Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial español: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
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Posted Mar 31, 2012It's bugged as fuck on our server. Most of the time, the PvPLogger NPCs cannot be attacked.
More often than not, when a player has died from their PvPLogger being killed, the next time they log back on and click respawn (which is six hours later due to our deathban), they will instantly die again. The death is marked as an ENTITY_EXPLOSION. A new PvPLogger spawns, and the PvPLogger is also instantly killed. This death's reason is marked "UNKNOWN". This process repeats itself (you die, respawn, die instantly, respawn, die instantly) until we disable the plugin. There's no way to make it stop.
It may have something to do with us using a deathban-plugin, but I don't see why there should be any relation as the deathban only kicks after people have died, and the PvPLogger-plugin should be out of play at that point.
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Posted Mar 30, 2012Can anyone report if this is working for the 1.2.4 Release build? Thanks
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Posted Mar 29, 2012plz make when player diconnecting, spawn npc whit desconnected player nick name.
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Posted Mar 27, 2012Hey, i have an idea- could it be possible if there would be a way to like, Jail a player for combat logging? instead of JUST the NPC's?
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Posted Mar 26, 2012Just so you all know again, I am currently on vacation for a bit. I will post again when I get back. I will not be able to do anything with Combat Tag during this time. If anything goes severely wrong, please make a ticket and I'll respond when I can.
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Posted Mar 25, 2012@mrcheesete0
The permission is combattag.ignore
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Posted Mar 25, 2012@G4meM0ment
I can't block them from going into a pvp zone. Pstones has currently made it so that the anti-pvp zones allow people to get hit in the zones as long as the person is tagged.
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Posted Mar 25, 2012@pleasehelp222
Heroes is supported as long as the NPC name isn't the player's name.
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Posted Mar 25, 2012hi wath about heroes support?
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Posted Mar 24, 2012I have a question, on my server a lot of gyus try to annoy others with hitting them and enter than a anti pvp zone from world guard, my question now, could you add something like a blocker, with a message you cant enter anit pvp zones in combat.
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Posted Mar 23, 2012sooo... What permissions nodes are there? According to your reply to my ticket, there is at least 1 permission node which does what I wanted, but I can't seem to find any links to any page documenting the permissions for this.
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Posted Mar 20, 2012Ok thanks.
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Posted Mar 20, 2012@SharkTankPure
I'm not deleting them, look in more in the ticket options and look at "declined". Or you can just look at the comment I posted in your most recent one, which I have politely put into waiting for a bit...
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Posted Mar 18, 2012Why are you deleting my tickets?
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Posted Mar 18, 2012@stutiguias
That's authDB's problem, not mine.
Edit: Sorry, that sounded a bit harsh. I'm sorry, I'm just going through a lot right now.
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Posted Mar 18, 2012i test here... authdb + combat tag... the itens drop and the player log with itens too...
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Posted Mar 18, 2012@migsthegod
Make a ticket please
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Posted Mar 17, 2012Latest version doesnt seem to work
It says i am tagged but whenever i type /CT it just says i am not in combat. I tried setting instakill=true, still people dont die and nothing happens after they are tagged.
Tag settings = 10 seconds
No error logs
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Posted Mar 17, 2012Awesome work!
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Posted Mar 16, 2012THIS HAS BEEN FIXED IN VERSION 4.1!