CombatLog
CombatLog punishes players who log out in an attempt to escape combat
CombatLog has been updated to v2.3.0! Supports versions 1.7.10+
How effective is CombatLog? Take a look at this graph: http://bit.ly/CL-Graph
Sample config page: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/configuration/
New API usage: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/api/
Features:
- Easy-to-understand configuration file.
- Able to customize messages and disable unwanted features.
- Use /tag or /ct to check tag time.
- Remove players' Combat tags if they disconnect because of lag or if they were kicked.
- Block commands (using a blacklist/whitelist), teleportation, and enderpearls.
- Remove invisibility potions, disguises, or fly mode, upon entering Combat.
- Display CombatTags on an ActionBar.
Permissions:
- combatlog.bypass - Ability to bypass all of CombatLog's log prevention methods. (Default NONE)
- combatlog.reload - Ability to reload combatlog.yml. (Default OP)
- combatlog.update - Ability to see UpdateChecks upon logging in. (Default OP)
Consider donating to support development: http://bit.ly/CL-Donate
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Posted May 28, 2013Thx good plugin
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Posted May 24, 2013@scyzthe
Yes.
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Posted May 24, 2013Hey just a quick question !
Does this stop pvp-tagging between faction members?
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Posted May 19, 2013pleas add funkcjon pvpundisguisecraft
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Posted May 14, 2013@JackProehl
Nope, i've just kept it updated for errors i was receiving etc and implemented something with enderpearls. Can't wait to see an update ;)
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Posted May 14, 2013@CommodoreAlpha
I'll have to look into the workaround. Thanks for bringing this to my attention.
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Posted May 14, 2013@FilipEbR
This would be a bit difficult to do. The only way that I could do it is to hook into Essentials and basically turn off /god for them.
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Posted May 14, 2013@boushwa
Not currently, but in this next update there is many more options to configure what causes Combat tagging. And hopefully I can roll that update out this week.
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Posted May 14, 2013@AlexM850
Yes, I half a week and a half left of school but I am pushing towards an update this week thanks to a recent motivational donation from Cowsook, owner of 0tx.org.
Is there anything specific that your are in need of in the next update? :L
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Posted May 14, 2013Will you be pushing an update anytime? I know you're probably busy with your last few weeks of this school year. I've really considered donating because I use this plugin on 3 of my servers. However, I've kept it updated myself. Until you push another update, that is.
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Posted May 14, 2013Is there currently a way to disable being placed in combat upon using an enderpearl? My players apparently use enderpearls to travel a lot and each time they do, Combat Log considers them to be in combat when they really aren't.
Additionally, is there currently a way to disable enderpearls from being used while a player is in combat? I've got all the warp, tp, home, etc commands blocked from being used in Combat Log and so now my players are escaping fights using enderpearls.
If neither of these are currently implemented, have they or could they be considered for a future update to this plugin?
Thanks in advance.
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Posted May 11, 2013No updates ? i get this : 2013-05-11 13:25:03 [WARNING] [CombatLog] Task #90 for CombatLog v1.0.3 generated an exception java.lang.NullPointerException at com.jackproehl.combatlog.CombatLog$2.run(CombatLog.java:286) at org.bukkit.craftbukkit.v1_5_R3.scheduler.CraftTask.run(CraftTask.java:53) at org.bukkit.craftbukkit.v1_5_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345) at net.minecraft.server.v1_5_R3.MinecraftServer.r(MinecraftServer.java:513) at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:226) at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:477) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:410) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573)
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Posted May 10, 2013@JackProehl
What about GodMode?
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Posted May 8, 2013I can confirm the bug I mentioned earlier. The bug is that an exception pops up in the console, whenever an NPC from Citizens (with Sentry installed) kills a player. Not sure if it pops up when an NPC kills another NPC though.
This is the error I get.
And for future reference, you might want to make sure your plugin completely ignores NPCs made through Citizens.
EDIT: Also, CombatLog spews an exception whenever I hit an NPC and it starts logging me.
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Posted May 8, 2013@ThePlayingNoob
Yah just set Remove: Modes: Fly to true.
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Posted May 8, 2013@JackProehl
Isnt there a way to make the plugin just disable the fly mode if its enabled?
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Posted May 5, 2013@JackProehl
Thanks i'm really hoping you can push an update soon and get the source code out! :D Keep up the hard work!
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Posted May 4, 2013@DreamCastNetwork
It's the message that is displayed when potions, creative, fly, etc. have been removed. I'll create some options in the next update.
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Posted May 2, 2013The players who play as normal, when they get hit they receive a message your unfair advantages are been removed and they don't even have unfair advantages??
@bukbuk3
Yes it does
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Posted May 2, 2013does this work with 1.5.2?