CombatLog
CombatLog punishes players who log out in an attempt to escape combat
CombatLog has been updated to v2.3.0! Supports versions 1.7.10+
How effective is CombatLog? Take a look at this graph: http://bit.ly/CL-Graph
Sample config page: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/configuration/
New API usage: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/api/
Features:
- Easy-to-understand configuration file.
- Able to customize messages and disable unwanted features.
- Use /tag or /ct to check tag time.
- Remove players' Combat tags if they disconnect because of lag or if they were kicked.
- Block commands (using a blacklist/whitelist), teleportation, and enderpearls.
- Remove invisibility potions, disguises, or fly mode, upon entering Combat.
- Display CombatTags on an ActionBar.
Permissions:
- combatlog.bypass - Ability to bypass all of CombatLog's log prevention methods. (Default NONE)
- combatlog.reload - Ability to reload combatlog.yml. (Default OP)
- combatlog.update - Ability to see UpdateChecks upon logging in. (Default OP)
Consider donating to support development: http://bit.ly/CL-Donate
-
View User Profile
-
Send Message
Posted Feb 6, 2013Right when I removed CombatLog, the 10 second lag goes away when a player joins.... And if number of players is more than 30 effect is lower. I removed plugin to.
-
View User Profile
-
Send Message
Posted Feb 4, 2013Same issue as @CollinDesigns
Right when I removed CombatLog, the 10 second lag goes away when a player joins.
-
View User Profile
-
Send Message
Posted Feb 4, 2013I did some testing and the join events hang up the server for nearly 10 seconds. Testing results: http://aikar.co/timings.php?url=1610611 You can see @Combatlog: Pct Tick (when player logs in): 1,565.62% Wich is extreme high... I hope this is of any use in the bug tracking :) Edit: also made a ticket: http://dev.bukkit.org/server-mods/combatlog/tickets/9-server-freezing-upon-player-joining-event/ Edit2: I use spigot and following plugins: http://pastie.org/6049048
-
View User Profile
-
Send Message
Posted Feb 3, 2013Thanks for stopping by our server Jack, come back any time
-
View User Profile
-
Send Message
Posted Feb 3, 2013Is very big problem with turn off /fly. Never works or almost never. Try to fix this is very important !!!....I think i happens when player is on the ground. Try to turn of fly even he is on the ground.
-
View User Profile
-
Send Message
Posted Feb 3, 2013@chopstick121
-
View User Profile
-
Send Message
Posted Feb 2, 2013@JackProehl
haha ye i think thats a good idea Btw i have a little present for you here :P check out this exam file :P http://dl.dropbox.com/u/67416682/new.exam
-
View User Profile
-
Send Message
Posted Feb 2, 2013when will there be an update ?
-
View User Profile
-
Send Message
Posted Feb 2, 2013@Toooiiiaaa
I honestly don't have a clue what's up with CombatLog right now. Works for some people, doesn't work for others. I think I've eliminated something that could be causing some lag on the event of tagging the player.
-
View User Profile
-
Send Message
Posted Feb 1, 2013I upgrade bukkit from Jenkins to 1.4.7 R0.2 and i still use CombatLog 9.7 version for 1.4.6. but server is much, much stable.
-
View User Profile
-
Send Message
Posted Feb 1, 2013@ravand
I think I'm going to take the plugin to inactive for a while until I've perfected. I'm also thinking about releasing a super lightweight one too. I'm slowly getting back into working on it.
-
View User Profile
-
Send Message
Posted Jan 29, 2013@JackProehl
No worries there are plenty alternatives for the temporary time i just liked using this one most because it was simple and straigt forward ;)
-
View User Profile
-
Send Message
Posted Jan 29, 2013@ravand
It's just a tad upsetting knowing that it'll be a while before I'm able to give you guys what you need and want. :/
-
View User Profile
-
Send Message
Posted Jan 28, 2013@JackProehl
No rush mate take your time im sure it will end up just fine ;)
-
View User Profile
-
Send Message
Posted Jan 28, 2013@ravand
Yah, ik it's lagging. I'll fix it soon. This project is unfortunately going to hell at the moment due to a lack of time caused by an overwhelming amount of school work. Before v1.0.0 is released, all issues will be fixed. It's all a matter of time. I'm aware that it's causing lag, I was saying the /q command that is somehow bypassing the punishments or something is not part of my plugin.
-
View User Profile
-
Send Message
Posted Jan 28, 2013Doesnt work fine , please fix it soon!
-
View User Profile
-
Send Message
Posted Jan 28, 2013I know there are a few problems but I had a good suggestion that could help me alot. I was wondering if it is possible if a player gets tagged in a pvp zone, then runs to a no pvp zone set by worldguard, is there any way you could allow the players to bypass the nopvp flag and continue fighting?
-
View User Profile
-
Send Message
Posted Jan 28, 2013can it be possible to not conflict with keepitems it used to work before but after upgrading to 0.9.8 it just clear all the items http://dev.bukkit.org/server-mods/keep-items/
-
View User Profile
-
Send Message
Posted Jan 28, 2013Hi Guys :)
@Toooiiiaaa
Same problem, no items/armors and exp drops.
will wait to fix hope it will be soon! :)
combatlog - 0.9.8
bukkit - 1.4.7R0.1
-
View User Profile
-
Send Message
Posted Jan 27, 2013New version don't working. No items drops. Only ban. After ban, if baned player return to server it's a moment when he die. After login in, he got all items back. Now i use 9.7 version in 1.4.7, it make more conflicts but working. I got lag during fight and more.