Command Signs
Make signs run commands!
CommandSigns allows you to assign any commands to any block making it easier for your players to do their command-based business!
Required Dependency
- Vault is required for CommandSigns. You can get it here: Vault
Features
- Run commands from signs or any other block with a single click
- Signs can have any other text on them, the commands are linked to the sign behind the scenes
- Elevate user permissions to run any command you choose
- Restrict who can use the sign and when
- Activate your CommandSigns with redstone
How To Use
- Place a sign (or block) and add any writing you want
- Add lines to your clipboard with /commandsigns line<number> <\text or /command>
- Right click the block to make it a CommandSign
Basic Tutorial
Advanced Usage (using money and permissions)
Reference Guide
Auto Updating
CommandSigns automatically checks for updates in order to keep your server up to date with the latest bug fixes! You can set CommandSigns to update completely automatically in config.yml, or to manually update, type /commandsigns update.
Videos
Video by luigi_vampa
Links
View Source on GitHub Feel free to contribute!
Help/Support
If you encounter a problem and it's not something covered by the tutorials and reference guide, please submit a trouble ticket using Bukkit's ticket requester in the menu above.
If it's something simple, post a comment and CJ will get back to you.
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Posted Aug 19, 2012@thovenflavious
That's a persistence bug, and it should be fixed when we release 1.8.0.
On the topic of 1.8.0, CJxD and I have been making tons of awesome changes to the code in the past few days, and we will probably be ready to release 1.8.0 soon. Hopefully, we'll be able to fix all of the tickets and then we can release a beta for everyone to try.
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Posted Aug 19, 2012I love this plugin!! it is exactly what i needed for my server!
The only problem i am having is if i reload the server, non of the signs keep their code and i have to remake all of them! is there a command i have to use to save the signs?
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Posted Aug 18, 2012@Knarez
Thanks for that, it must've been overlooked when I tested the restrictions. I've created a ticket from your comment and will look into it shortly.
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Posted Aug 18, 2012Hey, love your plugin.
When I use the ?&nodehere condition, if they do not have the node, it gives them the "Command Sign No Permission" message, where as if I use ?@group, and they are not in the group, it does not. It would be great if this was fixed or if perhaps I could be told what I'm doing wrong, thanks.
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Posted Aug 17, 2012@Kitzsama
The current builds will work fine with 1.2.5.
Can you make a ticket with your server log?
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Posted Aug 17, 2012Looks great. Is there anyway you can make this for Bukkit 1.2.5 R-4? Tekkit only uses that version, and all of your other versions conflict and cause errors. Thanks.
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Posted Aug 14, 2012@gilby96
You want the following: http://dev.bukkit.org/server-mods/command-signs/pages/reference-guide/special-characters/#w-conditions-restrictions-v1-7-9 Look for the $ character.
Here's how to use it: http://dev.bukkit.org/server-mods/command-signs/pages/tutorial/advanced-usage/#w-restrictions-and-permissions
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Posted Aug 13, 2012Is there a way that you can make the commands signs cost IGM. to use
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Posted Aug 13, 2012I have the same problem as Techtronic. I submitted a ticket about it with my server log.
What he's saying is that it won't load. I have Vault and CommandSigns, but when I do a reload or even a server restart, it won't load at all.
Hopefully, I can get this fixed as it is a massive part of my server :)
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Posted Aug 11, 2012@coaster4321 Shame about R1 being too laggy for you. I've noticed an increase in lag but it's died down since the dev builds.
Does the two-people-editing-a-sign still cause crashes or has that been fixed now? You can use v1.7.9 in CB 1.2.5 as well as they are both compatible. If the problem persists, please file a ticket.
@Techtronic I don't understand what you mean. Please make a ticket and post your server log from the moment the server starts up.
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Posted Aug 10, 2012it wont install and i am running 1.3.1 R1.0
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Posted Aug 10, 2012Unfortunate that we have to wait for next recommended build of bukkit. Because R1 is laggy..
We need this plugins update for stability... We pointed out that it was the cause of our server crashing... Only due to 2 people editing a sign at once. More of a seperate sign. But people editing each line. Possibly the bug fix in update of concurrent thread errors.
Best plugin ever i must say. Just don't fucking speed type all your commands into a sign and shit. Otherwise risk a server crash. If you are outdated on the plugin.
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Posted Aug 9, 2012@semKL The source code is published at GitHub. Look at the link above.
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Posted Aug 9, 2012I'll release CommandSigns 1.7.9 soon, I swear!
I'm just awaiting the go ahead from zonedabone
Then we've got even more changes to do and stuff and I'll look into Movecraft to see what I can do with that. And stuff.
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Posted Aug 7, 2012you can publish your code so that others can develop it further
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Posted Aug 6, 2012This went from a great plugin to a brilliant plugin when I discovered that you can set cooldowns on signs to avoid command spam. You win. Good day, sir.
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Posted Aug 6, 2012I'm adding CJxD to the authors list so that he'll be able to post releases and such. He's been such a great help in the past few days, especially since I've been very busy with other stuff.
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Posted Aug 5, 2012Yes. Currently it works with 1.3.1, but there are several big changes in the pipeline that will come through shortly.
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Posted Aug 3, 2012Will this be updated for 1.3?
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Posted Aug 3, 2012@Unpluggeddk
CJxD made a pull request which I think fixes the saving issues. I'm going to merge it in today and then try to get a release out soon.