Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial espaƱol: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
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Posted Sep 13, 2012@FuRiouSOne
I have been attempting to fix this for so long, I don't remember when it began. You think you could do better? Please do so. The code is on github, feel free to use it. It comes and goes with every update. People say it's fixed then it happens again. I have NEVER been able to reproduce this. If you would either record a video of it occurring or show it to me in some way happening I may be able to fix it. Nobody has ever shown me a video of this every time I've asked for it. I've spent countless hours talking to server owners who have this. Whenever I'm there they can never reproduce it even once. There is something that is missing every time in their explanation.
So just making sure... you haven't submitted a ticket, you haven't sent me any information that is new, so why are you posting a bug here when I say specifically: "Do not post your bugs and feature requests in the comments!"
If you have a problem, submit a ticket or comment on an existing ticket with new information.
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Posted Sep 13, 2012Thanks for the awful plugin allowing players to dupe mass items into the game. Fair warning to anyone using the latest version 5.0, players are able to dupe mass items when logging out just before death. Reading past updates this has been a recurring issue that continues to come back and is a major issue for any server!
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Posted Sep 9, 2012is this ever going to work with the actual name again? why can't it use the actual name again?
is there a way to disable the ridiculous explosion upon combat logging?
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Posted Sep 9, 2012Can someone please let me know how to color the messages? &e (Example) Does not work
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Posted Sep 9, 2012have multiworld support?
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Posted Sep 8, 2012Blargh :(
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Posted Sep 2, 2012@MelonCraftServer
Same Here. I cant find anything on the topic in the ticket section either. :(
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Posted Sep 1, 2012Hi, great mod.
I play on a server that is having some trouble with custom enchants being lost.
Is it possible to use these functions when creating the npc:
[from EnchantMore] If you know of any other compatible plugins, let me know and I'll add them here. If you're writing an enchanting plugin, use addUnsafeEnchantment() and ignore canEnchantItem(), then it should be compatible with EnchantMore.
Thanks a ton
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Posted Aug 27, 2012@EnisThenis
Modifyworld? I had the same problem :/
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Posted Aug 25, 2012@cheddar262
Okay, I submitted a ticket.
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Posted Aug 24, 2012@ThaSourceGaming
Submit a ticket.
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Posted Aug 24, 2012Major dupe bug... when i hit a player, player logs off, pvp logger comes in, i kill pvp logger, item drops, player comes back, and still has old items. DUPE BUG. please fix.
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Posted Aug 21, 2012For some reason, the messages aren't appearing when someone hits someone. Whn you hit someone, it doesn't say "You have been hit by [player]. Logout and you Die! Type /ct to check your remaining tag time."
Any reason why or a fix?
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Posted Aug 21, 2012Yoyoyo, Just wondering why neither players nor admins can kill the combat log NPCS? Using essentials & PEX.
Thanks.
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Posted Aug 19, 2012Hi, I have a suggest, can you add an option in the config file to disable/enable items ID in combat. Like enderpearl in combat etc...
Thanks for answer!
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Posted Aug 18, 2012I am using 5.0 with npcName=player why does it still show something like {playername}_PvPL3 instead of just the player name?
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Posted Aug 18, 2012Hey can I get the source for 5.0 on github please?
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Posted Aug 18, 2012After the August 14th update, does the duplication glitch still work?
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Posted Aug 17, 2012@horrorduck123
If you mean they had high health before the updates and still have their high health, just /heal them. If you mean it's still occurring, then make a ticket.
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Posted Aug 17, 2012@XeonG8
You would need to turn instakill to true if you were to use this plugin with mcMMO.