my english is bad )
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Posted May 10, 2013@Nespeck
/crazylogin mode saveType MYSQL
/crazylogin save
This will add all required fields to the config.
Or just use this page:
http://dev.bukkit.org/server-mods/crazycore/pages/mys-ql/
@mafima
Set it up for one world and then copy it in every worlds section.
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Posted May 10, 2013@TheOneMadHawk
you got my point. a command would be awesome. how to set all spawnpoints to one point?
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Posted May 10, 2013Where are the settings for the MySQL database? I do not find ...
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Posted May 10, 2013@mafima
I'm not sure whether i got the point.
But saveSpawnLocations can currently only be changed via config.
It is planned to add a command for that too.
For each world an entry is generated automatically.
It is possible to change all locations to the same world.
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Posted May 9, 2013how to set your world spawns for save login?
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Posted May 7, 2013@Adderhead
''xAuth Support''
This refers to the encryption. (You can import your database from xAuth in CrazyLogin)
Does that mean the 2 plugins will work together
No, both plugins have the same goal and installing both may cause unplayable states.
(Never tested that)
and the IPBypass will override xAuth's 1-acc-per feature?
No, it won't.
My plugins only block/deny things, they don't allow things which have been blocked/denied before.
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Posted May 7, 2013I have the same problem as mafima. I too have DDOS Protection but I use xAuth. ''xAuth Support''. Does that mean the 2 plugins will work together and the IPBypass will override xAuth's 1-acc-per feature? This is my first offline server. Thanks in advance for the response.
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Posted May 5, 2013@TheOneMadHawk
Noticed it yeah. Thnx TOMH ;-)
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Posted May 4, 2013@ThisUsernameIsMine
Oh i didn't see that.
(Btw i would remove the link myself after a while)
But i already released a stable/official build.
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Posted May 4, 2013@TheOneMadHawk
Yes, thank you! :-)
If you don't want your off-site links to be removed, consider using Jenkins ;-)
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Posted May 4, 2013@TheOneMadHawk
Whoops, didn't notice the requirements. Now it works, thanks bud!
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Posted May 4, 2013@mafima
is there a way that i can disable this and do not allow another to log in when your logged in?
all my players have the same ip...
Sure this is possible:
forceSingleSessionSameIPBypass: false
Please read the entire response messages, i already mentioned that..
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Posted May 4, 2013you logged in from another location...
is there a way that i can disable this and do not allow another to log in when your logged in?
all my players have the same ip...
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Posted May 4, 2013@BadDog8891
Is there any error message?
Do you have CrazyCore installed?
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Posted May 4, 2013Does this work on 1.5.2? When I put the .jar file in the plugins folder and restart the server I don't get the plugin folder.
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Posted May 3, 2013@ThisUsernameIsMine
Oh sorry.
I reworked the movement blocker, but haven't thought about this special case.
Try this dev buidl:
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Posted May 3, 2013Hey!
Is it true that since the latest build MoveRange 0.0 lets players turn/look around, whereas older versions wouldn't let anyone turn/look around?
Thanks for the updates :) +1
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Posted May 2, 2013@mafima
You can set autoLogout to 0
'= instant loggout
Make sure you
enable forceSingleSession
disable forceSingleSessionSameIPBypass
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Posted May 2, 2013I have a ddosprotection so that every player has the same ip! what can i do to ensure the security?