CraftConomy

CraftConomy is a simple, lightweight and yet very effective economy handling plugin. It provides a very easy API for the developer to use. Manage your whole server in-game money with this plugin! Lottery, Shops, Payments, Killing reward, Anything! Your imagination is the only limit you can encounter!
Latest version: 3.3. Compatible with Craftbukkit 1.8 (1.7.9 too!)
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Found a bug? Have a suggestion?
GitHub
irc.spi.gt #craftconomy
Javadoc
Documentation
- Translations
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Features:
- Simplicity: This plugin is a simple drag & drop to use with a in-game setup wizard!
- Multiple data storage: Choose between a vast array of data storage for your player data (Currently only SQLite/MySQL but more to come!)
- Multi-World support (Have different balance between worlds)
- Multi-Currency support
- Bank support
- PayDay support
- Convert from iConomy / BoseEconomy / Essentials / Feconomy (Dev build)!
- Very fast!
- Supported by Vault!
- And much much more!
Todo
- Add the Interest system
Update Checking
This plugin utilizes Gravity's update checker to notify when a new version of the plugin is out, it will not automatically download the new version. It also notifies the admins that a new plugin version is available. This can be enabled ordisabled in the config.yml. To disable update-checking, set updates.check-for-updates to false. To disable admin notifying, set updates.notify-admin to false.
Metrics Collection
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Posted Jun 21, 2014How does the payday command work? I can't find a tutorial anywhere.
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Posted Jun 21, 2014I want to migrate from Mineconomy to CraftConomy
Plz, say me:
1 Can SQLLite DB destroyed, if my PC lost power, server crash or any other random issue?
2 Can u add Mineconomy Converter? (If not - i will understand)
3 How many CPU it`s eating? Cause Mineconomy can eat a little
4 UUID support?
5 ALL messages is configurable? Prefix [CraftConomy] is changeble?
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Posted Jun 20, 2014Hi greatman321,
could you have a look at my ticket please?
https://bug.greatmancode.com/issue/CRAFTCONO-119
Thanks for your help!
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Posted Jun 16, 2014-
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Posted Jun 15, 2014@dylamb6
/money should work with that permission node.
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Posted Jun 15, 2014okk bug I have the craftcomony.money.balance perm for all on PermsEX but its not working
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Posted Jun 14, 2014@dylamb6
Should be relatively updated, if it's missing stuff just check in the command classes, it's in the getPermissionNode() methods. The commands are clearly seperated: https://github.com/greatman/craftconomy3/tree/master/src/main/java/com/greatmancode/craftconomy3/commands
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Posted Jun 14, 2014can you make a new perm page?
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Posted Jun 13, 2014@Aschnell001
If my memory is right you can't do a infinite bank account. Only a infinite player/normal account.
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Posted Jun 13, 2014@greatman321
OK cool thanks. One last thing and I don't know if it's just me. Whenever I do /bank create <Bank Name> it'll create the account but then when I do something like try to add infinite money into the account with the command option that pops up when you type in /bank it tells me that the specific account doesn't exist. It's kinda hard to explain without a visual so if I could post up a screenshot somehow you can have me do that.
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Posted Jun 13, 2014@Aschnell001
https://github.com/greatman/craftconomy3/blob/master/src/main/java/com/greatmancode/craftconomy3/commands/money/MainCommand.java#L58
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Posted Jun 13, 2014@greatman321
Oh so it's not craftconomy.money(or bank).holdings anymore.
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Posted Jun 13, 2014@dylamb6
@Aschnell001
They at least need the craftcomony.money.balance permission for /money to work
@FLYING_PIANO66
Should be.
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Posted Jun 13, 2014If, for example, you have sell and buy signs made with essentials ...does the money you get convert to craftconomy ?
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Posted Jun 13, 2014@dylamb6
You have to set up the permissions which is where I am struggling right now.
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Posted Jun 11, 2014/money does not work for non-ops
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Posted Jun 9, 2014Is there anyway to get this working with WebAuctionPlus? I have CraftConomy setup properly in game but WebAuctionPlus doesn't provide the IGM amount for my character, just says $0.
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Posted Jun 8, 2014@DevonCWoodcomb
Yes it does
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Posted Jun 8, 2014Does this use UUID's?
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Posted Jun 7, 2014Anyone else gets some heavy lag when using craftconomy along with chestshop or signshop?
Try to spam click a shop sign and watch your timings. It's gonna kill your server?!