CraftConomy

CraftConomy is a simple, lightweight and yet very effective economy handling plugin. It provides a very easy API for the developer to use. Manage your whole server in-game money with this plugin! Lottery, Shops, Payments, Killing reward, Anything! Your imagination is the only limit you can encounter!
Latest version: 3.3. Compatible with Craftbukkit 1.8 (1.7.9 too!)
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Found a bug? Have a suggestion?
GitHub
irc.spi.gt #craftconomy
Javadoc
Documentation
- Translations
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Features:
- Simplicity: This plugin is a simple drag & drop to use with a in-game setup wizard!
- Multiple data storage: Choose between a vast array of data storage for your player data (Currently only SQLite/MySQL but more to come!)
- Multi-World support (Have different balance between worlds)
- Multi-Currency support
- Bank support
- PayDay support
- Convert from iConomy / BoseEconomy / Essentials / Feconomy (Dev build)!
- Very fast!
- Supported by Vault!
- And much much more!
Todo
- Add the Interest system
Update Checking
This plugin utilizes Gravity's update checker to notify when a new version of the plugin is out, it will not automatically download the new version. It also notifies the admins that a new plugin version is available. This can be enabled ordisabled in the config.yml. To disable update-checking, set updates.check-for-updates to false. To disable admin notifying, set updates.notify-admin to false.
Metrics Collection
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Posted Aug 30, 2012@Jukkatibbs
I am running it on Craftbukkit R2 without Spout. Not using every feature but it's working fine.
-Jeff
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Posted Aug 30, 2012Does this need spout. or can it run on Craftbukkit? I was just confused cause I saw a spout somewhere abouts in this plugin. Better to ask then to screw up my server :)
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Posted Aug 29, 2012@stickeric123
@MindlessKyle
That worked, thanks for the tip
@Stckeric
Here is what I did exactly and it worked. In the old craftconomy directory I copied the database.db file to database2.db I then moved database2.db to the craftconomy3 directory. Now with that done start the /ccsetup process. When you get to the convert part its:
/ccsteup convert filename database2.db
The "filename" is actually typed just like that filename lol. I was trying to figure out what filename should I type there. it's just filename. That just worked perfect for me. Hope that helps.
jeff
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Posted Aug 29, 2012What do i need to do... Im stuck at: I choosed sqlite database and iconomy is .mini Please type /ccsetup convert <filename> <value>
I dont know what to typ there i tryed: /ccsetup convert accounts or /ccsetup convert accounts.mini
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Posted Aug 28, 2012Yeah I worked that out with some testing. It'd still be better if the doco (or help dump) told us what each paramater is for ;)
Bugs raised on your Jira.
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Posted Aug 28, 2012@surfarcher
It's seconds the 24. So atm it would run each 24 seconds.
Any bugs that you find post them on my Jira. That way I can track the bugs easily. ( http://bug.greatmancode.com/browse/CRAFTCONO )
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Posted Aug 28, 2012OK, my testing shows that Multiverse doesn't recognise CC3. Of course, that'll only be an issue for folks who want to charge/pay when folks change worlds. My research shows that this is because Mutliverse uses AllPay rather than Vault.
I raised a ticket for AllPay to add CC3, so we'll see how this goes, I guess.
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Posted Aug 28, 2012I suspect PayDay doesn't like mixed case?!?
I couldn't modify ModDaily or anything. In the end I had to shut down and delete it from the cc3_payday table.
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Posted Aug 28, 2012CC3 is looking really good so far! Looks like I'll have the chance to do those tests today I mentioned earlier, so watch this space. There are the few minor issues I expect with a fresh new version, of course.
First up, PayDay doco is a little slim at the moment. For example...
Will this pay 200 every 24 hours? Minutes? Seconds? And what is [Account] for?
Also there's a couple of oversights and a bug...
/payday deletethrows an NPE in the console/payday delete ModDailyresponds withPayDay not found!-
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Posted Aug 28, 2012is there a craftconomy for 1.2.5? Or will the new one work with a 1.2.5 tekkit server with out errors?
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Posted Aug 28, 2012@MindlessKyle
Hi MindlessKyle,
No, not yet but I have not tried typing just filename yet. Servers been busy tonight so I'll try it out tomorrow when all the kids are at school ha, ha. Thanks for the idea, I'll let you know if it works.
jeff
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Posted Aug 27, 2012@JeffAvery
You get it to work? I STILL haven't been able to get it to work :P. I think we got so confused because it says <filename> in the command, but I think you are supposed to just type out filename <nameofolddatabase> except that still doesn't work for me. I'm going to try out the new build.
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Posted Aug 27, 20123.0.1 Released : http://dev.bukkit.org/server-mods/craftconomy/files/13-3-0-1/
http://wiki.greatmancode.com/display/CRAFTCONOMY/Download
Bugfixes;
Additions:
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Posted Aug 27, 2012@Azurago
3 of them would be a error with your database. You don't have any currency with status set at 1. If you can manually edit it do it. In a soon dev-build I will add a command to fix that.
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Posted Aug 27, 2012/money error
EcoCreature error
votifier error
Yeah, I guess the errors would help. =P
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Posted Aug 27, 2012@Azurago
What errors shows up? Can't help if you don't give the issues.
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Posted Aug 27, 2012Nothing is working on my server again. errors come up anytime /money is used by a non OP, or any other plugin using money. I have tried different builds and dev builds of vault and your plugin, and I can't seem to find the one that is working. I am not sure if its vault or cc. I had a problem before with vault using EssentialsECON and we fixed it. Now I updated everything and it is just throwing errors. So what combination works right now with 1.3.1 2.0RB? Thank you for your continued help.
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Posted Aug 26, 2012@greatman321
Sorry for the complete lack of understanding...really, ugh.
In convert filename database2 is the "filename" the name I want it to end up being? Most likly database.db? I only ask because there is already a database.db in the cc3 folder and it's locked when the game is running. Again, sorry for my slowness here.
jeff
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Posted Aug 26, 2012@JeffAvery
it should be something like /ccsetup convert filename database2.db if my memory is good.
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Posted Aug 26, 2012Think I'm stupid lol. I'm having similar issues to MindlessKyle.
I get through the process to the conversion. I renamed my cc2 database to database2.db. When I convert I typed:
/ccsetup convert database2.db and it comes back "Unknown Field" I tried /ccsetup convert database2 and it does not come back with anything I tried /ccsetup convert database2.db database.db and it comes back with "unknown Field"
Can you tell me exactly what I must type to convert from a flat sqlite file in 2 to 3? I have the database copied over to my 3 folder so I'm good there.
Thank you, jeff