CraftConomy

CraftConomy is a simple, lightweight and yet very effective economy handling plugin. It provides a very easy API for the developer to use. Manage your whole server in-game money with this plugin! Lottery, Shops, Payments, Killing reward, Anything! Your imagination is the only limit you can encounter!
Latest version: 3.3. Compatible with Craftbukkit 1.8 (1.7.9 too!)
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Found a bug? Have a suggestion?
GitHub
irc.spi.gt #craftconomy
Javadoc
Documentation
- Translations
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Features:
- Simplicity: This plugin is a simple drag & drop to use with a in-game setup wizard!
- Multiple data storage: Choose between a vast array of data storage for your player data (Currently only SQLite/MySQL but more to come!)
- Multi-World support (Have different balance between worlds)
- Multi-Currency support
- Bank support
- PayDay support
- Convert from iConomy / BoseEconomy / Essentials / Feconomy (Dev build)!
- Very fast!
- Supported by Vault!
- And much much more!
Todo
- Add the Interest system
Update Checking
This plugin utilizes Gravity's update checker to notify when a new version of the plugin is out, it will not automatically download the new version. It also notifies the admins that a new plugin version is available. This can be enabled ordisabled in the config.yml. To disable update-checking, set updates.check-for-updates to false. To disable admin notifying, set updates.notify-admin to false.
Metrics Collection
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Posted Aug 26, 2012@MindlessKyle
In the converter simply say your in sqlite mode and give the file name (The db that you copied from cc2 folder to cc3.)
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Posted Aug 26, 2012@MoonPie2000
Should work with any version of bukkit if they didin't break the base API.
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Posted Aug 26, 2012I am just getting ready to start a Craftconomy server and was wondering if this release, 3.0.0c, will be compatible with 1.3.2 Rx.x when it is released as RB?
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Posted Aug 25, 2012What would you put if you were converting from craftconomy 2 sqlite to sqlite? Thanks!
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Posted Aug 25, 2012@MindlessKyle
/ccsetup convert hostname localhost if you are using a MySQL DB for example. It says the available fields on the first time.
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Posted Aug 24, 2012Could you give me an example? I apparently don't understand because every value I type in there comes back with [Money] Unknown field. :P
/ccsetup convert <filename> <value> is what I am trying to do. I renamed my craftconomy2 database and moved it into the craftconomy3 folder.
Thanks.
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Posted Aug 24, 2012@MindlessKyle
The value of each field. It's a generic name since I support multiple type of DB/Converter.
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Posted Aug 24, 2012What am I supposed to type when it asks me for the <value> in the database conversion from CraftConomy2?
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Posted Aug 23, 2012@greatman321
To be clear I wasn't trying to be negative :D But I did get stuck because it just wasn't responding.
If you enter
"/ccsetup database type sqllite"it just stares at you blankly and doesn't respond. It'd be appropriate to respond with something like "sqllite isn't a supported database type!".BTW thanks for all your work on CC3! I'm really looking forward to using it!
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Posted Aug 23, 2012@surfarcher
Where it fail silently? I maybe forgot some.
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Posted Aug 23, 2012@greatman321
Only when your setup wizard handles all paths! Which the CC3 setup wizard currently doesnt. It needs to show an error if you enter an invalid option, not just fail silently.
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Posted Aug 23, 2012@saimon13
I put that setup system because a huge bunch of help requests was from miss-configuration. Having the setup wizard kinda removes that possibility.
@surfarcher
Yeah colors may come funky on console. Nothing much I can do tho.
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Posted Aug 23, 2012@surfarcher
it should be sqlite not sqlitte :)
P.S this setup is ANNOYING add normal config... Please : ]
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Posted Aug 23, 2012@saimon13
Here's what I did....
That's it. No further response fro CC3. Shutting down bukkit leaves setup on.
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Posted Aug 23, 2012@surfarcher
Did you do the /ccsetup database test or smthing like that?
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Posted Aug 23, 2012Hhmmm... "Setup: true" doesnt seem to be changing. How do I complete setup? I get to pick a database and... That's it. Nothing else.
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Posted Aug 23, 2012@greatman321
Mmm... I was just going by the doco. Tried it just now and it worked fine... Well the color controls came through funny, but that's the console for you.
Vault (current dev build) is picking up CC3 fine now and Essentials is detecting CC3.
Multiverse is getting run before CC3/EssentialsEco/Vault resolution is complete and looking like it's hooking EssentialsEco. I suspect that's not the case but it'll take a little more testing to confirm
I'll report back once I've been able to verify either way.
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Posted Aug 23, 2012@greatman321
yes I restarted, so maybe its from Essentials Eco, who is included in the file. When i type /balance it shows the money.
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Posted Aug 23, 2012@saimon13
Did you try a restart? According to my code it should only bug if the currency entry is invalid.
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Posted Aug 23, 2012@greatman321
Heres the log when I get internal erro (right before I use /money) http://pastebin.com/18Luimu8