CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted May 31, 2013@Shampaggon
Just a small problem I have found with the plugin, when I use the desert eagle, the left side acts like it should, but the right side acts like a full-auto. just a small bug I found.
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Posted May 31, 2013Is there a way to not let default users have all weapons? So that certain ranks may have certain guns.
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Posted May 30, 2013@Acasher
Thank you, will try that.
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Posted May 30, 2013@chakyl
I'm pretty sure that's just how Minecraft death messages work. You shoot someone with a bow, then you switch to another item like wool. The death message will then say you killed that person with wool.
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Posted May 30, 2013@chakyl
Thank you so much, do you have any idea what I could use for ammo though? Like for each weapon? I'm just using default weapons atm, what would be good for ammo that the players can't use for anything else? Help please =/
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Posted May 30, 2013@Shampaggon
This bug with grenades and explosives in general has been bugging me for awhile. When you kill a person with a grenade/explosive, it takes the weapon in hand for the death messages. For example, kill someone with a grenade, but the death message shows pistol because that's what you held when it went off.
Just a small nitpicky thing :P
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Posted May 30, 2013@Mr_Wired
https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot#-ammunition-
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Posted May 30, 2013There's a weapon on the list that actually requires an item to be able to reload. Can someone tell me how I can do that for all weapons? Making an apocalyptic server and I wanted players to have to buy ammo :D
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Posted May 30, 2013@RandomSomething98 This can't really be fixed due to the limitations of Bukkit unfortunately. I suggest using witherskulls instead.
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Posted May 30, 2013Fireballs from the default bazooka can be punched back. Is there an option in the config I'm missing, or does this need to be fixed?
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Posted May 30, 2013@rnoa
Give it a little time for people to answer..
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Posted May 30, 2013@Acasher
there he goes again...
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Posted May 30, 2013@rnoa "Any answer will be greatly appreciated!"
Step 1: Disable CrackShot in a world using general.yml.
Step 2: Go to that world.
Step 3: See if the weapon converts.
Step 4: ???
Step 5: Profit.
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Posted May 30, 2013Hmm, this forum isn't helpful... Anyone willing to answer my questions? Shampaggon maybe?
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Posted May 30, 2013@Acasher
i did can't see the problem no error in my server log
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Posted May 30, 2013Just to be sure, when I use skip_name_check node to be able to use crackshot weapons in kits, it doesn't convert items with that id into weapons in the worlds where the plugin is disabled in general.yml? It's a little bit confusing in the documentation because it says that it converts items into weapons in the whole server...and I only want to use them in certain worlds. Any answer will be greatly appreciated!
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Posted May 29, 2013Only 1 developer, yet such a wonderful and relatively bug-free plug-in but I get scared when I see a project only has 1 developer... Please don't go inactive, this is by far the best plug-in I've ever seen/used/heard of.
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Posted May 29, 2013@randaban
Cool. Now read the FAQ.
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Posted May 29, 2013my weapons don't show up in game anymore.
http://pastebin.com/sT52JSFC
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Posted May 29, 2013Hi, Do I have to install Sign Shop to be able to sell weapons or does it also work with ChestShop or Essentials? If yes, how do I change that part in weapon config? Thanks in advance!