CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted May 9, 2013Hey there, I am using this plugin to make a pvp sort of arena for our server and there seems to be a problem with the ammunition. When I setup the config, it only loads the ammunition of 1 weapon and that's the first in the config, no matter how many weapons or which Id-s I put, it always just loads the first one... Any help on this? :/
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Posted May 8, 2013guys donate for this awesome plugin! :)
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Posted May 8, 2013@mysterymaker
U can go to the forum, and click on texturepacks, try out mine
I think it has over 1'200 downloads :3
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Posted May 8, 2013@shampaggon I need to talk to you about a project.
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Posted May 7, 2013hey i was just wodering, with this plugin can you change the textures of the guns so that they each have a different look instead of them all having look like the stems?
anyway great plugin deffenitaly the best gun plugin out there!
Mysterymaker
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Posted May 7, 2013@iTeush
You should suggest that to the developers of Citizens.
Think about it: who controls what weapons the sentries will use? Not CrackShot...
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Posted May 6, 2013Hey :) Does it possible to make this plugin compatible with citizens - sentry to make npc who can shot with guns ? It would be awesome :D
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Posted May 6, 2013@Mikkets
I'm not sure what you're trying to say, but the plugin I used in this tutorial is called PVPArena.
Can you be a little more specific?
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Posted May 5, 2013chakyl what i need do with this metode? https://github.com/Chakyl/PVPArenaWiki/wiki/Classes-using-CrackShot Im not sure what i am doing
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Posted May 5, 2013@Filewalker
You should try reading the wiki, it has lot's of information on what you are looking for: https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot
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Posted May 4, 2013How to increase the damage of each weapon?
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Posted May 4, 2013@Shampaggon
I would love to see it added for the Bullet Spread.
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Posted May 3, 2013@Pocketkid2
Empty your weapons folder so the plugin can regenerate the new files. They don't just magically appear, you know. OR go to the default weapons page and paste it into your config.
@iGamingStudioX
Use 10. It's the speed of a normally thrown snowball.
As for the arrows, that is physically IMPOSSIBLE. They are server-sidedly removed on IMPACT before the arrow is even converted to something that can be picked up by players. You're probably using it wrong. So...
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Posted May 3, 2013Ok... But what is the highest speed that I can put so the flight warp won't be warped? I saw that the projectiles of mc-halo.com did not warp but are a bit slow... So I just want to know what is the highest speed which make a look right on target, and fast enough to be a gun. It's ok if it is still a bit warped. So, anyone can tell me the speed?
The sniper already had remove arrows on impact. However, it does not remove immediately and gives time for the players to pick it up. So....
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Posted May 3, 2013Why is the bazooka not showing up on the list in version 0.9? I can't get it either
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Posted May 3, 2013@Mikkets
https://github.com/Chakyl/PVPArenaWiki/wiki/Classes-using-CrackShot
This method may work with War, but I've never used it so I'm not sure.
@PCEN713
https://github.com/Chakyl/PVPArenaWiki/wiki/Classes-using-CrackShot
This works well for MA also. If you still can't get it to work, you may want to use MobArena's class chest system.
@iGamingStudioX
Everything he said was correct. The bugs that exist are a result of Minecraft's code, thus stated in the OP:
"Due to a visual bug on Minecraft's side, projectiles that are launched at high velocities may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!"
For your request on the dropped arrows, there is a node to stop this:
Remove_Arrows_On_Impact:
I also find the lack of support for headshots using arrows annoying, but there is no possible way to "retexture" a snowball to look like an arrow or witherskull.
Acasher may be rude, but at least he's being honest.
@paecificjr
CS works completely fine with my server on 1.5.2, it could be another plugin.
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Posted May 3, 2013Hey! I like this plugin, but could some one please can create this for battle arena - CTF or WAR plugin? It would be great! In thoose plugins i wanna set this weapons not swords and bows... How i can do this? I can do that with command block but that stinks! Then players can get many grenades,flashbangs etc.. Sry for bad English
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Posted May 3, 2013Acasher is now on my rude list, my first impression.of you is rudeness lol. I don't get mad, only annoyed, you are not letting me get my stuff done.
And to those wanting technical stuff fixed, sorry, I just can't take him
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Posted May 3, 2013@rsod
Distinguish the item from ordinary items by providing a secondary data value, like so:
Restart your server and see if that resolves the issue.
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Posted May 3, 2013@Acasher
When are you gonna stop the "Profit" setup?
Its quite rude and very annoying.