CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Nov 3, 2013@Shampaggon
I attempted to use the explosion module, same result.
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Posted Nov 3, 2013@UnUltima23
Your weapon has no purpose; you are using an explosive projectile without pairing it with the Explosions module. For you, I would recommend either energy, arrow, snowball or egg.
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Posted Nov 2, 2013I have this in my config for a gun: http://pastebin.com/a5X5NMgB
And the gun doesn't do any damage to anything. I don't want it to do block damage, which it doesn't, just entity/player damage but it doesn't do that either.
Any solutions?
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Posted Nov 1, 2013Im trying to use the guns from CrackShot with Infected plugin. I don't know the itemID's though for the weapons. Can someone tell me them all or does someone possibly have a link?
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Posted Nov 1, 2013@Jleeevinnn
Let me guess, your guns are Pumpkin Stems? You do realize the changelog clearly states that Minecraft 1.7 removed all technical block items, right?
I'll let you figure it out.
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Posted Oct 31, 2013grenades work, all guns/bazookas/shotguns turn into shootable stone blocks OR just a regular stone block that doesnt even work.
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Posted Oct 31, 2013to create a laser gun or something like that, you have to find the node called energy under projectile type. It's called energy. I wish I could add in a straight laser with it though. That would be awesome! All it shows when it shoots are just particles. :( lol
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Posted Oct 31, 2013Some guns are turning into stone blocks... running 1.7.2 spigot.
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Posted Oct 31, 2013If you are stuck of how to make a shop, I tried to make a helpful video here How to make a shop with Crackshot I just put this here in case anyone got the same problem that took me a long time to figure out!
Great plugin, the author must have worked very hard on this!
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Posted Oct 31, 2013Is it possible to switch full-automatic, semi-automatic?
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Posted Oct 30, 2013I would like to give a big thank you to the hardworking developer(s) of this plugin. Great job.
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Posted Oct 28, 2013Shampaggon, I would like to say thanks you for latest update. Now crackshot weapons are almost completely safe from "broken name" issue. Latest version looks like solved all of issue. Great work, as always!
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Posted Oct 28, 2013As a wise man once said....
'I love you' ~Patrick Star
This plugin is jesus please do not stop making this plugin. I hope you do not mind that i will be using this on my massive Zobmie Apocolypes MMORPG. When the server is up, if you want, i can give you the IP.
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Posted Oct 27, 2013@Jleeevinnn
That's because Spigot is a protocol hack and not a full update, complain to them.
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Posted Oct 27, 2013Is it possible to give melee weapons durability yet? If so, i havent been able to figure out how
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Posted Oct 27, 2013After reading through the guide, it seems there is no way to cause a projectile to break/damage blocks on collision/explosion. For example, if I were to have a rocket launcher or some explosive device, when the rocket makes contact or when the explosive is detonated, break blocks within its blast radius. Am I correct in saying CrackShot doesn't support this feature? I'm not referring to the Cancel_Left_Click_Block_Damage and Cancel_Right_Click_Interactions nodes as I don't want my players breaking or interacting with blocks directly while holding weapons.
EDIT: Wait, no, I found the proper node. Sorry. Love the plugin!
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Posted Oct 27, 2013@kimukguk
Read the complete guide to CrackShot. You will find all the information about laser beams in there.
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Posted Oct 27, 2013I do not know how to use a laser beam. What should I do?
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Posted Oct 26, 2013@Jleeevinnn
"I even removed the plugin and it is still continuing."
Therefore, the problem has nothing to do with CrackShot. Downgrade?
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Posted Oct 26, 2013This plugin is broken with the latest build of Spigot 1.7.2!
If anyone has a gun in their inventory/chest/enderchest and they open it, it automatically crashes the client with a rendering error.
Error: http://hastebin.com/huderareye.coffee
BE AWARE. I even removed the plugin and it is still continuing.