CommunityBridge
Updates are at our Spigot page.

Community Bridge links up your Minecraft player accounts to their corresponding website/forum/CMS accounts. It uses the web application's groups to assign players to permissions groups and stores various bits of information about the player in the forum's database.
Please use the issue system to submit bug reports, feature/enhancement requests and support requests.
UUIDs Most of the programming is done. Lots and lots and lots of testing to do, however.
If you'd like to help localize (translate) CommunityBridge's messages, go here: Crowd-in Project for CommunityBridge
Features / Options
- Slow down Griefers by requiring them to register with your website
- Encourage players to be active in your website community
- Synchronize permissions groups with your web application groups.
- Record players statistical information in your web application's database
- Only allow registered players to connect
- Customizable messages
- Require players to have an avatar on website to get access
- Require players to have a specific number of forum posts to get access
- Compatible with nearly any web application, forum or content management system (CMS). Known to work with: Boonex Dolphin, Invision Power Board (IPB), Joomla!, MyBB,phpBB, Simple Machines Forum (SMF), Vanilla Forum, vBulletin, Woltlab Burning Board (WBB), Wordpress, Xenforo.
- Synchronizes groups with the following permissions systems: bPermissions, GroupManager, PermissionsBukkit, PermissionsEx.
Servers Using CommunityBridge
- Cobalt (Website, server.cobalt-mc.com)
- Craft Australia (Website, Multiple Servers, see website)
- CrystalCraftMC (Website, ccmc.pw)
- DawnFire Realms (Website)
- JustGame (Website, mesa.jgame.co)
- MinecraftBoard (Website, minecraftboard.com)
- MwanzoCraft (Website, game.mwanzocraft.org)
- MythicaCraft (Website, mc.mythicacraft.com)
- PinoyCraft (Website, pinoycraft.net)
- RNJCraft ( Website, Info on how to join: Joining)
- Summa Crossroads ( Website, mc.summaxr.com)
Known Incapable Web Hosting Services
If you're using these services for webhosting, you will be unable to use CommunityBridge.
- IPB Hosting (IPB board hosted by IPB)
- One.com
- Webs.com
- Weebly.com
Metrics
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- Which permissions plugin is in use.
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. It can be turned off specifically for CommunityBridge in CommunityBridge's config.yml. Before turning it off, please read my explanation of why you should leave it turned on: Why Plugin Metrics?
Please use the issue system to submit bug reports, feature/enhancement requests and support requests.






-
View User Profile
-
Send Message
Posted Jul 26, 2013Could you add that, when you ban someone from your site its also banned on the server. And if you ban somone on the server it get banned from the site?
-
View User Profile
-
Send Message
Posted Jul 26, 2013Could you add this support to Discuz ? Please !>.< http://download.comsenz.com/DiscuzX/3.0/Discuz_X3.0_TC_UTF8.zip
-
View User Profile
-
Send Message
Posted Jul 25, 2013This plugin is awesome :)
-
View User Profile
-
Send Message
Posted Jul 25, 2013@Xenoyia: I'm not sure what's going on there. You should submit a support request (click on the help button, click new issue...) and be sure to include a cut and paste[1] of your config.yml's database section. Remove your username and password from the paste.
[1] If you haven't used Github's issue markup before, you may want to know that you should put ```yaml before your paste and ``` at the end. The backticks (they're usually on the tilde key) tell Github you're pasting in some code...
-
View User Profile
-
Send Message
Posted Jul 24, 2013Hi, no matter what MySQL host I set the configuration to, it tries to connect to the MC server IP - and the DB is hosted remotely. Any help with this?
