CraftConomy

CraftConomy is a simple, lightweight and yet very effective economy handling plugin. It provides a very easy API for the developer to use. Manage your whole server in-game money with this plugin! Lottery, Shops, Payments, Killing reward, Anything! Your imagination is the only limit you can encounter!
Latest version: 3.3. Compatible with Craftbukkit 1.8 (1.7.9 too!)
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Found a bug? Have a suggestion?
GitHub
irc.spi.gt #craftconomy
Javadoc
Documentation
- Translations
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Features:
- Simplicity: This plugin is a simple drag & drop to use with a in-game setup wizard!
- Multiple data storage: Choose between a vast array of data storage for your player data (Currently only SQLite/MySQL but more to come!)
- Multi-World support (Have different balance between worlds)
- Multi-Currency support
- Bank support
- PayDay support
- Convert from iConomy / BoseEconomy / Essentials / Feconomy (Dev build)!
- Very fast!
- Supported by Vault!
- And much much more!
Todo
- Add the Interest system
Update Checking
This plugin utilizes Gravity's update checker to notify when a new version of the plugin is out, it will not automatically download the new version. It also notifies the admins that a new plugin version is available. This can be enabled ordisabled in the config.yml. To disable update-checking, set updates.check-for-updates to false. To disable admin notifying, set updates.notify-admin to false.
Metrics Collection
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Posted Mar 19, 2013So, I upgraded to 3.1.2a, and now I'm having an odd issue. When I type in any command, every line is prefixed by the word 'null.' Did the lang.yml file change or something?
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Posted Mar 18, 2013So I am still running on the build you got for me (3.1.2a b1072-a0a0225df9686aaf2d91876a03eb480446c686c5-master) and a minor exploit appeared again.
From the database: accountid accountname balance balanceid 147033 thortuna 0.009999999993056037 147033
There seem to be situation where the balance is not rounded still. I was also thinking: If you are rounding to two decimal places only perhaps it should be ints instead of doubles in the database after all? Vault may use doubles but you could convert to that at the very end stage.
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Posted Mar 17, 2013Ok, so when I separate economies per world, the second world group does not have a currency. How do I assign a currency to a world? I have two currencies configured but no clue how to add one to the group of worlds, so the /money command just says "[Money]" and the rest is blank.
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Posted Mar 13, 2013@greatman321
I tried /money which was a craftconomy command.
EDIT: With boseconomy and essentials disabled it still does not work.
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Posted Mar 13, 2013@Gunnerrrrr
With Craftconomy commands does it work?
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Posted Mar 13, 2013Craftconomy is compatible with 1.5 if Bukkit doesn't break anything.
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Posted Mar 12, 2013Why isn't multiworld balances working? I know I set it up right and I have the latest version of craftconomy and vault.
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Posted Mar 9, 2013@thegtz
For now you need to give a huge amount of money then refill it with either /money give or /money set
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Posted Mar 9, 2013Regarding the payday,
How would I make a global payday like one for all worlds. In other words it doesn't matter what world the player is on/in, they will always get paid.
How would I give the server account unlimited money or do I just have to set it to a super high amount? Am I able to refill the server account if it starts getting low?
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Posted Mar 8, 2013@zero80472
@rfsantos1996
Plugin doesn't lag at all with ChestShop or anything else.
@RCEKH
Now add: - craftconomy.payday.name
To the permission nodes of the user who you want to have money.
Note:
@RCEKH
Not sure about Jobs plugin, but if ChestShop is not working - Make sure you're using the latest Vault.
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Posted Mar 8, 2013So I manually renamed my "any" field to "default". I got the "any" value in by using the dev-build where that build were present. Couldn't a feature be built into the plugin that does this rename automatically?
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Posted Mar 6, 2013after one day using the plugin is not more still working with the jobs - plugin. The jobs plugin only produce error in the log. Chestshop also not working with this plugin.
Do you have some Solution for me ? Or do you fix this problems ?
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Posted Mar 6, 2013I just created a new ticket: http://bug.greatmancode.com/browse/CRAFTCONO-47
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Posted Mar 5, 2013Hello
do you have a detailed describtion to set up the payday function ?
I have littel problem to do this setup. I receive internal error messages.
Forward, thx,
best regards
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Posted Mar 5, 2013@greatman321
Can you PM me when ready (convert iConomy -> CraftConomy) :3 ?
EDIT: also, do your plugin lags with ChestShop? All plugins I tried lagged so much or isnt MySQL (so I cant import myself to another format, but your plugin is too dificult to do this, but if you use the technice that Im thinking, your plugin shouldnt lag with ChestShop), I hope it doesnt :/
Technice that Im thinking but im probably wrong or stupid: when anyone joins, your plugin search for his name at table of names and player ID, if found, get his ID and store at RAM until he leaves, if he buy something, you only need to check and change his money ordered by player ID, and not search for all names to get the amount of money then search AGAIN to change his money, like iConomy and Fe's do (I think).
Sorry for bad english, I hope what Im thinking is right
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Posted Mar 5, 2013how can i dasble the minor currency as i do not want it ??
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Posted Mar 5, 2013@Snowey1994
Known issue. Trying to fix the issue.
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Posted Mar 5, 2013I imported my iConomy database and now I have two balances and so does everyone else.
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Posted Mar 5, 2013Is there a way to customize the message when typing /money? I haven't been able to find it anywhere. I'd like to remove [Money] and [Money] Balance and replace it with something else. Possibly "&eYou have &6<amount>&e."
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Posted Mar 4, 2013@Faldonboy
When it says console log, i think it means the actual log not the console.