Old Version
Conquest
for V0.4 - V0.6.2
The famous Conquest mode from the Battlefield Games comes to Minecraft!
With an easy way to setup, you can start very quickly!
How it works:
You have two team, Team Red and Team Blue. Both Teams start with the same amount of tickets, wich are reduced by deaths or taken Flags. There are 5 Flags, wich can be taken by standing next to them. If the Flag reaches 100%, the enemy Team constantly loses Tickets. The Team wich reaches 0 Tickets loses.
So far it contains:
- Stats shown in the Scoreboards
- two Teams
- five captureable Points (called Flags)
- Kits
- a Timer
- tickets
How to get started
- download the latest .jar File
- put it in your plugins Folder and start/restart your Server
- go in the config File and edit the world in wich you want to play
- reload your Server
- set the Spawn-Points/Flags with "/c set <Flag>" (Details below)
- let the Players join
- everybody has to join a Team witch "/c join"
- start the Game with "/c start"
- Capture the Points or kill your Enemies to bring theire tickets to 0
- the Team who reaches 0 tickets, loses
Notice:
If a player hasn't joined a Team, he can damage and kill only persons thah are playing!
I suggest use it as the only plugin/game on your server, because it might affect other plugins!
Youtube
German Tutorial
by GermanBukkit ( with me :) )
Commands
/c equals /conquest!
/c join | join the smaler Team
/c leave | leave your current Team
/c list | lists both Teams Players
/c spawn <Flag> | Sets Spawnpoint to A,B,C,D,E or Spawn (you must have captured the Flag to 100%)
/c kit <Kit> | Sets Kit to Assault, Light, Heavy or Marine
/c start | start the Match (must be op)
/c stop | stop the Match (must be op)
/c set <flag> | Set the Flags/Spawns, there are the Flags A,B,C,D and E. And the Spawns: Red, Blue and Spawn (Spawn is for all Players in no team) (must be op)
Permissions
start/ stop: op
Configuration
GameWorld: the world Conquest should run (String)
tickets: amount of tickets a Team has at the Beginning (Integer)
ticketsLosePerFlag: Amount of tickets the enemy Team loses per Flag you have captured (Double)
percentPerPerson: the speed of how fast one Person takes a Flag (so if its 5 and one Person is taking it, you get 5% per second) (Integer)
forceGM: true/false if true, everybody is forced to Gamemode Adventure (only Op, wich aren't playing won't be affected)
useThunderbolt: true/false Strikes a lightning, when a Flag is captured
FriendlyFire: true/false
showWelcome: true/false Toggle the Welcome Message
WelcomeMsg: Message shown when someone joins the Server
AutoRestart: true/false Toggle if after a Round a new one starts
maxPlayer: maximum Amount of Players (Red Team + Blue Team)
AutoStart: true/false Toggles Autostart
PlayerForAutostart: minimum Amount of Players for Autostart (Red Team + Blue Team)
Kits
This setup is just a Test! If you find something over-/underPowerded message me and I might change!
Assault:
- Default Kit
- Can see in the Dark (NightVision 2)
- Iron Chestplat (rest dyed Leather Armor)
- Iron Sword
- FireAspect 2
- Bow
- Power 4
- 60 Arrows
Light:
- Can run fast (Speed 2)
- Chain Chestplat (rest dyed Leather Armor)
- Stone Sword
- Knockback 2
- Bow
- Power 2
- Punch 2
- 20 Arrows
Heavy:
- is very Slow (Slowness2)
- Diamond Chestplat (rest dyed Leather Armor)
- Diamond Sword
- FireAspect 2
- Bow
- Power 3
- Infinity 1
- 1 Arrow
Marine:
- Can breath under Water! (Water Breathing 2)
- Gold Chestplat (rest dyed Leather Armor)
- Diamond Axe
- Bow
- Power 3
- 40 Arrows
Latest Update
V0.6
Added Autostart (toggle in config)
Friendly Fire now toggleable
added Thunderbolt when Flag is captured (toggle in config)
player can see in wich Team he is (right scoreboard)
player kills and Team color in Tab-scoreboard
Kits added! (details in Description)
You can no longer change your Inventory (or drop something) when playing
You can set your spawnpoint/Kit by klicking on the item in your inventory
players can only damage and be damaged by players playing
you can't break something while the game is running
Also some Bugfixes and performance improvements!
Comments