Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial espaƱol: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
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Posted Jan 28, 2013can you add a feature so that when someone dies they are no longer tagged?
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Posted Jan 24, 2013@Mortalsinn
What build of craftbukkit and what version of combat tag are you using?
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Posted Jan 24, 2013@cheddar262
Just this version as far as I know. I haven't used any other version for about month and those always worked fine for me with out cranking my CPU
Let me know what I can do to help or get you more info
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Posted Jan 24, 2013@Mortalsinn
Is this new or has it always been the case?
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Posted Jan 24, 2013Thanks for the update!
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Posted Jan 24, 2013Running craftbukkit build 2612 and CT 5.6.1 I see no CPU increase. My experience is that when you restart the server CPU load is always on the high side 30-40%, but after a few minutes, when no players are present, it settles to about 7-8% (this is on a Core i3 3,3Ghz running two craftbukkit server instances at the same time with loads of plugins). CPU load has been much worse for previous craftbukkit builds..
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Posted Jan 23, 2013is there a reason why this plugin is a CPU hog? with out this plugin my CPU runs @ about 6% as soon as I add this plugin its up to 25 - 30% even with no players. I've tested this several times and every time this plugin cranks up the CPU
Why?
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Posted Jan 23, 2013fix works! my players thank you!
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Posted Jan 23, 2013@cheddar262
I am currently uploading the fix to many people's issues. Combat Tag v5.6.1:
Built against CB #2611. Any version before CB #2607 when used with this version will break it. Combat Tag v5.6 is for 1.4.7 builds through #2606.
If you use the wrong version of Combat Tag for the CraftBukkit build, you will have very bad issues.
Here's the direct link if you don't wish to wait for Bukkit verification: http://dev.bukkit.org/media/files/667/241/CombatTag.jar
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Posted Jan 23, 2013@ShakyTom
Ah, thanks for that. I'll be building against the newest version and working out bugs shortly. Thanks!
For all that are wondering, I normally build against beta builds as much as possible. Therefore, new versions that change internal coding normally break the plugin. I've forgotten about that as it hasn't been too much of an issue in the past.
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Posted Jan 23, 2013CombatTag is broken for any CB builds #2606 or later and will cause the crashes you guys are experiencing.
Just downgrade to #2605 or below until the CombatTag author decides to update to support the newer dev builds.
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Posted Jan 23, 2013@ronfkingswanson
I have exactly the same problem including the server crashing under the same circumstances.
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Posted Jan 23, 2013@cheddar262
I *am* using 1.4.7 (spigot b436), and v5.6 of combattag. It's a fatal combination for me. When someone combatlogs, the server crashes with hundreds of lines of severe java errors, beginning with:
right before the crash, an NPC is spawned, named "1" or "2"...
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Posted Jan 22, 2013Just so you know: If you do get the "No Such Method" error, you've not updated to 1.4.7 like version v5.6 requires. If you are on 1.4.6, stay on Combat Tag v5.5. If that's not the case, bukkit has done something odd in the newest version and I will look into it.
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Posted Jan 22, 2013I'm using version 5.5 and when a player who is combat tagged logs out it makes an explosion but no NPC is spawned in their place. Any ideas how to fix this?
Here's my config: http://pastebin.com/k7wb4wp3
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Posted Jan 21, 2013@FatFreeSMP
I have the same exact error
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Posted Jan 21, 2013I just posted a ticket for an error that has shown up within the last couple days, was working fine before.
Please let me know what is causing this, thanks!
http://pastebin.com/m6nvnaMu
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Posted Jan 21, 2013@gepardo43
Please submit a ticket and follow the format.
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Posted Jan 21, 2013@ShakyTom
Done
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Posted Jan 21, 2013Update Git to 1.4.7 please?