CombatLog
CombatLog punishes players who log out in an attempt to escape combat
CombatLog has been updated to v2.3.0! Supports versions 1.7.10+
How effective is CombatLog? Take a look at this graph: http://bit.ly/CL-Graph
Sample config page: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/configuration/
New API usage: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/api/
Features:
- Easy-to-understand configuration file.
- Able to customize messages and disable unwanted features.
- Use /tag or /ct to check tag time.
- Remove players' Combat tags if they disconnect because of lag or if they were kicked.
- Block commands (using a blacklist/whitelist), teleportation, and enderpearls.
- Remove invisibility potions, disguises, or fly mode, upon entering Combat.
- Display CombatTags on an ActionBar.
Permissions:
- combatlog.bypass - Ability to bypass all of CombatLog's log prevention methods. (Default NONE)
- combatlog.reload - Ability to reload combatlog.yml. (Default OP)
- combatlog.update - Ability to see UpdateChecks upon logging in. (Default OP)
Consider donating to support development: http://bit.ly/CL-Donate
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Posted Feb 9, 2014@KalisPro got the same issue -.-
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Posted Feb 7, 2014Is there any API documentation for this?
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Posted Feb 7, 2014Great and useful plugin, how can I make it so once combat tagged you cannot enter a world guard region? Thanks.
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Posted Jan 31, 2014I use essentials /fly to allow the users on my server and use the disable fly feature of this plugin but i found a glitch. When some is flying around and uses a hack client to to fly they stay in the air give though they are tagged.
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Posted Jan 30, 2014I have a question how to do that combatlog was switched off at the world?
does not work ;/ help me !!
DisabledWorlds: Enabled: true Worlds: - world_nether - free - world_the_end
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Posted Jan 29, 2014Sorry if I sound like a noob but I'm not good with plugins so please bare with me if Its obvious what I'm about to say.
Recently a player died from me restarting and she claimed she was being hit by a zombie at the time. I remember when I downloaded this plugin a while ago there was a option to turn that off or on. I was wondering how can I make it where mobs don't combat tag other players.
Thanks
Best Regards Johnny G. | OblivionNetwork Owner
OblivionNetwork.enjin.com
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Posted Jan 26, 2014Update to 1.7.2 :DDD
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Posted Jan 26, 2014Add support to magic carpet plugin?
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Posted Jan 17, 2014"Vault plugin not found" Uhm what? I have Vault installed....
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Posted Jan 13, 2014Jack u said 2 months ago that you would update this plugin man.... Ive been waiting patiently, but if u arent gonna update it, say so so we can find something else plz.
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Posted Jan 11, 2014Would it be possible to have a commands whitelist function so we are able to block all commands except a select few? This would prevent listing a huge number of commands in the config and instead only list the ones we want allowed, using the block all commands feature. For example, I'd like to allow /tag (/ct) but still block all commands.
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Posted Jan 11, 2014Help! The Plugin doesn't work in the End!
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Posted Jan 10, 2014Update for 1.7 please
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Posted Jan 10, 2014Can You add options to enable choosen commands?
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Posted Jan 9, 2014This really doesn't seem to be working at all in 1.7 :L Anyone else having this issue? It says their in combat, but they can log out whenever.
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Posted Jan 8, 2014Players can do /f home even if all commands are disabled in combat, please fix this!
Thanks.
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Posted Jan 7, 2014Works well on 1.7 but the world disable is not working for my MiniGames world. What should i do?
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Posted Jan 2, 2014Its not working for me? Even tho i have Java 7, the Console can't seem to load the plugin up?
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Posted Dec 30, 2013Patiently and eagerly waiting on new update :)
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Posted Dec 29, 2013Just a heads up on a bug if you did not know, if you are combat tagged and you have the plugin "worldborder" You can pass through it when you have Block-Teleportation-Enabled: true. Just spams your screen with, "you have reached the worldborder. You cannont teleport while in combat." If you turn Block-Teleportation-Enabled to false it fixes the issue. Then teleporting is allowed which kind of makes combatlog a waste.