CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Aug 17, 2013@Acasher
Do you have any advice to give me about my problem, I tried using command signs one command to give them a gun and one to take money away but it would leave you with negative amounts if they didn't have enough I realize the two commands don't interact with each knowing not to give the gun if they don't have enough do you suggest any other options I may be able to sell weapons with out users having to craft them?
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Posted Aug 17, 2013@ConnalDonohoe
Fix your own server up instead, mate. You probably have a corrupted world or something.
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Posted Aug 17, 2013@ConnalDonohoe
You can fix this problem by lowering the projectile speed to under 40, and does anyone know how to fix my problem below?
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Posted Aug 17, 2013Can you please fix that horrible bug where you can only shoot in 1 direction? it only shoots east for me (i think), i cant shoot up or down just straight and in 1 direction, if i turn away and shoot, it still shoots backwards!
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Posted Aug 17, 2013@Shampaggon
I have a little bit of a problem I have enabled the store module and am using chestshop to sell the weapons that may be the problem but I change the item id to e.g 2511 and I make that tool it is okay untill it has one condition tooken away from it [mined one block] if I change the item id to 2500 I can just craft the gun out right is this because I am using chestshop and do not have the propore module for the config also I changed the crafting recipe to test a weapon I changed it to 1 piece of bedrock and it still does the same thing when I make the pickaxe and I break one block it changes to the weapon.
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Posted Aug 17, 2013I don't get it!! I want to configure crafting recipes for the guns. But where? It seems that the modules have to be installed. But how? O.o Sorry, I tried with the github site, google and youtube :/
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Posted Aug 16, 2013I need to make it "So ammo gets used up after the clips runs out" is this possible, so only remove the {264} after the clip is done? __ Iive tried: Changing This: Take_Ammo_Per_Shot: True To This:Take_Ammo_On_Reload: True __ But it said moduel not found! Please help - Thanks
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Posted Aug 16, 2013I need help. I want to make it that only donators on my server get to use the guns. But how do I do the permissions for it?
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Posted Aug 16, 2013@Shampaggon
I've tried using them in multiple worlds, none of them have worldguard regions, I'm OP'd so its not a permissions problem, I don't have any disabled worlds in the crackshot config, and there are no errors in the console. I can take a video showing what happens if you want.
The c4 worked before I put in the crafting recipe, so I'm not sure why it isn't working now. I didn't edit anything other than the recipe.
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Posted Aug 16, 2013I think I got it now! I did read over the guide the problem is theres not much there and its hard to understand!
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Posted Aug 15, 2013@Superninjaman013
Can you please show me the config? I can help with this problem.
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Posted Aug 15, 2013@Superninjaman013
104
~10 is NOT a valid block item. Bukkit will reset it to 104~0 as soon as the item is created. Read the Item_Type and Skip_Name_Check sections of the guide. You appear to have ignored the important notes.If you wish to differentiate weapons using unique secondary data values, do not use block items. Block items are items with an ID from 1-255.
@UrNowKoed
The weapon is configured correctly and is working for me. The only instance the weapon will fail to place an explosive device is if placing blocks has been disabled in that particular region.
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Posted Aug 15, 2013Hi im a huge fan of this plugin and am working with it on my server but I cant seem to setup the id For example I set the guass shotgun to 10410 and went in the game and did 104:10 but it didn't work it was just a plain stem please help me!!!
Yes Skip_Name_Check: True what am I doing wrong
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Posted Aug 15, 2013Hello, I love the plugin! But for some reason the C4 is not working on my server. Here is the config for the C4. (Note: Every other explosive is still working, and players are able to craft the c4, but when they try to place it, nothing happens.)
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Posted Aug 15, 2013@DeadlyElite
I forgot.After you put that config in the weapon that you want people to have the ammo and shoot the gun,go to the config and find the reload config.And you see there is a Take_Ammo_on_reload thing.Put it to true.
Sorry for my bad english,im a candian person.
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Posted Aug 15, 2013@DeadlyElite
You can have ammo,go to this link,its the complete guide for this plugin.https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot#wiki-ammo
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Posted Aug 14, 2013Hey i was just wondering... is there a ammo option? I want people on my server to need to buy ammo
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Posted Aug 13, 2013@MaraX101
Hi Mara, Personally nobody knows me but I'm able to make professional weaponry, Just send a message if you need any custom made weapons! If anyone is wishing to get custom weapons, etc please add me on skype & you will be sent a Notepad Configuration! ~ Muffinz
Please contact me Via skype - somerandompigy
Some Q&A The weapons damage in hearts; 15
Craftable; No
Reccomended for outer-world/pvp use; Yes
Reccomended for mob arena; Yes
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Posted Aug 13, 2013Also, is there a way to make fireworks trail behind the projectile? It would be cool for energy projectile.
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Posted Aug 13, 2013I'm trying to make a gun that heals people. I set it so it gives them regeneration, but how do I make it so they don't get shot back and turn red? All help is appreciated- Mara