-
View User Profile
-
Send Message
Posted Jul 24, 2013@Feaelin
Thanks for the quick response and the great answer! I'll get back to you if I have any other questions. :p
-
View User Profile
-
Send Message
Posted Jul 24, 2013@Feaelin
Sweet thanks
-
View User Profile
-
Send Message
Posted Jul 24, 2013@Th3Net: If you're trying this with CommunityBridge 1.x, the synchronization (a misnomer!) is only web -> game. If you want two way, or the other direction, you'll want to start looking at the 2.0.0 beta. I upload the third beta release of 2.0.0 yesterday. :)
-
View User Profile
-
Send Message
Posted Jul 24, 2013@kevinxsalerno: On the game side, it calls the permissions plugins API to get its information, so it doesn't matter where the game stores its information. Likewise, it asks Vault what the player's balance is[1]. Only on the web application/forum side does it talk directly to the MySQL database. What you would actually need to configure CommunityBridge is the database information (user, password, address, port, and how IPB arranges its fields) for the IPB forum.
[1] So that ends up being a fair bit of buck passing: CommunityBridge says to Vault "say, what's kevinxsalerno's balance?", Vault says to your economy plugin "say, what's kevinxsalerno's balance?", your economy plugin digs the records out of the MySQL databse, hands the information to Vault, and Vault hands it off to CommunityBridge.
-
View User Profile
-
Send Message
Posted Jul 24, 2013I'm trying to use this to sync permissions over different servers, however the plugin doesn't seem to be writing the permissions to the mySQL database. Am I missing something here? Or does it only read the mySQL database?
-
View User Profile
-
Send Message
Posted Jul 24, 2013I have a server setup where my ipb forums run on a different IP/database than my game server database (where my permissions + all player data like currency are stored). How would I go about using CommunityBridge with this sort of setup?
-
View User Profile
-
Send Message
Posted Jul 23, 2013@reefless: I'm not sure I fully follow your own description, but I'll present a scenario that I think is close (and within CommunityBridge 2.x's capability):
When a player who has not registered on the website connects to the game they are placed in the Guest group. After they have registered and connect to the game, they are placed in the Member group.
-
View User Profile
-
Send Message
Posted Jul 22, 2013I would like to ask if this works. First of all, users will be Guest in the server unless they register on the website. Website name is gshockgaming.net. So after they register is it possible to execute a web based Php and promote them to Member group. Thx
-
View User Profile
-
Send Message
Posted Jul 21, 2013I've removed Beta 1 and Beta 2. In a day or so, I'll release a Beta 3 which will contain several fixes for various problems revealed in the beta release.
Everyone give a big thank you to the alpha and beta testers for spotting potential problems!
-
View User Profile
-
Send Message
Posted Jul 19, 2013@KillerSmile33:
It is likely that it is compatible with Enjin. I've not tested it against Enjin myself and I have not had any reports one way or another.
btw, 1.5.2 is compatible with 1.6 right?
Short answer: Unknown (no reports from anyone trying it), it may work just fine. It may not, there were some changes to how getHealth() works, which will impact that portion of statistics tracking feature. Use at your own risk!
Longer answer: CraftBukkit 1.6.x is still in development (alpha), there isn't a recommended build released yet (not even a beta!). One cannot make claims about compatibility with something that doesn't exist yet, the code is still being modified. Everything could be fine in CraftBukkit-1.6.2 build #2815 and then completely break in #2816...
Someone could test a given plugin version against a specific build and report on that compatibility. I'm unlikely to do any testing against a alpha/developmental version of 1.6.2. There are too many of them and it would consume too much time.
-
View User Profile
-
Send Message
Posted Jul 19, 2013@KillerSmile33
I'm sorry, but I cannot answer either of your questions, as I am not using this plugin yet (I'm waiting for 2.2.0), and I have always stayed away from Enjin.
-
View User Profile
-
Send Message
Posted Jul 19, 2013@pimsserver
is it compatible with enjin? :3
btw, 1.5.2 is compatible with 1.6 right?
-
View User Profile
-
Send Message
Posted Jul 18, 2013@KillerSmile33 http://dev.bukkit.org/bukkit-plugins/communitybridge-fm/pages/documentation/
-
View User Profile
-
Send Message
Posted Jul 16, 2013Is there a tut for this? :3
-
View User Profile
-
Send Message
Posted Jul 16, 2013The beta! Awesome!
I'll try it out as soon as I've got my site back (got suspended for BEING DDoSsed -_-)