CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Jun 13, 2013Smoke grenade too which could be a block but when thrown it creates the explosion of a tnt block but lasts for the duration set in the config
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Posted Jun 13, 2013I don't really won't to screw up my config making custom guns I do not know how to make so could you add maybe a gun that could be mounted if thats not a mod and maybe some more assault rifles and smgs. Such as P90 (smg),M16 (assault), M60 (LMG) and maybe if at all possible a mini-gun to mount on helicopters! This would work great with a plugin like movercraft or ships...... Thanks and great plugin!
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Posted Jun 13, 2013Best weapon plugin I have ever used! Prefect for every PVP server!
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Posted Jun 12, 2013@Jleeevinnn
Empty your weapons folder and reload CrackShot to generate the new configuration files. Alternatively, visit the default weapons page and add them in yourself.
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Posted Jun 12, 2013Do I need to reset my config to get the new weapons/attachments? Not getting them with /shot get carbine.
Version is 0.92.1
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Posted Jun 10, 2013Can I use two or more attachments for one weapon?
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Posted Jun 10, 2013@EthanNinja
Read the Complete Guide to CrackShot to make your own guns. If you still don't want to do that, just use and rename the machine gun turret from my weapon pack, which is essentially the same thing.
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Posted Jun 10, 2013Can you please add a mini-gun in
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Posted Jun 10, 2013Shampagon i thank you SO MUCH for your answer your awsome :D thank you very very very much !!!! If u need anything like german or french translation for anything please ask me my email is thibaudfabvre@hotmail.com I would be honored to help in any way I can :D
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Posted Jun 10, 2013@JBoyTheGreat
Try updating the plugin, this has been implemented several versions ago.
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Posted Jun 10, 2013please oh please add multi-world support. I want to use this with my DayZ gamemode but the guns also work in other non-gun related gamemodes like PvE and Bomberman.
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Posted Jun 10, 2013@Shampaggon:
Sry for the delayed response, yes I can confirm that I have Place_Blocks enabled -- the Fireball Wand shoots a fireball, which explodes and sends "sparks" flying. Great way to burn down someone's house in almost no time at all XD
Awesome news about the region blacklist in 0.92.1, you're a maniac! Thanks :D :D
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Posted Jun 10, 2013@Shampaggon Could you please try to implement the c4 skin feature ? Or is it impossible ?
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Posted Jun 10, 2013@Shampaggon
Glad to hear that upgrades are planned, thats exactly what i needed! Also, i found that attachments are a great way to implement an "ammo switch" system
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Posted Jun 10, 2013@Shampaggon
Oh so all that is implemented is attachments with secondary fire? Also, I didnt mean like to have two scopes or so, but to have the possibility to have, say, a red dot scope, a silencer and an underslung shotgun.
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Posted Jun 10, 2013@etbossthedum
She won't make a special gun just for you that you can easily make yourself. Just make the projectile cause an explosion of 500 block radius if thats what you want. Warning: Prepare your server for a crashing.
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Posted Jun 10, 2013some cool stuff that i would like to see in this plugin ;) : shooting falling sand entity with velocity (skinned sand entity :p) shooting primed TNT shooting fireworks (?) time before shooting effect while holding the weapon effect while weapon in inventory(?) shift to scoop (?) left click to reload(?) last 2 can go togther :p
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Posted Jun 10, 2013@etbossthedum
First of all, your nuts! you can actually make something like that if you only knew how to read in the config files.
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Posted Jun 10, 2013please reply yes or no?
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Posted Jun 10, 2013hey if you could add a rail gun just for me that would destroy about 10000 blocks as an op weapon for special ocations ( like power of 1000 TNT )