CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Aug 4, 2017ì
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Posted Jul 31, 2017Is it possible to have an different item while aiming? So when you have an 3D texture pack and do a left click to aim you get another 3D item that looks like aiming down sides. Would look really cool. Like when you attack the weapon goes down and in the moment it goes up again it changes to the aiming model.
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Posted Aug 4, 2017In reply to Forge_User_24518872:
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Posted Jul 28, 2017doesn't work for 1.12 :(
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Posted Jul 27, 2017Is this retarded bug with shaking hand when shooting fixed? Is this that "Minecraft 1.9 bug that interferes with projectile collisions at close range." thing and its fixed by now? Or am I only one considering as a problem? How can you people play with that? Important: I mean when you use right click to shoot. I always set plugin this way cuz in my opinion it's just stupid that every time you shoot you have to punch air with your gun. Please help can This be fixed somehow?
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Posted Jul 26, 2017Greetings, ladies and gentlemen. As of 2017-07-27 04:42AM, I post this comment to tell you that I have adjusted the config so that the gun sounds work on 1.9+
Click here to be redirected to the config.
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Posted Jul 6, 2017ดีมาก
Good
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Posted Jun 30, 2017I get this error when I try to use the command /shot config reload
this started happening after I upgraded to spigot 1.12, I hope bugs like this dont spell the end for this plugin
[23:43:12] [Server thread/INFO]: RobotnikMan issued server command: /shot config reload
[23:43:12] [Server thread/ERROR]: null
org.bukkit.command.CommandException: Unhandled exception executing command 'shot' in plugin CrackShot v0.98.4
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) ~[minecraft_server.jar:git-Spigot-7228328-d603539]
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:141) ~[minecraft_server.jar:git-Spigot-7228328-d603539]
at org.bukkit.craftbukkit.v1_12_R1.CraftServer.dispatchCommand(CraftServer.java:644) ~[minecraft_server.jar:git-Spigot-7228328-d603539]
at net.minecraft.server.v1_12_R1.PlayerConnection.handleCommand(PlayerConnection.java:1385) [minecraft_server.jar:git-Spigot-7228328-d603539]
at net.minecraft.server.v1_12_R1.PlayerConnection.a(PlayerConnection.java:1220) [minecraft_server.jar:git-Spigot-7228328-d603539]
at net.minecraft.server.v1_12_R1.PacketPlayInChat.a(PacketPlayInChat.java:45) [minecraft_server.jar:git-Spigot-7228328-d603539]
at net.minecraft.server.v1_12_R1.PacketPlayInChat.a(PacketPlayInChat.java:1) [minecraft_server.jar:git-Spigot-7228328-d603539]
at net.minecraft.server.v1_12_R1.PlayerConnectionUtils$1.run(SourceFile:13) [minecraft_server.jar:git-Spigot-7228328-d603539]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_121]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_121]
at net.minecraft.server.v1_12_R1.SystemUtils.a(SourceFile:46) [minecraft_server.jar:git-Spigot-7228328-d603539]
at net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:747) [minecraft_server.jar:git-Spigot-7228328-d603539]
at net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:405) [minecraft_server.jar:git-Spigot-7228328-d603539]
at net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:678) [minecraft_server.jar:git-Spigot-7228328-d603539]
at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:576) [minecraft_server.jar:git-Spigot-7228328-d603539]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_121]
Caused by: java.lang.UnsupportedOperationException
at com.google.common.collect.UnmodifiableIterator.remove(UnmodifiableIterator.java:46) ~[minecraft_server.jar:git-Spigot-7228328-d603539]
at org.bukkit.craftbukkit.v1_12_R1.inventory.RecipeIterator.remove(RecipeIterator.java:51) ~[minecraft_server.jar:git-Spigot-7228328-d603539]
at com.shampaggon.crackshot.CSMinion.clearRecipes(CSMinion.java:75) ~[?:?]
at com.shampaggon.crackshot.CSDirector.onCommand(CSDirector.java:449) ~[?:?]
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ~[minecraft_server.jar:git-Spigot-7228328-d603539]
... 15 more
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Posted Jun 26, 2017Is There Some Way you Can Shoot Particles? Such as Using the Energy Projectile type as a projectile or something? Cause I want something Besides Snowballs or Arrows/Eggs Etc. But Something Like particles. The energy Hurts anything In its radius and such but it is Invis. Anyone?
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Posted Jun 26, 2017In reply to SpookyWalrus8:
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Posted Jun 27, 2017In reply to ChillerKraft:
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Posted Jun 14, 2017ADD THE FORUMS!!
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Posted Jun 10, 2017anyone know how to make the guns hurt the dragon?
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Posted Aug 2, 2017In reply to ChillerKraft:
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Posted May 30, 2017//cancelled
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Posted May 27, 2017how to install in crackshot plus?
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Posted May 27, 2017In reply to sonwil42:
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Posted May 20, 2017-
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Posted May 27, 2017In reply to Lyle930123:
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Posted Aug 5, 2017No, it has new line characters.