CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Jul 27, 2013@Bacchus540
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Posted Jul 27, 2013You will not be able to use guns that you specify is broken.
Is it a bug in the well-known? Or plug-in compatibility or would cause?
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Posted Jul 27, 2013@Dwarfsosi
I have installed Citizens and Crackshot too but it works fine to me. Did you are using an older Version of Citizens?
If the Guns make no DMG install Essentials or Worldguard then it would make damage
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Posted Jul 26, 2013@xxphantomxxx
Ammo:
Enable: True
Ammo_Item_ID:
Take_Ammo_Per_Shot:
Sounds_Out_Of_Ammo:
Sounds_Shoot_With_No_Ammo:
Reload:
Enable:
Take_Ammo_On_Reload:
Take_Ammo_As_Magazine:
Check the https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot|Complete Guide to Crackshot next time
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Posted Jul 26, 2013how do i make the weapons require snowballs in the inventory to shoot and uses them because right now it has unlimited ammo and i want it to use materials so people can farm the materials to shoot
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Posted Jul 26, 2013Hi, Sosi here, I love this plugin, but I am having just two key problems:
1. The guns shoot fine, but no one takes damage from them when the projectile it set to egg. Not even Ops.
2. I use the Citizens npc plugin, and whenever I load the CRACKSHOT plugin in my server, it disables the Citizens plugin and despawns all my NPC's.
I would greatly appreciate any help..
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Posted Jul 25, 2013@littleboy8399
Works fine for me, mate. You obviously configured something wrong. Changing the projectile type only changes the projectile. Why would it "disable particles"? Lol.
@robotnikthingy
He'll be better off showing his configuration so someone can point out what he did wrong.
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Posted Jul 25, 2013@littleboy8399
Sounds like a bug to me. I would suggest making a ticket so the developer knows about it
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Posted Jul 25, 2013Crackshot v0.94.2 is what I'm using
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Posted Jul 25, 2013Ok, so I setup particles, I made so that when you shoot, the particle is fire. I only see flames when the projectile is set to snowball. As soon as I set the projectile to energy it doesn't work. No flames are shown. I have tried this with a lot of particles and I think particles somehow get disabled when I use the projectile type energy. Can somebody try to recreate this and see if our results are the same?
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Posted Jul 24, 2013@GarretSidzaka
Thankfully the developer here keeps the plugin well updated and a great job at adding new stuff often. I absolutely love this plugin
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Posted Jul 24, 2013Hi, Sosi here, I love this plugin, but I am having just two key problems:
1. The guns shoot fine, but no one takes damage from them. Not even Ops.
2. I use the Citizens npc plugin, and whenever I load the CRACKSHOT plugin in my server, it disables the Citizens plugin.
I would greatly appreciate any help..
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Posted Jul 24, 2013@GarretSidzaka
That orange451 guy got banned for uploading malicious plugins.
Good riddance. We don't need people like him on BukkitDev.
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Posted Jul 24, 2013pvpgunplus is dead T_T
this is all you can get now.....
orange wont let me fork pvpgunplus either
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Posted Jul 23, 2013@KeXoS
What do you mean, no snipers? There's the default weapon Hunting Rifle and you can make your own...
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Posted Jul 23, 2013No snipers?
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Posted Jul 22, 2013@TMtheBest
Use whatever arena plugin you like. Check the FAQ.
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Posted Jul 22, 2013What plugin do I need to make an fps server? Like for the arena
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Posted Jul 21, 2013@SyncBox
Why would you throw Take_Ammo_On_Reload into the Ammo module when it belongs to the Reload module? Read the guide or look at the default Type 95.
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Posted Jul 21, 2013@Malatak1
... I feel like a fool. There allready was a specified reload amount. Still, can you help?