Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial espaƱol: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
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Posted Mar 14, 2012Just so you know in advance, I will not be doing any updates or ticket requests from the 22nd of March until April 4th. This is due to me traveling to another country during that time.
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Posted Mar 10, 2012@balcas
Honestly I'd be willing to pay them to make it go faster.
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Posted Mar 10, 2012People, please make tickets! Read the bottom of the text (below Source). If this continues to go the way it is, I will disable comments. I really would not like to do that because there are some types of comments I like.
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Posted Mar 10, 2012@ace1177
I made a ticket for you. Please look at it and reply to my comment. Thanks.
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Posted Mar 10, 2012Is it possible to make this compatible with pvp arena? It makes it so a player can logout and players can take items from the arena out.
Maybe just make it so it won't work in certain areas?
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Posted Mar 10, 2012@balcas
I know what's wrong. Just give me a sec. A new version should be out soon. Once I fix it.
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Posted Mar 10, 2012@GioboiMC
You dont pay them so you have no word here so STFU!
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Posted Mar 10, 2012cant kill a person when hes loged out ;/
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Posted Mar 10, 2012@GioboiMC
I was waiting for my NPC library to update. Please read comments, etc. I just uploaded the new version as well. Stop complaining.
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Posted Mar 10, 2012Please update your plugin, my server is chaos without it.. Idk why it always takes you guys so long, I'd appreciate if it was hurried up. Usually I'm not such a grouch but it seems like no plugin maker seems to give a shit anymore.
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Posted Mar 9, 2012@wilfmeister3
I know that
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Posted Mar 9, 2012@cheddar262
I got that, but like it actually runs without errors on my 1.2.3 server except for the npc thing.
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Posted Mar 8, 2012@wilfmeister3
Please read lower comments... or, if you're reading this for the first time. THIS PLUGIN DOES NOT WORK WITH 1.2.3!
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Posted Mar 8, 2012So i'm running this on a 1.2.3 server and everything is fine, except after a player kills the pvploggers npc, the npc is there permanently until the server is restarted. Is it supposed to be like that?
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Posted Mar 7, 2012@ihasamoose
Ah, thanks!
Edit: Created a check to test and fix this problem hopefully.
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Posted Mar 7, 2012@cheddar262
It seemed to happen when a player on the banned-players.txt file was trying to join.
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Posted Mar 7, 2012@SharkTankPure
Make a ticket! I did it for you this time. Check directly below your comment for it.
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Posted Mar 7, 2012user1 and user2 just pvpd and both pvplogged. they reported that they swapped the inventories after logging in again.
edit: i just eyewitnessed another bug with pvp logging. user1 was attacked in the shop area. when he attacked back the enemy logged off and instantly logged in again so that he was ported back to spawn.
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Posted Mar 6, 2012@ihasamoose
I've had that problem, but I'm not sure what is honestly causing that.
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Posted Mar 6, 201221:22:27 [SEVERE] Could not pass event PlayerJoinEvent to CombatTag org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:303) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:441) at net.minecraft.server.ServerConfigurationManager.c(ServerConfigurationManager.java:132) at net.minecraft.server.NetLoginHandler.b(NetLoginHandler.java:121) at net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:40) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:61) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.IllegalArgumentException: Health must be between 0 and 20 at org.bukkit.craftbukkit.entity.CraftLivingEntity.setHealth(CraftLivingEntity.java:55) at com.trc202.CombatTagListeners.NoPvpPlayerListener.onPlayerJoinNPCMode(NoPvpPlayerListener.java:122) at com.trc202.CombatTagListeners.NoPvpPlayerListener.onPlayerJoin(NoPvpPlayerListener.java:32) at sun.reflect.GeneratedMethodAccessor203.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301) ... 9 more