Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial espaƱol: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
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Posted Mar 27, 2013@Simonsigge
What version of bukkit are you using currently?
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Posted Mar 27, 2013@lolitsthad
What version of bukkit are you using?
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Posted Mar 27, 2013@Simonsigge
Still doesnt work.
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Posted Mar 27, 2013This version isn't working for me. It throws errors whenever people get hit, and then it throws more errors when they quit. These are the quit errors: http://pastie.org/7142507
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Posted Mar 27, 2013@deaddude22
I will try.
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Posted Mar 27, 2013@dwight28
This actually doesn't exist in this plugin. I'm unsure where you got that idea.
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Posted Mar 27, 2013@Simonsigge
Try using the latest 5.8.6 build.
http://dev.bukkit.org/server-mods/combat-tag/files/43-combat-tag-v5-8-6-1-5-1/
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Posted Mar 27, 2013The plugin doesnt work. Here is an error: 2013-03-27 15:13:06 [INFO] xEradanz lost connection: disconnect.quitting 2013-03-27 15:13:06 [SEVERE] Could not pass event PlayerQuitEvent to CombatTag v5.8.5 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at net.minecraft.server.v1_5_R2.PlayerList.disconnect(PlayerList.java:254) at net.minecraft.server.v1_5_R2.PlayerConnection.a(PlayerConnection.java:692) at net.minecraft.server.v1_5_R2.NetworkManager.b(NetworkManager.java:297) at net.minecraft.server.v1_5_R2.PlayerConnection.d(PlayerConnection.java:110) at net.minecraft.server.v1_5_R2.ServerConnection.b(SourceFile:35) at net.minecraft.server.v1_5_R2.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.v1_5_R2.MinecraftServer.r(MinecraftServer.java:578) at net.minecraft.server.v1_5_R2.DedicatedServer.r(DedicatedServer.java:225) at net.minecraft.server.v1_5_R2.MinecraftServer.q(MinecraftServer.java:474) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:407) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573) Caused by: java.lang.NoSuchMethodError: net.minecraft.server.v1_5_R2.PlayerInteractManager.<init>(Lnet/minecraft/server/v1_5_R2/WorldServer;)V at com.topcat.npclib.NPCManager.spawnHumanNPC(NPCManager.java:123) at com.trc202.CombatTag.CombatTag.spawnNpc(CombatTag.java:113) at com.trc202.CombatTagListeners.NoPvpPlayerListener.onPlayerQuit(NoPvpPlayerListener.java:79) at sun.reflect.GeneratedMethodAccessor335.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 14 more
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Posted Mar 27, 2013I have a question here. I understand that when people are in /fly, and they get hit, it makes takes them to survival mode, but while you're in survival mode, you can still double tap to fly, and it'll make you "double" jump, instead of actually fly. Then when you're out of combat, you're AUTOMATICALLY flying again.
Is there any way that you can make it trigger /fly again when they get combat tagged, so it fully takes them out of fly mode?
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Posted Mar 26, 2013I have no idea why but this plugin is generating a config file but isn't working properly. Is it because I'm using spigot? It might be conflicting with some plugins but I haven't installed any new ones since update. I need help getting it running, thanks!
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Posted Mar 26, 2013@PumasCast
I'm just wondering why you mentioned a .zip when it's a .jar... Maybe you have the wrong type of file? Did you ever repackage it?
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Posted Mar 26, 2013The plugin is just sitting there for me. The .zip is not generating a "CombatTag" folder. I tried changing craftbukkit versions, and also tried different versions of the plugin; none have worked.
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Posted Mar 25, 2013@deaddude22
Thanks for that. I'm looking into it now. If you could make an actual ticket instead of just a comment, I would be happy to discuss this further.
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Posted Mar 25, 2013Thank you!!! D'=
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Posted Mar 25, 20132013-03-25 19:07:57 [INFO] [CombatTag] Something went wrong! 2013-03-25 19:07:57 [INFO] [CombatTag] Please make a ticket with this message as well as what occurred.
uhhh....
I'm running
2013-03-25 08:12:38 [INFO] [CombatTag] Enabling CombatTag v5.8.6 2013-03-25 08:12:38 [INFO] [CombatTag] has loaded with a tag time of 10 seconds
and using craftbukkit build #2712
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Posted Mar 24, 2013@NegroBob
It is fixed as of about 5-10 versions ago.
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Posted Mar 24, 2013Does this still dupe with mcmmo or is it fixed??
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Posted Mar 24, 2013Currently uploading CombatTag v5.8.6
New in v5.8.6
+Added compatibility with CrazyLogin
+Added the ability to add and remove commands from in-game if you have the permission "combattag.command"
+Added the ability to block all commands while in combat. Just put "all" in the disabledCommands brackets (without quotes).
I am stopping putting direct links for unapproved versions, even though last time it took bukkit 19 hours to approve the file.
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Posted Mar 24, 2013@Nikecow
They would be in the main server's folder. I was over thinking things and created a new log file on reload. If you notice more than 1 server.log file, that was combat tag v5.8
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Posted Mar 24, 2013I cannot find the 'extra files' from 5.8. Where are they located exactly?