CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Aug 13, 2013@Shampaggon
Thanks a bunch for checking in to reply! Works perfectly now :)
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Posted Aug 13, 2013Hey. when i shoot a bazooka at a painting. it destroys it. can u fix this...
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Posted Aug 12, 2013@poiuyt580
My apologies, the correct node is Firework_Player_Shoot. The guide has been updated.
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Posted Aug 12, 2013@Pepper_coco
Thank you so much!
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Posted Aug 12, 2013All of the firework nodes are working for me except for Firework_Shoot; no fireworks are appearing when the weapon is used. There are no errors - does anyone have any idea how I can fix this?
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Posted Aug 12, 2013@12guageheadshot
You'll have to go your weapons file and change "Skip_Name_Check: true" to either false, or just delete the line all together on every gun that has it
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Posted Aug 12, 2013@Enjoicraft
Is it your mouse maybe? If not try re-installing the Plugin.
Hope this helps. :)
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Posted Aug 12, 2013@Shampaggon Or anyone that can help
Hello, I have a problem. Most of my guns are set to different dye's its all good, but, you can craft the guns via the crafting table but the real problem is if you craft the dyes it make it a gun, meaning that its a cheat way to get the guns. Can anyone tell me how i can make it so when you craft dyes, it doesnt turn into guns.
Thanks
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Posted Aug 11, 2013@delta_terrence
Just blind, I think.
Here you go.
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Posted Aug 11, 2013this thing says you can craft the weapons as well but eather im blind or theres no where telling how to craft them
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Posted Aug 11, 2013Is Firework_Shoot working for anyone?
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Posted Aug 11, 2013@khaos13131
I did it's 3 but it still does it please help
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Posted Aug 11, 2013@Enjoicraft
Try lowering the Zoom_Amount to 1 - 5
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Posted Aug 11, 2013So I just put this on our server and I can give myself a gun but can't shoot. When I try to shoot it uses it like a sword. Any idea?
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Posted Aug 11, 2013I can only shoot in one direction, Why is that? all shots go into the same direction. I need to fix this bug, this happens from the 1.6.2
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Posted Aug 11, 2013Nm, I figured it out. I had to remove the names I gave weapons in kits and everything is working fine again :)
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Posted Aug 11, 2013Someone please help me! When I zoom in with a gun it zooms out please answer!
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Posted Aug 11, 2013I'm doing the shops as shown, yet I cannot figure out how to actually start BUYING from the shop, even with the shown currency. Please help.
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Posted Aug 11, 2013@chakyl
Omg thank you man :) I'll try that. It might explain why they stop working in kits after some time...
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Posted Aug 11, 2013@rnoa
That happened to me too. I added this: http://pastie.org/8227313 to the general.yml, and everything seemed to work for some reason. I would just change the gun limits to 10 so it doesn't get in the way.