ConquestiaMobs

Plugin Description:
This plugin was created to add a leveling system to mobs, where their health and damage would scale with their level. I designed it to be as lightweight and configurable as possible. So you will notice in the config file that almost every setting is on a per-world level, if my plugin isn't configurable enough for you let me know. I would be more than happy to make it even more configurable. Works extremely well with HealthBars and mob health plugins. Feel free to post any suggestions or problems I would love to help or potentially add a new feature!
Features:
- Level System: Configurable per world. You choose which worlds to have a level system in!
- Health System - Configurable per world, works nicely with most mob-health modifying plugins including Heroes, SkillAPI, and MobArena. Can be *removed by setting health multiplier to 0. Forumla: originalHealth + (originalHealth*level*modifier). For example a level 10 mob with 20 health originally, and a world health multiplier of 0.2 will have 60 health.
- Damage System - Configurable per world, still a work in progress, easily enabled | disabled. In the process of fully configuring to work nicely with ItemLoreStats.
- MobArena compatible: Works with or without mob arena, easily disabled if you have mob arena and want it left alone. Has the option of increasing mob level per wave.
Config Help
Permissions
Commands
Future
Set Up:
Drag and drop ConquestiaMobs.jar into your plugins folder and restart/start your server up. Upon initial first startup some default config is generated including two spawn points for every world you have enabled. This can be removed or edited as you would like.
IF USING SPIGOT
Change attribute.maxHealth.max from 2048 to 1000000000000 or something higher.
If you get a "health must be between x and 2048 then change the setting in spigot.

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Posted Jan 23, 2015NEW VERSION!
Fixed issues with older MC compat. Updated mob spawning to be better handled for disabled worlds.
Next Planned Feature: Controlling mob spawn location.
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Posted Jan 23, 2015@Roshanbo82
Currently it is supposed to be (damage + damage * level * modifier)
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Posted Jan 18, 2015How does the equation work to figure mob damage. I can't figure it out. Is it the same as health.
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Posted Jan 17, 2015I'm not seeing any errors for it.
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Posted Jan 15, 2015@AlteOgre
Sorry I was taking a break and enjoying my Christmas break. I'm back in school now and plan on releasing a fix for all the current bugs.
@fahrizal2002
I will try and have a fix out soon :) I know of this issue but as I stated above was taking a break.
@Roshanbo82
Any messages back end?
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Posted Jan 14, 2015I can't get tiles to show up showing money drops and xp drops. I'm using the newest version on spigot 1.8. I have spigot-1.8 set to true and I have hologramutil set to true.
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Posted Dec 29, 2014my server uses the latest version of Cauldron for 1.7.10.
any version above 2.0.9b is not working for me, it shows error on mobspawnhandler, no such thing as armor stand, and rabbit. so i dont have any choice except using 2.0.9b, but the SkillAPI experience multiplier seems to be buggy on 2.0.9b, high level mobs drops default exp amount instead of multiplied amount ( in my config, i set the exp multiplier to 3).
i really need this awesome plugin, so i just wanna know the progress of the update, and please freely take your time working on it :3 thanks
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Posted Dec 26, 2014@ferrago
Any news on this?
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Posted Dec 22, 2014@ferrago
ohh thank you very much
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Posted Dec 21, 2014@Moonknight8877
It will make sure to not affect 1.8 entities with the clear mobs command. Ie if you use clear mobs and have it set to false your rabbits would be removed. Also guardians won't be given levels. Also the confit setting is used for the title options. If you want to use titles
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Posted Dec 20, 2014hi i just noticed that there is
spigot1-8: false in the config
if im using spigot 1.8 should i change this into true?
and what does it do if its true?
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Posted Dec 20, 2014@ferrago
Awesome, thanks for the update
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Posted Dec 20, 2014@DOUBLETBSMC
Still going, slowly but surely. I have gotten sidetracked updating several private plugins I make to 1.8 as well as the server I am a dev for. They are coming, I will have a dev version being tested soon.
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Posted Dec 20, 2014Hey Ferrago, I was wondering how were you other plugins going? :)
Love the most recent update to this one!
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Posted Dec 12, 2014@AlteOgre
I'll have it fixed as soon as I get around a computer. I apparently forgot rabbit was a 1.8 thingy sorry.
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Posted Dec 12, 2014Dope never mind
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Posted Dec 12, 2014@AlteOgre
I don't see how that is an error? That just shows you reloading the plugin?
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Posted Dec 12, 2014Awww, I installed 2.1.3b yesterday, but it failed.
Pasties on main error cause: http://pastie.org/9777082 http://pastie.org/9777086
We use Spigot 1.7.10, all latest builds.
I reverted back to 2.0.9b, that worked fine and again it does.
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Posted Dec 8, 2014(SPIGOT USERS) FOR THOSE HAVING TROUBLE WITH HEALTH BUG SPAM BACKEND!!!!
If you want to have more than 2048 HP for a mob, you have to go into spigot.yml and modify settings.attribute.maxhealth.max to 2147483647
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Posted Dec 7, 2014@ircopdd
2.1.1b is only for spigot/craft bukkit/bukkit 1.8. I will add some backwards compat for you.