Corries Super Bukkit Framework
Corries Super Bukkit Framework
THIS PROJECT IS A WORK IN PROGRESS AND THERE WILL BE BUGS
Over the past year or so, I've developed my own plugin suite for my server. Over time, I have realized that I deviated from the standard Bukkit formula, and have created a pretty awesome set of low level features for my server that really help when coding the actual mechanics of my plugins. Because of how ridiculously useful this low-laying code is to my plugin, and how versatile and flexible it makes my code, I have decided to rip the guts out of my plugin system, and create a standalone version that can be used by other plugins!
Here's a tl;dr list of what this does:
- - creates a central data management system for player data on the server. All plugins can access this, and store data on the same player file.
- - enhances the way you interact with the command map on the server. Register, or unregister, commands and aliases on the fly.
- - background command verification. Tired of checking for arguments, or finding player names, and all that jazz? You've found the right development tool!
- - encourages modularity within plugin design.
You can check out the source here
You can also see a breakdown of what exactly this does here
And for help with setting it up, you can check here!
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