CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Jan 10, 2014Still cant reproduce this error? anyone have ideas. i asked before but i havent had a response in more than a week. this dosent effect plug just annoys me to see it pop up at random.
Error: http://pastebin.com/0HxQLfKZ
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Posted Jan 9, 2014Can you remove the "Package received" message?
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Posted Jan 9, 2014MAVEN please!
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Posted Jan 7, 2014I want to create a semtex that sticks to the player then explodes after a time.. is that possible.
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Posted Jan 3, 2014@zachrywilsn
well without knowing the way the file is made it almost looks like its a crafting deal or something useing the brackets if you still have the error link me the file or try to remove each gun seperate and test it on your pc (easier to start/stop server) good luck
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Posted Jan 2, 2014How to create a RessourcePack with the custom texture for all weapon ? Sorry for my bad english im french
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Posted Jan 2, 2014Sick plugin, going to add this asap!
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Posted Dec 30, 2013@JogreEvil
I think the feature you want is the "Removal_Or_Drag_Delay" node here: https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot#wiki-shooting
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Posted Dec 30, 2013Can you please add a feature so that ammunition for weapons depends on not only the item ID, but the name of the item? So for example if you set this to be your config:
Ammo: Enable: true Ammo_Item_Id: 1 Ammo_Item_Name: &7Rifle Bullets
So this gun would only take stone with the name &7Rifle Bullets as ammunition. And i can set other guns to take stone with the name &7Pistol Bullets etc.
Thank you, this feature would be greaaaaaat!
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Posted Dec 30, 2013Hi Is there a way to make a range for a weapon? Like I want a fast powerful weapon that has only like 20 blocks range
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Posted Dec 30, 2013any ideas - ERROR!
http://pastebin.com/NsgcmTHM
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Posted Dec 28, 2013@Relicum
Yes. Or that! Both!
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Posted Dec 28, 2013Please fix putty, players can spam right/left click and adding any kind of delay/reload time doesn't fix it!
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Posted Dec 28, 2013If you are stuck on how to make a gun shop with crackshot, I might suggest that you look at my video. I was stuck for a long time until i found an easy solution.
How To Make A Shop With Crackshot!
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Posted Dec 28, 2013@omgGrim
Or maybe he and his players are non english speakers and wants to be able to translate user messages/displays into his native language. This is a perfect normal request.
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Posted Dec 28, 2013@DunderMifflinDMI
Meaning he wants to customize the language? So like instead of it saying [Crackshot] It'll say [Guns]
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Posted Dec 27, 2013@Geoneo97
What do you mean?
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Posted Dec 27, 2013@pandapipino
don't think bukkit api supprts this yet. seems like a pretty useless feature though, cause i can see it only being used for /shot give and /shot get.
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Posted Dec 27, 2013Does this plugin supports lore info displays in the chat when you point the mouse in the gun name? Because mine seems does not work? or it will in the next update?
Thanks
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Posted Dec 27, 2013Hey Great Plugin can you add Language fpr the Chat ? PLEASE