CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted May 1, 2016@MerlinK11
Not a Crackshot bug. Sound names have changed, please read above in the description.
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Posted Apr 30, 2016"Works with 1.9 servers (just update your old sound names to the new ones) but not fully supported due to a Minecraft 1.9 bug that interferes with projectile collisions at close range."
ISSUES:
MC-ISSUE:
Bullets hitting yourself. "I understand this may not be fixable on your end."
This plugin needs some attention not just a sound update, unless MC itself has messed the above issue up also as thy did with the projectiles.
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Posted Apr 29, 2016i need a Uptade to 1.9.2 this Plugin by shot a gun comming not Sounds
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Posted Apr 26, 2016Is there a fix for projectiles getting stuck in the air?
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Posted Apr 26, 2016@DeeCaaDD
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Posted Apr 26, 2016@bukkit_User91077214
Send me your code. So I could help you. Can't help you by that text.
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Posted Apr 26, 2016I got a problem. I use the Crackshot API in my latest minigame and i use the method generateWeapon() to create a chest GUI menu. But Whenever I open the menu, only one of my weapons show up, and for the other ones it says:
[CrackShot] The weapon '...' has no value provided for Item_Type!
The weird thing is, I can acquire them normally with /cs get and use them. I hope you can help me.
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Posted Apr 24, 2016Projectilfix: https://www.spigotmc.org/resources/projectilebugfix.22314/
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Posted Apr 21, 2016@infered5
Hey. I can help you maybe. skype: prime-official
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Posted Apr 20, 2016Is there any way to show a notification that a weapon's cooldown is over? Such as adding an enchantment glow to the item or a text notification?
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Posted Apr 20, 2016Hey Guys...
It is so. I want to make a Weaponshop with SignShops. The Problem is.. players only can buy with Items/Entitys.
- I would it to make possible , that players can buy it with /money!
NEED HELP PS: Sorry for my english if it's bad. I'm from germany :)
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Posted Apr 17, 2016I HAVE FOUND THE WAY :D
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Posted Apr 15, 2016and use the weapon anyway
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Posted Apr 15, 2016the effect that i want is that is do not have to give the following command /shot give (player) (weapon)
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Posted Apr 15, 2016if you have some thing in a chest and you do it in your inf can it be than a crackshot weapon?
sorry my english is very bad :(
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Posted Apr 14, 2016@Bartjuuh007
Can you explain that better?
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Posted Apr 14, 2016Hello makers of the plugin, it is possible that you have something in your arm lying in a coffin and that if you look grabs you get a crack shot gun?
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Posted Apr 14, 2016can you update to 1.9.2 ?!
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Posted Apr 14, 2016@Ethon6
Update the plugin with Spigot's Special Source
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Posted Apr 14, 2016@Zany101
Read my previous replies for a workaround with Skript.