CraftConomy

CraftConomy is a simple, lightweight and yet very effective economy handling plugin. It provides a very easy API for the developer to use. Manage your whole server in-game money with this plugin! Lottery, Shops, Payments, Killing reward, Anything! Your imagination is the only limit you can encounter!
Latest version: 3.3. Compatible with Craftbukkit 1.8 (1.7.9 too!)
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Found a bug? Have a suggestion?
GitHub
irc.spi.gt #craftconomy
Javadoc
Documentation
- Translations
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Features:
- Simplicity: This plugin is a simple drag & drop to use with a in-game setup wizard!
- Multiple data storage: Choose between a vast array of data storage for your player data (Currently only SQLite/MySQL but more to come!)
- Multi-World support (Have different balance between worlds)
- Multi-Currency support
- Bank support
- PayDay support
- Convert from iConomy / BoseEconomy / Essentials / Feconomy (Dev build)!
- Very fast!
- Supported by Vault!
- And much much more!
Todo
- Add the Interest system
Update Checking
This plugin utilizes Gravity's update checker to notify when a new version of the plugin is out, it will not automatically download the new version. It also notifies the admins that a new plugin version is available. This can be enabled ordisabled in the config.yml. To disable update-checking, set updates.check-for-updates to false. To disable admin notifying, set updates.notify-admin to false.
Metrics Collection
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Posted Aug 23, 2012@saimon13
Need more than that to help. There's a stacktrace in the console.
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Posted Aug 23, 2012@greatman321
Says Internal error when typing /money
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Posted Aug 23, 2012@surfarcher
Should technicly be able to be run from console... What it says?
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Posted Aug 23, 2012@greatman321
I didn't have CC3 in yet :D
So the only setup option is for the database? Any reason ccsetup cant be run from console?
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Posted Aug 23, 2012@DrFusion
Simply don't give the permission node? That way nobody can use the bank cmds.
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Posted Aug 23, 2012possible to disable banks altogether? if so, how? if not, can u implement it to the next build? (perhaps disable via config.yml)
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Posted Aug 23, 2012@BreaMnG
http://jenkins.thebigdigmc.info/job/Craftconomy3/262/artifact/target/craftconomy3-3.0.0c.jar
That is also the 3.0.0c release.
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Posted Aug 23, 2012If I try to withdraw money from a bank, it says I don't have enough money. ( for example I tried withdrawing 200 gold ( my currency ) from a bank account that has 60000 gold.
EDIT: This occurs if I am holding less money than I am trying to withdraw.
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Posted Aug 23, 2012@Snowey1994
ChestShop need to implement my API for that. Through Vault, I only support the main currency to be used.
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Posted Aug 23, 2012I don't know who to post this too but I'd thought I ask you first, how can I make chestshop accepts different currencies? I have Agoller's as the servers main currency but say I'm in my nation with the Snollar, how do I make it accept the snollar?
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Posted Aug 23, 2012@doggyroc
Just don't give the permission node.
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Posted Aug 23, 2012The new build works perfectly, although is there any way to disable the banks?
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Posted Aug 22, 2012@greatman321
Thank you for the quick response. I had a hard time finding the dev builds for Vault as its not on their page, until I just saw your link below. It seems to be working now. Thank you again for your help! =D
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Posted Aug 22, 2012@surfarcher
@Azurago
Be sure to have the dev-build Vault. If that doesn't work there's a bug somewhere..
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Posted Aug 22, 2012I have the same problem too :( I think EssentialsEco doesn't recognise CraftConomy and switch off EssentialsEco *sigh*
Should we make a coordinated effort to ask Essentials to fix this? One of us could raise a ticket then others of us could comment on it.
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Posted Aug 22, 2012@Azurago
Have dev-build vault? Personally never had a issue with Essentials eco system.
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Posted Aug 22, 2012Nothing is using this plugin for the currency it is all getting routed to essentials. It is really annoying and I am not sure what is causing it. I have Vault. I also used the link below with the 3.0.0b version.
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Posted Aug 22, 2012Released 3.0.0b. Should fix the /ccsetup database test bug everybody was having. : http://dev.bukkit.org/server-mods/craftconomy/files/10-3-0-0b/ http://jenkins.thebigdigmc.info/job/Craftconomy3/260/artifact/target/craftconomy3-3.0.0b.jar
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Posted Aug 22, 2012Gettting this error while setting up database http://pastebin.com/Dk8PeQRm
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Posted Aug 21, 2012Craftconomy 3 released! http://dev.bukkit.org/server-mods/craftconomy/files/9-3-0-0/ or http://wiki.greatmancode.com/display/CRAFTCONOMY/Download