combatTracker
Combat Tracker
Description
When 1 player engages in a fight with another player, both players are put into combat. During the allotted time, if either player tries to logout, they will be slain and therefor dropping all their items for the other player to grab.
You may also disable the use of certain commands, or all commands while in combat, so players are not able to do /home or /spawn to escape a fight.
Commands
- /ct reload
- Reload the configuration file.
- Requires permission node "combatTracker.admin"
Permissions
- combatTracker.bypass
- Players with this permission are not marked in combat while being attacked or attacking another player.
- combatTracker.admin
- Players with this permission have access to reload the configuration file.
Configuration
# combatTracker config # Message sent to player when put into combat. # combatMSG: disable <- to disable combatMSG: "You are now in combat!" # Message sent to player when no longer in combat. # noCombatMSG: disable <- to disable noCombatMSG: "You are no longer in combat!" # Time(in seconds) a player should remain in combat combatTime: 10 # Message sent to player when trying to use a disabled command cmdDisabled: "Command disabled in combat!" # Message displayed to the server when a player combat logs. # broadcastMSG: disable <- to disable. broadcastMSG: "<player> just logged out during combat! What a wimp." # Commands to disable while a player is in combat. cmdsDisabled: - tpa - tpahere - spawn - home - warp # Set this to true if you want ALL commands disabled during combat. disableAll: false # Set this to true if you'd like to kill the players the combat log. killOnLogout: true
-
View User Profile
-
Send Message
Posted Jul 7, 2013@Pepper_coco
Im not sure, i have been on vacation all week and was not aware the mineraft 1.6 was going to be released, I will be unpacking everything for the remainder of the day, but i will be testing all my plugins later tonight to make sure everything is working fine.
-
View User Profile
-
Send Message
Posted Jul 7, 2013@chopstick121
If the server randomly restarts, yes, all players that are in PVP will die.
If you know how to do schedules task's for scheduled restarts, you can prevent this.
Just before you restart the server, issue the command "/ct disable" and this will remove all players from combat, without killing them, and disable the plugin so nobody is put back into combat until you either restart the server, or type "/ct enable"
-
View User Profile
-
Send Message
Posted Jul 6, 2013if the server restart while pvp do you die?
-
View User Profile
-
Send Message
Posted Jul 3, 2013Any date this will be updated for 1.6? Or would it still work for 1.5.2?
-
View User Profile
-
Send Message
Posted May 20, 2013Very good,
Even for a set non-pvp area to regios...
-
View User Profile
-
Send Message
Posted May 5, 2013@Theonlymongi
What feature is not working for 1.5.2?
-
View User Profile
-
Send Message
Posted May 4, 2013Would love an update for 1.5.2!
-
View User Profile
-
Send Message
Posted Apr 5, 2013Nice
-
View User Profile
-
Send Message
Posted Mar 28, 2013Awesome, been searching for a simple pvplogger plugin. Downloading.
-
View User Profile
-
Send Message
Posted Feb 5, 2013Very nice, easy and stable plug-in.
Requests:
-Add more commands to be executed upon logout in combat, so I can add a /tempban or /jail them. - Make the logout message, have a radius. So it only tells nearby players, e.g. the player in combat.
Thanks, Slumzy
-
View User Profile
-
Send Message
Posted Feb 2, 2013Nice!
-
View User Profile
-
Send Message
Posted Jan 26, 2013This is a very flexible plugin. Well done! - Mrporkytudios