CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Aug 5, 2013@Jeffwaffle
Of course they look like regular weapons... you cant add in new items without modding. Most defaults are left click to fire by the way.
If you want it to "feel" custom, you can of course make a resource pack that retextures the items to look like guns.
@iDeViLxD
You could sell ammo in the form of an unobtainable item, but have it take money away from your account each shot would be difficult to do and would require plugins other than just crackshot.
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Posted Aug 5, 2013What did I do wrong? The guns look like regular items and I cant fire them.
WHY CANT I INSTALL ANYTHING?
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Posted Aug 4, 2013How would I go about making a gun cost actual money, and not an x amount of items?
Thanks, and Great Plugin :D
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Posted Aug 4, 2013@blazerod
You can share weapons on this forum.
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Posted Aug 4, 2013Is there a way people can use eachother's custom weapons? I created a bunch like the crossbow, blunderbuss, musket, and some others and I was looking for a place to share them.
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Posted Aug 4, 2013Can you please add that you can give mobs with the CrackshotAPI weapons and that they can also use them? That would be great!
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Posted Aug 4, 2013@nashoxx
Quite simple, actually. Turn the guns into tools (such as an iron pickaxe). Retexture the tools. Of course, the tool you change will have the texture of the gun that you're using, but it looks best when you retexture tools specifically.
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Posted Aug 3, 2013@bjor88
How do you retexture the guns?
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Posted Aug 2, 2013@NeuroMute
no its not possible im sorry to say. it would involve more coding i believe
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Posted Aug 2, 2013@mrcoolSD
ikr im looking for one too if i find one ill tell you :) and my friend might make one for me :) so ill tell you if i get it
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Posted Aug 2, 2013Fantastic plugin, and very in-depth. The only problem I have is that my guns take 1 items worth of ammo for each round if "Reload_Bullets_Individually: true" even if "Take_Ammo_As_Magazine: true". Is it possible for my gun to reload one round at a time, but only take 1 item as a magazine?
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Posted Aug 2, 2013Anyone have a texturepack to download with the guns?
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Posted Aug 2, 2013@RyuXD
This is what you're looking for I believe.
And check the FAQ.
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Posted Aug 1, 2013Does anyone know how to get Crackshot to work with the Minigames plugin? I tried to test the silk touch 2 enchantment so I enchanted a diamond with silk touch 2 and it didn't change to a crackshot item...
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Posted Aug 1, 2013Hey, I need a list of permissions, could you add them please?
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Posted Jul 31, 2013@EneraldCraftPVP
You've improperly indented SignShops on line 868. You need to push it one space further to the right.
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Posted Jul 31, 2013Crackshot is trolling me and I need help. The config- http://pastebin.com/yv7nGQmr
Message 1- [Server] INFO SignShops: [Server] INFO in "<string>", line 868, column 4: [Server] INFO expected <block end>, but found BlockMappingStart Message 2- [Server] INFO ^ [Server] INFO Deagle: [Server] INFO in "<string>", line 1, column 1: And- [Server] INFO org.bukkit.configuration.InvalidConfigurationException: while parsing a block mapping [Server] SEVERE Cannot load plugins/CrackShot/weapons/defaultWeapons.yml
Please help me anyone
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Posted Jul 31, 2013I love this plugin. I have been using this on my server and I've been retexturing all of the guns that I've created so that they look and feel as if they were client-side. It even feels like a client-side mod without the resource pack.
Anyways, I have a suggestion: the mask overlay that appears when you wear a pumpkin on your head... if it's possible to make an option to make this appear when you zoom in with a scoped weapon, that would be great.
At the moment, zooming in does not do much to obscure your vision besides decreasing your FOV. The pumpkin mask can easily be retextured to resemble looking through an optic.
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Posted Jul 31, 2013@TimothyGM
I probably could be done if the right option was added to the potion effects module. Make it so anyone carrying the weapon has a potion of slowness applied to them when carrying it
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Posted Jul 31, 2013@U98klm
Did you not look anywhere at all before posting this? The Complete Guide to Crackshot, the FAQ, and the forums all have detailed guides on the subject. Look around before posting here.