Confuse

Add potion-effects to your players!
Available effects are:
- blindness
- confusion (that would be the drunken-effect)
- damage_resistance
- fast_digging
- fire_resistance
- harm
- heal
- hunger
- increase_damage
- invisibility
- jump
- night_vision
- poison
- regeneration
- slow
- slow_digging
- speed
- water_breathing
- weakness
- wither
To add an effect just type this command:
If you start the plugin for the first time, it'll generate a config.yml . It's disabled at the beginning, but you can enable it by changing the "Enabled: false" to "Enabled: true". In the default-configuration, a mycel-block will confuse you for 30 seconds, if you step on it. Feel free to change this. But don't forget to reload the config by "/confuse reload" after editing.
- /confuse list Lists all effects
- /confuse info shows the info of the config.yml
- /confuse reload reloads the config.yml
- /confuse [playername] [effect] [duration] Should be clear ;)
- /confuse me [effect] [duration] Adds an effect to yourself The duration is in seconds! You also find an InGame-help with /confuse, /confuse help, or /confuse ?
NEW: Confuse 1.3.0 supports now CommandBlocks!
Permission-Nodes:
- confuse.use
Have fun! :)
levingo1
Future renewals (in progress)
- Confuse just some blocks by looking at them (trap-like)
- More Permissions
- Maybe iConomy-Support (pay cash for an effect)
-Respawn-Effect DONE-

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Posted Mar 17, 2013my config comes up empty and when i investigate ingame with /confuse info, i just get nulls and 0s for conditions
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Posted Mar 13, 2013How've you been doing?
Wanted to drop by with another feature request. Would it be possible to permit us to select the level of the effect, including unsafe effects? So Strength 1 or Jump 20. I've seen a lot of plugins do this sort of thing for enchantments (Knockback level 1000!) so I'm guessing it's possible to do here.
Finally, a long shot… is it possible to have some enchantment effects, like Feather Fall or Protection for example, applied to a player (and not an equipped item) as a temporary potion effect?
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Posted Feb 17, 2013@levingo1
Thanks! ;)
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Posted Feb 15, 2013@Q2Lummox
Yep, will be included. :)
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Posted Feb 15, 2013In "Future renewals (in progress)", you think include the option to add more effects when a player dies?.
Greetings ;)
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Posted Feb 13, 2013*Big Grin*
This was fairly awesome to wake up to, thank you levingo1! I'll have the chance in a couple hours to give this a shot, will let you know how this goes then!
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Posted Feb 13, 2013@levingo1
1.3.1 is already available for download, but under approval.
Thanks! :)
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Posted Feb 13, 2013baw, hey guys, Wittytophat gave me a kick and i added a commandblock-feature in the next version. I already uploaded it, so the bukkit-team just need to approve it.. So: Confuse 1.3.0 will be ready in a few hours!
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Posted Feb 13, 2013@Wittytophat
Hey! Thank you man! Yep, the plugin won't work on a commandblock, but i think this is easy to fix... The server crashes, because the plugins thinks, the CommandBlock is a player, and so, "Confuse" wants to send to the player "CommandBlock" a message. But this fails hard. :P Mmmh.. Keep a eye here, the next version will support CommandBlocks! I promise! :) Greetings
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Posted Feb 12, 2013Hey man, made an account just to encourage you :D
I've been searching high and low for a Mod that would allow me to apply the Wither effect to players within a defined region, perhaps something that ties into WorldGuard regions as a flag, but no luck. With your plugin however, I have a work around.
Command blocks on a redstone clock means that I can set coordinates for the center of the effect, have it affect all players (or a random player each cycle) within a radius, but most importantly NOT affect players within a smaller radius. This is something that is impossible with Craftbukkit's IC's.
My plan is to have an RPG world with safe areas centered on beacons, but moving outside a certain range means the player will inevitably die. Sort of an "Out Of Bounds" mechanic, but tied into the story. I also have other plans to use your plugin in various dungeons and boss fights. So ya, thank you. As far as I know, yours is the only worthwhile potion plugin that can work with command blocks. :)
~~~~~~~~~~~~~~~~~~~~~~~
Heartbreak and sadness! </3
This... doesn't work with command blocks. Instant server crash, every time.
Just try to run "/confuse @p blindness 5" in a Cblock, perhaps it's due to a plugin conflict, but I doubt it. It SHOULD work... A Cblock running a command is the same as the console running a command... Hell, even Essentials lets me run "/mail Wittytophat @p found the meaning of life!" off of a Cblock, which will send me a mail with the NAME of the person who triggered that cblock. But confuse... just kills the server.
:-/
I wish you luck man.
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Posted Feb 11, 2013@Q2Lummox
Currently, just 1 effect is supported! But thanks, it's a great idea for future versions!
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Posted Feb 10, 2013Thanks for the added death!, I can put more than one effect??, If so, how should I put it?:
Death:
Enabled: true
Effect: Blindness, Slow, Confusion
Duration: 10
It would be good to configure them separately, for example:
Death:
Enabled: true
- Effect: BLINDNESS
- Duration: 10
- Effect: Slow
- Duration: 20
- Effect: Confusion
- Duration: 30
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Posted Feb 9, 2013@EezGames
Do you mean something like a player can "speed up" themself with a stick or somehing?
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Posted Feb 9, 2013Can u make it that people need a stick for it and right click for the options?
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Posted Feb 8, 2013It's no longer necessary to write the effect in CAPS!
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Posted Feb 8, 2013@Q2Lummox
@crore
Done! Just need the approval... ;) I added your idea with the "death-feature" !
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Posted Feb 1, 2013seems awsome ... hope it updates soon....
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Posted Jan 8, 2013@Q2Lummox
Yes, i'm working on it, i've a lot of stress now, i'm sorry. :3 There's also a little bug which won't disappear. I promise, the releasedate is not too far away, maybe 1.5 weeks ;)
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Posted Jan 7, 2013I have really wanted to try the new version! :P
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Posted Dec 26, 2012Well, thanks for your time!
;)