CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Jan 20, 2014I need help please!!! I just put on the latest update of crackshot and im running bukkit 1.7.2-R0.2. All of the other weapons work fine but on actual guns (ex. ak-47 and bazooka, etc) you hear the sound of it going into your inventory and it says you've gotten the weapon but nothing is there. Please Help! Thanks, Carbuilder
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Posted Jan 16, 2014D: Please!
Can somebody help me with my problem, I can't use data values in the price of the weapons in SignShop node
http://i.imgur.com/T6cmffe.png
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Posted Jan 16, 2014I have been using this plugin for the last few months. It would be nice if Crackshot could add Custom ammo recipes, limits on ammo in inventory for weapons and a feature that would allow a custom texture pack to give custom items, custom textures. Best plugin of its kind.
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Posted Jan 16, 2014@baksovic111
They are supported?!?!
https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot#wiki-ammo
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Posted Jan 16, 2014Why not support bullets?!?! To run out of ammunition and weapons will not fire
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Posted Jan 15, 2014-
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Posted Jan 15, 2014@Lobomite
Use the Inventory Control feature to prevent players from spreading grenades across the hotbar.
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Posted Jan 15, 2014@Lobomite
I suggest you using the items as ammo for a grenade launcher or something like that and setting a delay for that.
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Posted Jan 15, 2014I want to create a semtex that sticks to the player then explodes after a time.. is that possible.
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Posted Jan 15, 2014I love this plugin :) But could you make like you cant spam grenades and other explosives? There's delay only if they're stacked, but if you spread the items (e.g. grenades) on your action bar you can throw them -> switch -> throw -> switch and so on.
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Posted Jan 15, 2014Thanks you so much :) +U
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Posted Jan 14, 2014I assume i know the answer, but is the source code available somewhere? For those willing to helpout or just to see what is possible?
The api is very limited, Like i would want to limit ammo by lore and not only data value (In resource-packs it's easier to handle lore in my opinion).
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Posted Jan 14, 2014D:
Please help me with my trouble I can't use data values in the price of the weapons in SignShop node
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Posted Jan 13, 2014@Jleeevinnn
There is an option in either the Extras, or Abilities module called No Vertical Recoil, try enabling that.
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Posted Jan 13, 2014Do you need a texture pack to see the guns as guns?
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Posted Jan 13, 2014This is an amazing plugin! I am using this plugin on my server!
My server IP: UndeadWarfare.nn.pe
Website: Undeadwarfare.enjin.com
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Posted Jan 12, 2014Hello anyone (shampaggon),
I am running a factions server with NCP+, I have had this wonderful plugin on it for about a year. The only thing I'm having trouble with is my 100% vanilla NoCheatPlus config and the gun's knockback.
Players can jump relatively high in the air with their Olympias/Ak-47's that I've modified slightly. NCP lags them back or even kicks them for flying if a user is in the air for too long.
Is there anyway to control this/filter it?
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Posted Jan 11, 2014Bug D:
Hi Shampaggon I just discovered a bug with Data on items value
It don't let me put data on items value 397 ~ 4
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Posted Jan 11, 2014I want to create a semtex that sticks to the player then explodes after a time.. is that possible.
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Posted Jan 11, 2014@zachrywilsn
Make a ticket. From what I've seen, tickets reporting problems like the one you're having get answered and resolved incredibly quickly.