Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial espaƱol: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
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Posted Mar 6, 2012@FatFreeSMP
I have no plans for it as of this moment. I like to wait for release builds. Mostly because my NPC library person only updates with them as well.
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Posted Mar 6, 2012Hi Cheddar! Just wondering if you had any plans to release CombatTag for the "Beta build" of bukkit (#2034)
Thanks! :)
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Posted Mar 6, 2012@godgodgodgo
Well, this build is for 1.1-R6, so it's most likely an incompatability between the two versions.
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Posted Mar 6, 2012Hey, I'm running a 1.2.3 build of craftbukkit. Any idea whether this is the plugins or my fault? http://pastebin.com/s0sAFB3c
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Posted Mar 6, 2012@DarklightPvP
Use booscooldowns to prevent that.
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Posted Mar 6, 2012Need support for Factions. It's annoying that they can just do /f home and get away ._.
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Posted Mar 5, 2012@UnitedFactions
I would honestly prefer it on your server just so I can check a couple of things.
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Posted Mar 4, 2012I will have no more bugs or suggestions from now on in the comments. Those who have already started a conversation with me that hasn't been finished, I will continue in the comments. Anyone else, please make a ticket instead.
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Posted Mar 4, 2012@UnitedFactions
Uh, sure. How about the 5th at 5:30 to 8:00 pm est? I'm fairly flexible between those times. You can message me on Skype if you want. My username is cheddar262.
To anyone reading my Skype username above, please use it only if I ask you to. I don't want to have to wade through 50 million messages.
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Posted Mar 4, 2012@noxturno
I have one suggestion and that is to reload your plugins. Also, I actually did add something in this version I forgot about. I now have added temporary npcs. If you look in the config you should see something along te lines of npcDespawnTime. Set that from -1 to the number of seconds you want the npc to stay alive.
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Posted Mar 4, 2012hey guys not sure why but my server its filled with pvplogers npcs idk how to get rid of them is it a bug? I dont get any errors
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Posted Mar 4, 2012@cheddar262 Please make it possible to disabled compass jump when tagged :D
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Posted Mar 4, 2012@cheddar262
Hmm okay. Its really present, I will keep Combattag out and test it on a test server with some abusers ;) And report back to you or maybe you can even see it yourself then :) Can we test somewhere near your place? (Server) :P
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Posted Mar 4, 2012@noxturno
This request I'll sadly have to deny. This is for pvp only as it has been for a long time.
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Posted Mar 4, 2012@cheddar262
sorry I will make sure of that next time!!! ps: make it so even mobs that hit you combat tag you :) promess this is my last post of requests here !!
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Posted Mar 4, 2012@UnitedFactions
Hmm, I don't see anything besides maybe citizens that would do that, but I'll have to do some quick testing.
Edit: Hmm, it's not citizens then.
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Posted Mar 4, 2012@cheddar262
Orebfuscator, GroupManager, Minequery, WorldEdit, SimpleTips, Buycraft, SpamGuard, Vault, pvpstats, Multiverse-Core, PvPToggle, TreeAssist, WorldGuard, ObsidianDestroyer, NoPortals, Register, LotteryPlus, Permissions, ObsidianFlow, BattleWarp, OpenInv, mcbans, CFBanner, UnderWaterTNT, NoCheat, Votifier, MonsterBox, mcMMO, StealthLogin, Essentials, WorldBorder, Citizens, SimpleRegionMarket, EssentialsProtect, EssentialsSpawn, Multiverse-Portals, dynmap, ChestShop, EssentialsChat, Factions
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Posted Mar 4, 2012@UnitedFactions
Please, yes.
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Posted Mar 3, 2012@cheddar262
Yes quite sure! And I am sure i was on R4. :) Want my pluginlist?
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Posted Mar 3, 2012Version 3.9 is out! The only thing I've done is a small temporary workaround for the moment while I wait for the npc manager to update itself. It should work for 1.1-R6.
However, due to my workaround, there may or may not be a bug or two that I didn't notice. If you notice any errors, please make a ticket about them.