Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial espaƱol: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
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Posted Apr 15, 2012Please work on making this plugin not delete items upon restart. My server needs this very badly!
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Posted Apr 14, 2012I was wondering if you could possibly integrate an idea of mine...
When a player leaves in the air, an NPC is created and "alive". If they hit the ground or any other NATURAL caused damage, they would be damaged for however much the NPC was when they log back in.
Thanks for reading,
Epics
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Posted Apr 14, 2012Mmm... i use pex, with modifyworld. If i enabled modifiworld (installing or unistalling this) the npctag dont recived damage. If i unistall modifyworld the npc can attacked for players... Incompatibility?
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Posted Apr 14, 2012It doesn't just kill people that have logged out, it kills people who were recently in combat. I don't know why nocheat would have anything to do with it either but it's possible
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Posted Apr 12, 2012@BukkitDevparadox
I think it is not factions anymore. I have no problem on my test server with factions. Edit: Are you experiencing the same thing as others with people dying randomly for no reason (No restarts, no people attacking them, etc)? If so, do you have NoCheat?
I am currently aware of the fact that restarts will kill people if they have an npc spawned. This is the only occurrence of a bug similar to what I am hearing reported that I have been able to repeat so far on my test server which only has combat tag installed. I will work with NoCheat and see if that is the issue of the random deaths where no restarts occur when a person randomly dies with no npc spawned.
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Posted Apr 12, 2012@JlJlJl
Ok, what version of combat tag are you running as well as what version of bukkit?
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Posted Apr 12, 2012Should be compatible with factions. My bet now is NoCheat. I will put it up on my test server and figure things out. You should probably have NoCheat instead unless you have the moderators to deal with blocking that. I'll make sure it's NoCheat before I put that out officially.
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Posted Apr 12, 2012@cheddar262
I have NoCheat, and I'm not going to get rid of it. If it's conflicting with NoCheat then that's a real problem because people can't just 'get rid of it'
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Posted Apr 12, 2012People die upon restaring with this plugin. I have no idea why, as it does not throw any error.
Using 1.2.5-R1.0 with v4.2.
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Posted Apr 12, 2012...
net.minecraft.server.ThreadServerApplication.run(SourceFile:490) 12.04 14:19:10 [Server] INFO at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) 12.04 14:19:10 [Server] INFO at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:520) 12.04 14:19:10 [Server] INFO at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:126) 12.04 14:19:10 [Server] INFO at com.topcat.npclib.NPCManager$1.run(NPCManager.java:58) 12.04 14:19:10 [Server] INFO java.lang.NoSuchMethodError: net.minecraft.server.Entity.az()V 12.04 14:19:10 [Server] WARNING Task of 'CombatTag' generated an exception
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Posted Apr 11, 2012Please make compatible with factions i love your plugin but i kinda need factions for my server to run. do you reckon this will happen anytime soon?
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Posted Apr 11, 2012@GioboiMC
What is your plugin list? Just making sure.
My bet is it's either a conflict with NoCheat or Factions. If I can find someone with neither of those who still has this problem, then I'll be positive it isn't a conflict.
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Posted Apr 11, 2012@cheddar262
We're currently running:
Permissions Plugin: PermissionsEx
I'll do some more tests without OP status, see if the plugin is working after all.
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Posted Apr 11, 2012@Robbo905
It's related to combat tag. I had to uninstall it on my server because of this problem. It caused a lot of chaos and there's still chaos without it because we're having to manually punish people for combat logging now :(
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Posted Apr 10, 2012@Robbo905
Ah, good. Another person with this problem. Could you please give me your plugin list. To my knowledge it's an incompatibility.
Edit: Also, if you are an op on the server, you automatically get the permission.
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Posted Apr 10, 2012@cheddar262
I can confirm that I do not have that permission node.
Unrelated to my previous point: Players seem to die upon logging out, whether in combat or not. Unsure as to whether this is related to CombatTag or not, but only began occurring when we installed the plugin.
Thanks,
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Posted Apr 10, 2012@cheddar262
nice. that was the problem. gave myself the "-combattag.ignore" permission and it dissppeared. thanks. awesome plugin :)
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Posted Apr 9, 2012@cheddar262
Oh awesome, ill do that then
Thanks
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Posted Apr 9, 2012@migsthegod
That should only occur after the tag times out and you hit them again not every attack you do. I'm not sure why it would be doing that unless you are in the combattag.ignore permission which I will fix in the next version
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Posted Apr 9, 2012@ZeeTillz
If you put "player" as the npc name it will replace the word "player" with the player's name