Command Signs
Make signs run commands!
CommandSigns allows you to assign any commands to any block making it easier for your players to do their command-based business!
Required Dependency
- Vault is required for CommandSigns. You can get it here: Vault
Features
- Run commands from signs or any other block with a single click
- Signs can have any other text on them, the commands are linked to the sign behind the scenes
- Elevate user permissions to run any command you choose
- Restrict who can use the sign and when
- Activate your CommandSigns with redstone
How To Use
- Place a sign (or block) and add any writing you want
- Add lines to your clipboard with /commandsigns line<number> <\text or /command>
- Right click the block to make it a CommandSign
Basic Tutorial
Advanced Usage (using money and permissions)
Reference Guide
Auto Updating
CommandSigns automatically checks for updates in order to keep your server up to date with the latest bug fixes! You can set CommandSigns to update completely automatically in config.yml, or to manually update, type /commandsigns update.
Videos
Video by luigi_vampa
Links
View Source on GitHub Feel free to contribute!
Help/Support
If you encounter a problem and it's not something covered by the tutorials and reference guide, please submit a trouble ticket using Bukkit's ticket requester in the menu above.
If it's something simple, post a comment and CJ will get back to you.
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Posted Jan 3, 2013@lANTHONYl
It appears as 1.8.5 because the version is still 1.8.5 in the dev builds. I'm currently testing the updating system, so I always want to be able to update.
I fixed the NPE ready for the next build
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Posted Jan 3, 2013@nathank33
I'll remove the player proxy then and see what happens. Thanks for your feedback
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Posted Jan 3, 2013@flatbmx
That's because we use a proxy to send the text back to the user rather than the console. If you want to suppress it, use the ?/command format.
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Posted Jan 1, 2013How's 1.4.6/7 coming along?
- EDIT -
Using the mediafire link, cms still reports its version as 1.8.5 and it yells on shutdown:
2013-01-01 20:28:58 [SEVERE] Error occurred while disabling CommandSigns v1.8.5 (Is it up to date?)
java.lang.NullPointerException
at org.zonedabone.commandsigns.CommandSigns.onDisable(CommandSigns.java:228)
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:219)
at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:481)
at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:400)
at org.bukkit.plugin.SimplePluginManager.disablePlugins(SimplePluginManager.java:393)
at org.bukkit.craftbukkit.v1_4_6.CraftServer.disablePlugins(CraftServer.java:310)
at net.minecraft.server.v1_4_6.MinecraftServer.stop(MinecraftServer.java:356)
at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java:445)
at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:849)
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Posted Jan 1, 2013@flatbmx
That is the same problem that I am having with /#manuaddp <name> permission
It keeps saying that the user cant modify themselves.
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Posted Jan 1, 2013@CJxD
yes, i know this, however they are still being issued as if the player was issuing it. /# is not being ran as console since everytime a command sign used a pex command for updating someones group it sends the message to the player as if they executed the command themselves.
Ex command: /#pex user <name> group add testgroup
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Posted Jan 1, 2013@PorlyBe
See, this is the issue we're facing. By doing this, CommandSigns is becoming more of a scripting language. At this point, it may be better to diverge and use a proper language interpreter so you write actual scripts.
How about:
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Posted Jan 1, 2013@flatbmx
/# doesn't provide the command with player data. Here are two ways to warp people:
/#warp <name> Somewhere
/*warp Somewhere
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Posted Jan 1, 2013@treestompz
This is a problem with DisguiseCraft, please update it!
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Posted Jan 1, 2013@1337minecrafer
GitHub deprecated the downloads section so CommandSigns < 1.8.5 will look in the wrong place for updates.
When 1.8.6 is stable, you shouldn't have to worry about it anymore.
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Posted Dec 31, 2012@CJxD
Tricky one... how about
1. /^exp give <player> rand(1,100)
or
1. /^exp give <player> rmin:1 rmax:100
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Posted Dec 31, 2012is it just me but the console commands /# is acting like /* since the player is getting messages returned to them as if they were the one issuing the commands?
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Posted Dec 31, 2012This is an amazing plugin,
however I am having a few issues when trying to grant a user permissions.
1. 10
2. $500
3. /^manuaddp <player> bending.fire.fireblast
When I try using this sign it says, "Can't modify player with same group than you, or higher." I was going to try to run this command using cmd but i need it to remember the players name. Is there anyway to overwrite the rule for not being able to modify your own level?
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Posted Dec 31, 2012Hallo again :D
I am using the mediafire link you provided me with (thanks!) but got some severe errors:
http://pastebin.com/YKuhSapV
Happy New Years :D
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Posted Dec 31, 2012/cmds update link is broken.
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Posted Dec 31, 2012@treestompz
Dev Build: Link Removed: http://www.mediafire.com/?u11vcpa7fqayas9
Be warned, this will constantly ask you to update!
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Posted Dec 31, 2012@CJxD
Thank you. Very helpful :) Looking forward to 1.4.6 goodness.
Sorry that bukkit is making plugin devs work harder.
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Posted Dec 31, 2012@CJxD
Hey could you at least supply me with a dev build...it's throwing lots of errors on my server. Download link or anything to my inbox would be great. (You dev build link is down)
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Posted Dec 31, 2012@lANTHONYl
A logical AND can be performed by nesting:
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Posted Dec 31, 2012@PorlyBe
I will make a random number generator if somebody suggests how you should specify the minimum and maximum too!