The connection timeout value is now customizable. (Client)
Fixed a bug where when sending private messages from in-game to a ConvoSync client, the private message would be displayed incorrectly to the sender in chat.
The ConvoSync client login GUI will now wait until you are authenticated before bringing up the main GUI. (Client)
The ConvoSync server will now notify plugins and clients why they're being disconnected.
Reorganized the ConvoSync client menus. (Client)
Fixed Essentials vanish compatibility. (Plugin)
Added a /ctellr command to reply to the last private message you received. (Plugin)
Implemented MetricsLite from MCStats. (Plugin)
Added a /config command to generate the config for the port, plugin password, and name. (Server)
The ConvoSync server will now switch to a new log file if the old one is larger than 5 MB. (Server)
Fixed a bug where pressing ctrl+d would cause the log to be filled with an exception continually, using massive amounts of CPU. (Server)
Fixed a bug where if ConvoSync cannot find Essentials properly despite it being enabled, then it would throw an exception every time someone spoke in chat. (Plugin)
The permission node for /ctell and /ctellr now defaults to true. (Plugin)
When reconnecting on the ConvoSync client on the same machine that the ConvoSync server is running on, a concurrent modification exception may occur.
When sending a private message cross-server via /ccmd <server name> tell, the sender is always mistaken for a console (not fixable;this is a problem in Bukkit)