Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial espaƱol: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
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Posted Mar 8, 2013You realise players can spam commands/messages to get kicked and avoid a pvp logg, right?
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Posted Mar 3, 2013For some reason it doesnt block the use of command (/mc and /magiccarpet) this is really annoing as that is a way of runnuny from battle... please tell me how to do it , all the other commands i have set work !
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Posted Mar 2, 2013"You have been hit by [player]. Type /ct to check your remaining tag time."
Can we add colors to this?
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Posted Feb 25, 2013Any chance of removing the invisible potion effect when you hit someone? I am so tired of having noobs run around invisible hacking at people
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Posted Feb 25, 2013Any chance we can get mobs to put players in combat? Lots of players on my server are mob-dodging by logging out if they are near death to have allies clear the mobs, then log back in after it's clear.
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Posted Feb 24, 2013[REDACTED] Didn't read the fine text lol.
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Posted Feb 24, 2013Getting this error on startup with Spigot Jenkins Build #571: http://pastebin.com/L3DUdhE0
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Posted Feb 23, 2013@Bikespot
Get the plugin "PluginManager"
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Posted Feb 22, 2013Currently uploading Combat Tag v5.7.2 Fixes commands that didn't have spaces not being blocked
Download here:
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Posted Feb 22, 2013@TheHydrogen401
I have the same problem
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Posted Feb 21, 2013Running latest build and nothing works, we attack members and do /ct and it says not in combat? Config generates and everything.
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Posted Feb 20, 2013Think I've discovered the issue with blocked commands. Commands with arguments e.g. /command arg1 appear to be blocked, however commands without arguments are not, e.g. /chest, /back etc.
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Posted Feb 17, 2013Trying to use the combat tag API, having a little trouble with it.. could you fix your api page up a bit with a little more instruction.. problem I'm having is a null pointer exception, i'm catching the error, but nothing works.. not getting the isInCombat status to return at all.
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Posted Feb 17, 2013Can you make it where if they are tagged and in fly or gm or god or anything it gets taken off. Especially /fly for essentials cause on my server the rank with /fly gets abused.
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Posted Feb 16, 2013@Bikespot
I'm not sure why you would want that, but currently no. If you provide a good reason why, then I'll think about it. I don't believe any plugin has this functionality.
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Posted Feb 16, 2013Is there a way of disabling combattag without restarting the server.
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Posted Feb 16, 2013Hey, I'm currently running your 5.7.1 build - the latest one, and I'm encountering a few issues.
Most commands are blocked, but several are not.
The following commands aren't, can you please look into blocking them?
- back -> Essentials
- sethome ->Essentials
- chest -> Alphachest
- creative, gmc, etc. -> Essentials
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Posted Feb 13, 2013@Nikecow
Ok, thanks for that.
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Posted Feb 13, 2013@cheddar262
I have a entity locator and I had massive lag. I located it to a chunk which had about 500 entities. I searched the entire chunk and I only found a PVP logger. I killed the pvp logger and it dropped a total of 500ish items. Then I checked the chunk and it had only a few entities left.
So I concluded Combat Tag saved the logged player in a way as if his entire inventory was (as single items) on the ground. I don't know how I can explain it better.
Edit: However this was on version 5.7.0. Like I said it might have been a fluke or fixed now. I just wanted you to be aware of the potential ;)
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Posted Feb 12, 2013@Nikecow
So you killed the pvp logger and it dropped 500 entities? Or was it spawned as 500 entities. You seem to have conflicting things here.