Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial espaƱol: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
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Posted Nov 10, 2012does this work with InventorySQL?
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Posted Nov 9, 2012Because of people reporting errors I will be re-uploading the file just to make sure I didn't upload the wrong one. This file works on my server just fine (As did the last one), so if you have any errors it's because of a plugin or server incompatibility.
Direct link is here: http://dev.bukkit.org/server-mods/combat-tag/files/32-combat-tag-v5-2-beta-1-4-2-r0-2/
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Posted Nov 7, 2012Would it be possible to add access signs, such as Lift Signs from Craftbook/Lift Signs? The server I'm on uses arenas with lift signs, but whenever you fight, you can't go up or down using the lifts.
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Posted Nov 4, 2012I get a major error every millisecond it generates a 5-10 lines of error code. I am running spiggot (latest version) but I got the same error with regular craft bukkit. Pastebin It wouldn't be such a big issue but it spams console so much to the point where it actually adds GB's of Memory in under several hours, I don't currently suggest using the plugin if you don't have unlimited space and even if you do it's still a bad idea.
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Posted Nov 4, 2012@mrchasez
Yeah i have noticed a huge ram drop when it was off we had 4/8 gb free now that i have it on it has dropped right down to 1/8 gb free its now sitting on 3/8 gb free with about 100 players online so i wonder if its combattag but with it off it didn't drop down to far
Thanks
Sean
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Posted Nov 3, 2012@Curtis4321
It may be, but I'm not positive. The commit in theory should work.
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Posted Nov 3, 2012Could the McMMO Dupe be fixed, since a guy commited some type of NPC update to McMMO?
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Posted Nov 3, 2012@mrchasez
A: Are you positive it's CombatTag B: If it's because of something specific, then submit a ticket C: Submit a ticket anyways please with your plugin list and specifics of the lag.
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Posted Nov 3, 2012@lolitsthad
you need to update
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Posted Nov 2, 2012Everytime someone gets hit, tons of these errors start spamming:
[WARNING] [CombatTag] Task #7 for CombatTag v5.0.2 generated an exception
This happens in the 1.3.2 version as well as the 1.4 version. Had to completely disable CombatTag on both of my servers for now.
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Posted Nov 2, 2012@cheddar262
This plugin lags my server ;c
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Posted Nov 2, 2012It's up! Make sure you post any bugs you have!
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Posted Nov 2, 2012Currently uploading CombatTag v5.2 BETA for the 1.4.2-R0.1 bukkit release.
Fixes an issue as well as updates for the latest version: Fixed the issue that caused me to have to give "player" npc's the name "<player>_PVPL"... When you have "player" in the config now, the npc name should now be the player's name.
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Posted Nov 2, 2012@iProCombine
Current issue is NPCs not taking damage after one hit. I can't find the fix so far.
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Posted Nov 2, 2012@cheddar262
Ok sounds great. I tried to fix the code to get it to work but got all working except for the NPC's spawning. Does everything else though. I will keep checking on this page for an update.
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Posted Nov 1, 2012@iProCombine
I'm working on the update, but right now there is a bug that I can't seem to work out.
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Posted Nov 1, 2012Is this going to be updated soon?
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Posted Nov 1, 2012@H8llfire
Heh, I get up to all sorts of things :)
Everything I post on here is clean.
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Posted Oct 31, 2012does it suppport faction safezone?
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Posted Oct 30, 2012Why Do i Get This ? 31.10 00:35:17 [Server] INFO at net.minecraft.server.ThreadServerApplication.run(SourceFile:818) 31.10 00:35:17 [Server] INFO at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:419) 31.10 00:35:17 [Server] INFO at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:486) 31.10 00:35:17 [Server] INFO at net.minecraft.server.DedicatedServer.r(DedicatedServer.java:215) 31.10 00:35:17 [Server] INFO at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:522) 31.10 00:35:17 [Server] INFO at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345) 31.10 00:35:17 [Server] INFO at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:53) 31.10 00:35:17 [Server] INFO at com.topcat.npclib.NPCManager$1.run(NPCManager.java:50) 31.10 00:35:17 [Server] INFO java.lang.NoSuchMethodError: net.minecraft.server.Entity.z()V 31.10 00:35:17 [Server] WARNING [CombatTag] Task #9 for CombatTag v5.0 generated an exception